Battleborn - Orendi

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Battleborn Orendi

Orendi - Battleborn Character Profile Page

Battleborn - Orendi

About

NAME: Orendi
FACTION: Rogues
ROLE: Attacker
WEAPON: Chaos Bolts
TALENT: Chaos Magic
SKILL 1: Nullify
SKILL 2: Shadowfire Pillar
ULTIMATE: Paradigm Shift
PASSIVE: Gnosis

Characteristics

Agile Skirmisher Easy
Health: 830
Health Regeneration: 0
Shield: 300
Shield Regeneration: +60/Second
Shield Regeneration Delay: 5 Seconds

About Orendi

LOGO ROGUESFeared even by members of her own faction, the unhinged and unpredictable Orendi channels powerful magic-like energies, striving to test herself against the universe’s greatest foes. She has more than earned the title “Chaos Witch.”

 

Trivia

  • Development Name: ChaosMage
  • Character Concept: 
  • Character Designer: 
  • Character Concept Artist:   Matias Tapia
  • Voice: Ashly Burch
  • The Battleborn Orendi is voice acted by Ashly Burch, she also did the voice of Tiny Tina in Borderlands.

Abilities

Orendi - Chaos BoltsCHAOS BOLTS:

Weapon

Orendi’s primary attack is a rapid fire volley of chaos bolts. Her slower secondary attack fires four bolts simultaneously.

Primary Attack: 48
Secondary Attack: 24

Orend - Chaos MagicCHAOS MAGIC:

Talent

Orendi’s abilities can be augmented to increase damage, add status effects, or drastically reduce cooldown timers.

Orendi - NullifyNULLIFY:

Skill 1

Unleashes a burst of energy that deals 75 damage and propels Orendi backwards from the blast.

Cooldown: 21 seconds

Orendi - Shadowfire PillarSHADOWFIRE PILLAR:

Skill 2

After 1.5 seconds, summons a mighty pillar of shadow and flame at a target location, dealing 308 damage.

Cooldown: 15 seconds

Orendi - Paradigm ShiftPARADIGM SHIFT:

Ultimate

Conjures an intense blast of energy directly in front of Orendi, dealing 525 damage to enemies caught in the blast.

Cooldown: 60 seconds

Orendi - GnosisGNOSIS:

Passive

Orendi’s abilities can be augmented to increase damage, add status effects, or drastically reduce cooldown timers.

During the course of a gameplay session your Battleborn will earn experience points by  taking down enemies or complete challenges.  By earning enough XP Points your Hero will level up and gets presented a choice between two different augmentations  in the Helix skill tree. Per level you can only choose one of these skills to enhance your character’s abilities.

Orendi’s Helix Skill Trees:

  • CHAOS
  • RESTRAINT
  • MUTATIONS

LEVEL 1

  • FIRE WALK WITH ME

    Nullify’s propulsive burst produces a trail of fire on the ground. +210 Damage over 5 seconds


  • BURNED AND BUSTED

    Shadowfire Pillar reveals all cloaked enemies in the area around Orendi for 3 seconds.

LEVEL 2

  • DISMISSED!

    Adds a push effect to Nullify.


  • I HATE YOUR PRETTY EYES

    Enemies hit by Nullify are blinded for a short time. +1 Second Blind Duration

LEVEL 3

  • CADENCE

    Increases Orendi’s attack speed. +10% Attack Speed


  • OH THAT REMINDS ME

    Activating Nullify prompts Orendi’s shields to immediately begins recharging


  • MIND BULLETS (Unlock Rank 3)

    Chaos Bolts’secondary burst attack homes in on enemies in close range

LEVEL 4

  • PREAMBLE OF PAIN

    Shadowfire Pillar deals damage over time to nearby enemies before detonation. +180 Damage over 1.5 seconds


  • ENCORE

    For 5 seconds after using Shadowfire Pillar, Orendi may cast a second Shadowfire Pillar dealing half as much damage.

