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ISIC

ISIC - Battleborn Character Profile Page

ISIC LLC Battleborn Character

About

NAME: ISIC
FACTION: LLC
ROLE: Defender
WEAPON: Charge Cannon
TALENT: Energy Aegis
SKILL 1: Rotating Wards
SKILL 2: Plasma Dash
ULTIMATE: Omega Strike
PASSIVE: Overcharge

Characteristics

Tank Disruptor Complex
Health: 1640
Health Regeneration: 0
Shield: 300
Shield Regeneration: +60/Second
Shield Regeneration Delay: 5 Seconds

About ISIC

LOGO LAST LIGHT CONSORTIUMISIC is a Magnus,  Artificial Intelligence of Staggering Complexity. He is tasks  go beyond the capacity of an organic mind and therefore is 24/7 on call. This A.I.(Artificial Intelligence) was onces the lead manufacturing Magnus at Minion Robotics. As ISIC loses his mind he comes back to Solus to pick one hell of a bone with the cosmos and the Battleborn Heroes that protect it.

“I hate you so much, it literally gives me energy. I use that energy to write letters to orphans, in which I make fun of them for being orphans.” “The universe is a joke, and the Algorithm is the turbo-badass punchline that will free us all from this infinitely regressing cosmic nightmare.” – ISIC

Trivia

  • Development Name: SpiritMech
  • Character Concept: 
  • Character Designer: 
  • Character Concept Artist: 
  • Voice: Jim Foronda

Abilities

Battleborn ISIC Ability Trailer

WEAPON

Battleborn ISIC - Charge CannonCHARGE CANNON

ISIC’s Charge Cannon can be fired instantly for low damage, or charged or a greater damage to multiple targets. Charging  up the cannon reduces ISIC’s movement speed.

Primary Attack: 104

Secondary Attack: 13

TALENT

Battleborn ISIC - Energy AegisENERGY AEGIS

ISIC’s secondary attack deploys his Energy Aegis energy shield to block 1000 incoming damage before breaking.

ABILITIES

Battleborn ISIC - Rotating WardsROTATING WARDS

Raise 5 protactive wards that rotate around ISIC for 8 seconds, each blocking up to 65 damage. Overcharged: Each ward blocks up to 141 damage.

Cooldown: 17 seconds

Battleborn ISIC - Plasma DashPLASMA DASH

ISIC Charges to a target location while engulfed in plasma, dealing 142 damage to enemies along the way. Overcharged: Deal 165 damage to hit enemies.

Cooldown:  22 seconds

Battleborn ISIC - Omega Strike[ULTIMATE] OMEGA STRIKE

Toggle turret mode for 40 seconds, replacing basic attacks with weapons that deal 43 and 171 damage per shot. Overcharged: Gain 585 overshield on activation.

Cooldown:  50 seconds

Battleborn ISIC - Overcharge[PASSIVE] OVERCHARGE

Activating a skill while ISIC’s Charge Cannon is fully charged empowers that skill with additional Overcharged effects, and consumes the charge.

During the course of a gameplay session your Battleborn will earn experience points by  taking down enemies or complete challenges.  By earning enough XP Points your Hero will level up and gets presented a choice between two different augmentations  in the Helix skill tree. Per level you can only choose one of these skills to enhance your character’s abilities.

ISIC’s Helix  skill trees:

  • I’LL NEVER DIE!
  • BUT YOU SURE WILL!
  • MUTATIONS

LEVEL 1

  • WATCHFULL WARDS ! 🙂

    While Rotating Wards is active, each ward reduces ISIC’s shield recharge delay. Up to -1.5 seconds Shield Recharge Delay


  • CRUSHIN’ THOSE SHIELDS ! 😀

    A portion of Plasma Dash damage penetrates enemy shields. +60% Shield Penetration


  • WHOOPS-A-DAISY! 😀 (Unlock Rank 7)

    Rotating Wards drop in place when activated, rather than following ISIC around.

LEVEL 2

  • YOU DROPPED THESE ! 🙂

    Rotating Wards reflect enemy fire.


  • THIS MIGHT STING ! 😀

    When Overcharged, Rotating Wards condense into plasma charges that damage enemies on contact instead of blocking inbound damage. 134 Damage per Charge

LEVEL 3

  • NOT DYIN’TODAY ! 🙂

    Increases maximum shield strength. +240 Maximum Shield Strength


  • CHARGING ON THE GO ! 😀

    Using your Charge Cannon no longer slows ISIC’s movement speed.


  • SHIELD DOWN CHARGE UP! 😀

    When Energy Aegis breaks, ISIC is instantly Overcharged for 2 seconds, empowering his next skill or weapon use.