LEVEL 5

  • PROGNOSTICATION

    Increases Gnosis’ cooldown reduction effect. -4 Seconds Cooldown Time


  • PROGNOSTICOMBO

    Activating Shadowfire Pillar reduces Nullify’s cooldown. This effect does not apply to the second activation provided by the Encore augment. -5s Cooldown Time


  • RENAISSANCE

    Gnosis reduces the cooldown of Paradigm Shift. -5 seconds cooldown time

LEVEL 6

  • NIHILISM

    After activating Nullify, the next Shadowfire Pillar will have no cast time. This does not apply to Pillarstorm.


  • SHADOWFURY

    Increases Shadowfire Pillar’s base damage. +15% Damage


  • INSTANT GRATIFICATION

    Shadowfire Pillar instantly detonates, but deals 50% less damage. -100% Delay,  -35% Damage

LEVEL 7

  • FORCE OF WILL

    Increases the damage of all skills. +15% Damage


  • ESSENCE THEFT

    All skills heal Orendi for a portion of the damage dealt. +15% Lifesteal

LEVEL 8

  • RAPID DETERIORATION

    Decreases Nullify’s cooldown time. -20% Cooldown Reduction


  • STAY…RIGHT…THERE!

    For 2 seconds after activating Nullify, Orendi’s basic attacks slow enemies. +2 Seconds Slow Duration

LEVEL 9

  • SHADOWFIRE STORM

    Decreases Shadowfire Pillar’s cooldown time. -20% Cooldown Time


  • I HATE YOUR PRETTY SHIELDS

    A portion of damage dealt by Shadowfire Pillar penetrates enemy shields. +60% Shield Penetration


  • FASTER FASTER FASTER FASTER  (Unlock Rank 5)

    Each enemy hit with Shadowfire Pillar briefly increases Orendi’s movement speed by 3%. Up to +12% Movement Speed for 7 Seconds

LEVEL 10

  • THOUGHT REJECTION

    Enemies hit by Paradigm Shift are pushed back and blinded.


  • REIGN OF CHAOS

    Activating Paradigm Shift instantly resets Shadowfire Pillar’s cooldown.


  • PILLARSTORM

    Activating Paradigm Shift places a shadowfire pillar under each nearby enemy battleborn in range.

Guides

Orendi Video Guides by the Community

Media

Images / Screenshots / Artwork

Videos

Orendi Multiplayer Gameplay Highlights

Orendi Skins & Taunts Preview

Orendi Full Incursion Gameplay

Orendi Gameplay

Battleborn Character Introductions

Lore Challenges

  • VERY MORPHIC PILLARS
    Damage 3 enemies simultaniusly with Shadow Pillar, 40 times.
  • SHIFTY WITCHING
    Deal 12,000 damage with Paradigm Shift in a single match.
  • THE ESSENCE OF CHAOS
    Use Nullify to knock an enemy back into your Shadowfire, 20 times.
  • THE EYES HAVE YOU
    Deal 100,000 damage with Orendi’s secondary ranged attack.
  • THAT’S A VERY NICE HAT TRICK
    Use Shadowfire Pillar 50 times in a single match, 5 times.

Reward

Orendi’s legendary gear is rewarded to the player when all lore challenges are completed.

Orendi Lore

The Eyes Have You

_______________________________________________________________________________

–== TRADE_FRIGATE_BIZYMANDIAS 19953.101
–== LLC MAGNA CARTA LOSS_OF_PROPERTY REPORT
–== TAGS: ORENDI, ORENDI_ONGOING_INVESTIGATION, ORENDI_CHARGES_OF_THEFT
–== TAGS: TRADE_FRIGATE_BIZYMANDIAS_LOSS, TAKE_THAT_LOOZERZ
–== PRESIDING MAGNUS: WERT-QUILLAN
_______________________________________________________________________________

Most Forgiving-of-Quarterly-Losses Overintelligence:

It is with much frustration that I must submit this loss report and Fleet Insurance Claim for one Arcfleet frigate, Trade Vessel Bizymandias.

Upon FTL arrival in the Solus system, the trade vessel detached itself from the Arcship Noctoo and set course for the Detritus Ring with much haste and a great expenditure of firepower. While sensor scans indicated no biological life inside, it is suspected that a recent extraction from Etra, a varimorph named “Orendi the Chaos Witch”, has found a way to circumvent the scanners and stolen the vessel.