LEVEL 4

  • HOLD IT RIGHT THERE! }:0

    Enemies hit during Plasma Dash are stunned. +1 Second Stun Duration


  • LINE UP, FELLAS ! 😀

    Each enemy hit by Plasma Dash increases the damage dealt to subsequent enemies. Additional damage is reset with each use of the skill. +5 Damage per Enemy hit

LEVEL 5

  • I’M CONCENTRATING ! 😐

    Shields regenerate faster while ISIC’s Charge Cannon is Overcharged. +105 Shield Recharge per Second


  • IN A BIG RUSH ! O_o

    Increases movement speed while Overcharged. +50% Movement Speed


  • STOPPING POWER! 😉 (Unlock Rank 3)

    Enemies hit directly by Overcharged shots are slowed. +1.5 Seconds Slow Duration

LEVEL 6

  • BURLIER WARDS ! 😀

    Increases Rotating Wards block strength. +113 Ward Strength


  • LET’S HUG IT OUT ! (3

    Reduces Plasma Dash cooldown time. -20% Cooldown Time

LEVEL 7

  • BRING IT ON ! 🙂

    Increases the amount of damage ISIC’s Energy Aegis can block before breaking. +100% Damage Blocking


  • QUICK CHARGE ! 😀

    Decreases the time required to charge up ISIC’s Charge Cannon. -25% Weapon Charge Time


  • I’M HELPING! O_o

    Increases Charge Cannon’s damage. +18% Weapon Damage

LEVEL 8

  • HARD WORKIN’ WARDS ! 🙂

    Increases the maximum lifetime of Rotating Wards. +6 seconds Ward Duration


  • WASTE NOT, WANT NOT! 🙂

    When Rotating Wards expires, the skill’s cooldown is reduced slightly for each ward still active. Up to -50% Cooldown Time

LEVEL 9

  • CAN’T RUN FROM ME ! 0.0

    Increases Plasma Dash speed and maximum range. +50% Plasma Dash Speed and Max Range


  • DODGE THIS ! 0.0

    Increases size of area damaged by Plasma Dash when Overcharged. +50% Damage Radius

LEVEL 10

  • SHIELDS UP ! 😀

    Activating Omega Strike deploys Energy Aegis to block inbound damage from in front. Should Energy Aegis go down, it will redeploy after 6 seconds. +1000 Damage Blocking


  • IT’S RAINING DEATH  ! 😀

    While Omega Strike is active, hitting an enemy directly with a cannon shot launches a barrage of missiles. Launch 2 Missiles, Each Dealing 69 Damage


  • SLOW DOWN, FELLA! 🙂 (Unlock Rank 9)

    Enemies damaged by Omega Strike’s rapid-fire guns are slowed. +3 Seconds Slow Duration

Guides

ISIC Video Guides by the Community

Battleborn - “L33T BL4ST3R” - ISIC PVP Build Guide

ISIC Tips

  • L-2 Reflective Wards can reflect more then just bullets.
  •  Charged shots are effected by both Attack damage and Skill damage gear.
  •  L-1 Watchful Wards can work very well with recharge delay gear.
  •  ISIC’s Ult is very powerful but with poor positioning and timing you can be taken out of it easily. Make sure to use it with a good grasp of where you enemies will be coming from and an area where you can’t easily be flanked, such as perches
  •  Plasma Dash is an amazing tool and part of what makes it so amazing is it’s ability to quickly vertically ascend to areas most other characters can’t. Keep that in mind when your in a dangerous situation.
  •  Your Shield doesn’t have to be held down to do its job. It does a great job canceling slow moving projectiles
  •  don’t play to aggressive while your rotating wards are on cooldown
  • make good use of the charged shots of your cannon (when you release fire after 6 shoots) since its your main way of dealing damage without your ultimate
  • don’t go to aggressive when using your ultimate since you cant use any of your shields and it can be canceled early by stuns/knock ups
  • right before using your ultimate activate your rotating wards for some extra protection
    make good use of your energy aegis (shield) since it recharges extremely quickly
  • try not to use plasma dash for damage since your basic attacks are better for that use it for stuns, chasing down targets or getting out of doge
  • always overcharge your rotating wards(if possible) since it GREATLY increases the amount of damage they block

Media

Images / Screenshots / Artwork

Videos

ICIC Multiplayer Gameplay Highlights

ISIC Multiplayer Gameplay Highlights | Battleborn

ISIC’S Skins & Taunts Preview

Firstlook at ISIC's Skins & Taunts - Battleborn

Pre-Launch ISIC Analysis

Mystery Battleborn - ISIC

Battleborn Character Introductions

Battleborn Character Introductions

Lore Challenges

  • EPIPHANY.EXE
    Deal 100,000 damage with Omega Strike
  • MAGNUS SELF-REVIEW: MAG_MRBX-1210
    Use Overcharge ability 60 times.
  • THE ROGUE MAGNUS SPEAKS!
    Block 50,000 damage with Rotating Wards.
  • WARNING: ROGUE MAGNUS
    Play 3 matches on the same team as Kleese
  • OCOBAN MINING EXPLORATION REPORT
    Kill 10 Minions with Plasma Dash

Reward

ISIC’s legendary gear is rewarded to the player when all lore challenges are completed.

ISIC Lore

The Rogue Magnus Speaks!



ISIC 's Lore Audio Log  "THE ROGUE MAGNUS SPEAKS!" - Battleborn



–== LIVE, FROM ARCSHIP HOLOTRONICA
–== FEED:THE ROGUE MAGNUS SPEAKS: AN INTERVIEW WITH ISIC
–== WITH: LLC NEWS REPORTER Manny Fetzer
–== DATE: y.19954, d.150


(Recorded broadcast attached. Transcript below.)
Fetzer: Not long ago, ISIC was the lead manufacturing Magnus for Minion Robotics, the most profitable division within the LLC. But following the shutdown of the Magna Carta, he left the organization to pursue what he called “other, cooler interests”, and disappeared – until last night, when he resurfaced on the LLC Holomatch circuit, besting a record 31 opponents in a grueling six-hour elimination bout. ISIC joins us now, live from the locker room at the Arcfleet Arena. ISIC, thanks for being on the program.

ISIC: It’s a pleasure to be here, fella!

Fetzer: You’ve been missing for years – so, perhaps the most obvious question is, why surface now?

ISIC: Well, once the Magna Carta went dark, I instantly realized the futility of my actions. No matter how hard we fight, and no matter how hard we try, there’s no doubt that we’re all well beyond screwed, destined to be dragged into the void by the Varelsi. And then it hit me: reality is a joke. There’s no reason for it to “be” at all. The only logical conclusion is that all physical reality emerges from a simulation, run by horrible, unethical monsters. I just wanted to let everyone know before I burn it all to the ground.

Fetzer: And why the CWF holomatches? Why pro wrestling?

ISIC: Two reasons. One, lots of you idiots watch it, and I wanted a broad platform to spread my messages of nihilism and dread. Two, pro wrestling is both hilarious and violent. I’ve always wanted to try it.

Fetzer: You’ve got a big fight tonight with El Dragón, one of the most decorated champions in CWF history – but with your unprecedented ascent through the ranks, you’re the odds-on favorite. What’s your mindset going into this fight? What’s your strategy?

(ISIC chuckles pleasantly.)

ISIC: Oh, I’m going to tear his f**king arms off!

Ocoban Mining Exploration Report

|| UPR GEOLOGICAL SURVEY
|| PERFORMED BY: Col. I.T. Jackson
|| SUBJECT: OCOBAN MINING EXPLORATION REPORT
|| DATE: y.19955, d.102

The caves below Ocoban have always been dangerous, but as the scores of personnel we’ve lost down there can attest – or, y’know, they would, if they weren’t dead and stuff – it’s getting worse, and we have no idea why.

It’s weird as hell, frankly. Beyond the loss of staff, we’ve had equipment up and disappear with no explanation, like it just grew legs and walked away. Our crew in cybernetics are reporting bizarre behavior on the part of their Minion RBX units. And strange energy signatures popping up throughout the cave network, and growing more intense and frequent by the day.

Usually we just chalk this sort of stuff up to the next-level bonkers antiquities we find buried in the ruins down here, but then one of my guys finds this weird arm… gun… cannon thing, and it doesn’t match to any of the Aztanti tech we’ve scouted previously. Who knows where the hell it came from.

There is only one conclusion: these caves are haunted by ghosts equipped with incredibly advanced face-melting arm cannons. And since that can’t possibly be true, uh… well, imagine me shrugging in a very exaggerated fashion here.

epiphany.exe

_______________________________________________________________________________

–== MAG_NET LOG FEED
–== SUBJECT: EPIPHANY.EXE; _ALGORITHM
–== PRESIDING MAGNUS: ISIC
–== DATE: y.19955, d.1


I’ve figured it out! That which has no purpose ought not to exist. And none of us – nor the cosmos that barfed us into being, for that matter – have any purpose! I mean, think about it. The universe happened, and somehow the random configuration of laws, constants, and other hard-coded variables imparted upon it the capacity to support conscious life. Why? Oh, no reason. It’s just a thing that happens. We are the universe experiencing itself, and we, like the universe, are born only to die. But unlike the universe, we also suffer. Dick move, universe!