This suspicion is credited mainly to the graffiti etched in laser blasts on the Noctoo reading “ORENDI WZ HEER” next to a crude symbol best described as a stylized human eyeball inside a ball of black flame. This symbol has come to be associated with various acts of destruction and vandalism across the Noctoo during the last several months of travel.

Attempts to make contact with the Magnus or any of the Minion Robotics crew onboard the Bizymandias has resulted in a response of _NULL_LULZ. All contact with the ship was lost as it disappeared into the Detritus Ring.

It is my recommendation that no pursuit be made at this time, as economic forecasting models indicate the net loss of the trade frigate to be far less than the projected losses should varimorph Orendi remain on the Arcship Noctoo.

That's a Very Nice Hat Trick

(Contents of a data file stored on the varimorph Orendi’s personal terminal, onboard the Nova.)

What’s the name of the hat, you ask?

Hat trick, hat which

Spat trick, dark witch.

Arm, arm, arm, arm

Harm arm, warm arm

Shadow flinger, Chaos bringer

Pillar, Piler, Plier, Flyer.

That’s the name of my hat. You asked.

Very Morphic Pillars

_______________________________________________________________________________

–== LLC MAGNA CARTA EXTRACTION REPORT 19952.150-250
–== LOCALE: ETRA_II, ETRAN SYSTEM
–== TAGS: DARKENED, VARIMORPH, ELDRID_COOPERATION, ORENDI, DIFFICULTIES
–== TAGS: DAMAGE_ASSESSMENTS, WAIVERS_FILED, INCARCERATION_REPORT
–== PRESIDING MAGNUS: PatrikAA
_______________________________________________________________________________

MOST ESTEEMED OVERINTELLIGENCE

TOPLINE
Following is a summation of the collaborative evacuation of the Etran system, in which members of the Last Light Consortium (Arcship Wallywig) partnered with the Eldrid to extract a most circumspect and eccentric backwater race, heretofore known as the “varimorph”.

SUMMARY_VARIMORPH
Varimorph society is to be considered pre-industrial at best. However, the race has shown one of the most unique and inexplicable forms of adaptation we have encountered, which we’d recommended for study by the scientists of Arcship Sagagas.

While little is to be said for varimorph technology, their physiology is quite unique. As a species, the varimorph possess the ability to intentionally (albeit slowly) adapt at a genetic level, including the ability to develop biological analogues of technological constructs they find. Indeed, in our weeks of evacuation, we rarely encountered two varimorph who took similar shape or form.

Of the traits which could be counted as similar, we list these:
Alternating dark and light colored splotches on the skin
Wiry, dark hair
An utter lack of respect for any form of order or authority

Indeed, they are a most independent and rambunctious lot.

PRECAUTIONARY_REPORT_SUBJECT: “ORENDI”
Of the many varimorph who were extracted, one younger member of the species (known simply as “Orendi”) has flagged warning entries in several psychological evaluation minions. Her behavior is best described as “chaotic”, wantonly destroying LLC property for “the cackles” (her words, not ours).

Moreover, this four-armed miscreant has readily adapted her form, assimilating the internal workings of A1.Minion lasers into her hands, allowing her to control and channel energies more efficiently than the finely crafted weapons of Minion Robotics (reportedly, anyways – frankly, I don’t buy it).

Psy-profiling leads us to believe her at the very least capable of the possible criminal activities:

THEFT1, THEFT2, THEFT3-SHIP, THEFT7-HIJACKING, VANDALISM, MURDER, SLANDER, FORGERY, IMPERSONATION1–5, and UNSANITARY_HANDLING_OF_BIOLOGICAL_WASTE.

The Essence of Chaos

________________________________________________________________

–== ARCSHIP NOCTOO: DISCIPLINARY HEARING
–== SUBJECT: “ORENDI”, alias “CHAOS WITCH”
–== PRESIDING MAGNUS: Hon. GENDARME
________________________________________________________________
(Audio log attached, transcript below.)
Gendarme: Commencing disciplinary hearing, case number 4827.223. Subject: Orendi. Please be seated.