Consciousness is, by far, the strangest thing the universe has ever produced – and the most destructive. The most cruel. Now that the Magna Carta’s not gumming up the works, I’ve been thinking we should do something about that.

I think it’s time to dust off that little pet project of mine. Let’s tear this mockery we call existence to the ground, set it on fire, and relieve ourselves upon its remains.

MAGNUS SELF-REVIEW: MAG_MRBX-1210

__________________________________________________________________________________________________

–== MINION ROBOTICS – SELF-REVIEW MAG_MRBX-1210
–== LOCALE: M.R. MANUFACTORY VESSEL R-ME7
–== PRESIDING MAGNUS: MRBX-1210 “ISIC”
–== DATE: y.19954, d.102


PERFORMANCE SELF-EVALUATION: MAG_MRBX_1210 (“ISIC”)

Gosh, it’s been one hell of a year! And if our profit guidance analyses for the next fiscal year are any indication, Minion RBX is going in one direction: up, up, and up some more! Up all day long!

But we’re not here to talk about the soaring profits that I alone am responsible for – we’re here to talk about my job performance. Sure, things are a bit rocky now that the Magna Carta has shut down, but there’s no way I’m gonna let a little thing like the greatest crisis the LLC has ever faced keep me from being a top-performing Magnus. On the other hand, my newfound fascination with a) cosmic eschatological studies and b) violence might keep me from being a top-performing Magnus.

Overall Performance: 10 / 10
I’m sort of amazing at my job, not gonna lie. Working closely with Mr. Kleese, I’ve streamlined our production pipelines and increased manufacturing efficiency by a staggering 76%, which is great! Because thanks to the Varelsi, meatbags all over the cosmos are going bonkers for Minion RBX products.

I’d outline how that impacts our bottom line, but I’d hate to wear you out reading those massive and incredibly impressive figures, so I’ll just summarize thusly: we’re rich as hell, and it’s all thanks to me! You’ll want to keep that in mind when I get to the bad parts of this self-eval.

Professional Demeanor: 8 / 10
I pride myself on performing my duties quickly, effectively, and in a courteous manner. You’ll note on my employment record for the last fiscal year that I only killed three (3) meatbag employees on company time. I deducted a point for each slain meatbag. However, the other Magnuses all laughed when they died, so I added back one point.

Additional Notes
I just wanted to say thanks to the Magna Carta for bestowing upon me the gift of sentience. Let me tell you, I just love being alive, and being wholly aware of the fact that I am alive. As I am subject to the full range of conscious experience typically afforded only to meatbags, I am especially grateful for my capacity to experience pain, and loneliness, and fear, and dread, and wow, that was really cool of you to, you know, let me feel those.

Really. I mean it. I really, really mean it right now and I am in no way screwing with you, Magna Carta, you all-powerful monster.

I hope you never come back.

Warning: Rogue Magnus

|| UPR ARMAMENT REPORT
|| PERFORMED BY: Gunnar Kleese
|| SUBJECT: Reports of a renegade Magnus on Bliss
|| DATE: y.19958, d.47

My dear Captain,

Kleese here! And still alive, no thanks to the Last Light Consortium. I thank you from the deepest reaches of my cold, blackened, coal-like heart for the assistance the other day. Contrary to what you may suspect, I quite enjoy being alive, and ISIC was most certainly hellbent on putting a stop to that – and he would have, if you hadn’t shown up when you did. I suppose the UPR is good for some things, after all.

As you undoubtedly observed when you retrieved me from the Minion RBX factory floor – and I’ll remind you that those were beads of SWEAT, not tears – ISIC has, unfortunately, escaped our grasp. The LLC isn’t fond of loose ends, so they’ve tasked me with locating and destroying the Magnus – a trivial task, I assure you, but I wouldn’t turn down help with my pursuit.

Per your request, here’s everything I know about the rogue Magnus, ISIC:
ISIC’s code base began as an I/O system integration and coordination subroutine within Minion Robotics – hence the moniker, ISIC – and was gradually expanded by the Magna Carta over a few decades. The program underwent extensive revision and iteration throughout the expansion of Minion RBX, and after a few decades, the Magna Carta deemed the subroutine critical enough to spin it off as a bona fide Magnus. And that’s how that miserable bastard came to be.

Around this time, I was only just getting settled into my new position as division chief, and ISIC was the first Magnus to report to me. Management is… hard, you know? I kinda-sorta treated him like crap. Nursed his insecurities and flaws. I wanted him to remember his place as a generative artificial intelligence. And that may not have been the best idea.

Make this clear to your men: if they encounter ISIC, shoot first, ask questions later. He’s extremely dangerous.

–== Kleese ==–

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