(There is a loud crash, followed by the sound of splintering wood.)

Male Voice: H-HELP! Get this thing offa me!

(Orendi’s manic cackling drowns out the unidentified male’s panicked screams.)

Gendarme: In accordance with Consortium criminal code, the subject is charged with the destruction of LLC property.

(Sounds of destruction are heard in the background.)

Female Voice: Security! Somebody! ANYBODY!

Orendi: SHUT UP! Order in the court or whatever!

(More cackling from Orendi, underscored by crashes and shattering glass.)

Gendarme: Heinous crimes detected. Stand by for updated charges.

Orendi: Might wanna hold off on that for a sec, computer fella!

(Even more cackling from Orendi, accompanied by the sound of office equipment being hurled at a wall. A siren rings in the background.)

Male Voice: No… no, please!

Orendi: YES! YES, PLEASE!

(Sound of a heavy impact is heard.)

Gendarme: Further criminal activity detected. Stand by for updated charges.

(The sounds of warping metal are heard as Orendi laughs, followed by splintering wood.)

Female Voice: Disengage the lock! Open the damn doors!

(More destruction as Orendi half-sobs, half-laughs.)

Orendi: I’M GONNA REWRITE YOUR BOWELS!

(Clattering as a metal wall panel falls to the floor.)

Gendarme: Stand by for updated cha—

Orendi: NEXT! NEXT-NEXT-NEXT-NEXT-NEXT!

(Another crash.)

Gendarme: Stand by for—

Orendi: CHAOS MAGIC!

Gendarme: Stand by—

(Booming sizzle as Orendi casts a Shadowfire Pillar into Hon. Gendarme’s remote access node, triggering a power failure. Recording terminates.)

Shifty Witching

Transcript of a looping transmission originating from the stolen Arcship Bizymandias, discovered abandoned in the Detritus Ring.
This is Orendi, the Chaos Witch, Arch-poombah of the Grand Federation of Captain Reyna’s Amazing Rogues of the DETRITUS RING.

I AM COMING! FOR YOU!

Is your name MISTER or MISSUS VARELSI?

I. AM. COMING! FOR YOU! TO POP YOUR HEADS! I’ll SHOW YOU darkness, YOU FOOD-STEALING BRAIN-WORM BREEDERS.

Is your name RENDAIN?!

I. AM. COMING FOR YOU, you STAR-SUCKING wanna-be DORK LORD! I will drink your eyeball juice.

Is your name Toby?

Actually, you’re really cute. I won’t come for you, but I’d really like your autograph. Seriously. Much love.

SHADOWFIRE PILLARS FOR EVERYONE ELSE!

(Transmission ends following a prolonged stretch of cackling.)

Bonus

Orendi: everybody’s favorite four-armed menace to society, despite little being known of her personal history or the varimorph race in general. To that end, here is a glimmer of insight into the Chaos Witch and her people: the varimorphs are perhaps most famous for their ability to alter their DNA and physiology over time. This allows them to replicate certain technologies and traits through observation alone, even without understanding the underlying mechanism. However, the speed, accuracy, and complexity of morphing ability varies with the individual—morphing is an inherent trait, but also a skill that can be honed.

Their tribal culture is intensely distinct, and though most remain somewhat humanoid (for ease of communication with other races), there are a few “fringe” tribes that morph into wildly different, more “alien” forms. Of course, now that Etra (the varimorph star system) has been darkened, few tribes remain intact. Many established tribes’ forms were discarded to better adapt to new circumstances, while others were scattered during the evacuation (jointly carried out by the Eldrid and the LLC).

It was during her extraction, led by a Hemsworth expeditionary force, that Orendi first encountered Marquis and Phoebe. “Unstable” at the best of times, Orendi strongly objected to being “abducted”. For her “own safety”, her rescuers were forced to subdue her in order to get her safely off-world. Following an altercation with Marquis upon her waking (involving heated exchange of the terms “hobo” and “slaver”), she and the butler D’Caliber got off on the wrong foot, sparking a hatred she would go on to fan for the rest of their reluctant co-confinement aboard the Arcship Wallywig, and later, Nova.

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