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Benedict

Benedict - Battleborn Character Profile

Benedict UPR Battleborn Character

About

NAME: August Benedict
FACTION: Peacekeepers
ROLE: Attacker
WEAPON: UPR-SM23 Rocket Launcher
TALENT: Aviant Exosuit
SKILL 1: Hawkeye
SKILL 2: Liftoff
ULTIMATE: Boomsday
PASSIVE: Flyboy

Characteristics

Agile Pusher Advanced
Health: 831
Health Regeneration: 0
Shield: 300
Shield Regeneration: +60/Second
Shield Regeneration Delay: 5 Seconds

About Benedict

LOGO UNITED PEACEKEEPING REPUBLICS

The eagle or Cyborg Hawkman is known as Benedict,  Benedict name was given in a community Q&A video, his development name was Rocket Hawk. This name indicates that the main weapon he carries will be able to shoot rockets. Looking at Benedict overall design his color pallet suggest that he will be an Peacekeeper.

It’s a toss-up about what’s more offensive: Benedict’s rocket arsenal and combat prowess…or his ego. The high-flying Hawk-man sure thinks highly of himself – and before you get a chance to question it, he will drop a payload of rockets on your head.

BENEDICT’S DEAL:

Bennedict is a decorated war hero. He fought bravely to defend his homeworld, Madan, when the Varelsi arrived. As a result of the battle, we was gravely wounded: His left wing was utterly shattered, rendering him incapable of unassisted flight. Benedict and what remained of his people – called, “Aviants” by those in the Solus system – evacuated as their home star was plunged into darkness. Since then, Benedict’s been outfitted with an Aviary Exosuit that grants him limited flight capabilities. And he’ll be the first to remind you of how awesome he is in battle. So, yeah, while he is an accomplished solider, he doesn’t have many friends. Or any.

DEVELOPER NOTES:

“Benedict’s liftoff skill is great for jumping up into the air to get an overhead view of what’s happening throughout the map… and then launch rockets down from above. He’s REALLY handy for scouting ahead and communicating back to the rest of the team.” – Steve Gibson, VP of marketing for Gearbox

Trivia

  • Development Name: RocketHawk
  • Character Concept: 
  • Character Designer: 
  • Character Concept Artist:  Amanda Christensen
  • Voice: Sonny Strait
  • During early development Benedict was able to rocket jump.
  • Before Benedict officially got announced he was shown off in trailers, based of that i did some analysis.

Abilities

Battleborn Benedict Ability Trailer

WEAPON

UPR-SM23 Rocket LauncherUPR-SM23 ROCKET LAUNCHER:

Benedict’s trademark rocket launcher deals good damage with a wide explosion.

Primary Attack: 189

TALENT

Aviant ExosuitAVIANT EXOSUIT:

Benedict’s battle armor is heavily augmentable to support combat mobility and damage output. Look up! Benedict can go vertical for a birds-eye view of the battlefield or glide in to cover distance in a hurry.

ABILITIES

HawkeyeHAWKEYE:

Fires a rocket that deals 141 damage and targets your enemy for 3 seconds. Subsequent rockets home in on targeted enemies.

Cooldown: 19 seconds

LiftoffLIFTOFF:

With a strong flap, Benedict can propel himself way above the battle. On one hand, it’s a great strategic advantage. On the other, it’s a great escape plan when Benedict is getting swarmed. Fight or…well…flight.

Cooldown: 15 seconds

Boomsday[ULTIMATE] BOOMSDAY:

Launches a player-guided missile that deals 525 damage. Reactivating the skill in-flight triggers early detonation.

Cooldown: 85 seconds

Flyboy[PASSIVE] FLYBOY:

Jumping again in the air allows Benedict to double-jump. Holding secondary attack while in the air causes Benedict to Glide for a limited time.

Cooldown: 8 seconds

During the course of a gameplay session your Battleborn will earn experience points by  taking down enemies or complete challenges.  By earning enough XP Points your Hero will level up and gets presented a choice between two different augmentations  in the Helix skill tree. Per level you can only choose one of these skills to enhance your character’s abilities.

Benedict Helix  skill trees:

  • HAWK ‘N AWE
  • BIRD OF PREY
  • MUTATIONS

LEVEL 1

  • EVASIVE PATTERN BENEDICT

    Liftoff now launches up and backwards.


  • PERSISTENT PROJECTILES

    Hawkeye’s target effect lasts longer. +1 Second Homing Duration


  • REJIGGERED ORDINANCE

    Hawkeye’s rockets deal increased damage to shields. +50% Bonus Damage to Shield

LEVEL 2

  • MAKE SOME ROOM

    On activation, Liftoff pushes nearby enemies away.


  • WIND CHILL

    On activation, Liftoff slows nearby enemies. +1 seconds slow

LEVEL 3

  • READY ROCKETS

    Increases Rocket Launcher’s reload speed. +30% Reload Speed.


  • SPEEDY DELIVERY

    Increases rocket propulsion speed. +25% Rocket Speed

LEVEL 4

  • RAPID RELOAD

    Activating Hawkeye instantly reloads Benedict’s Rocket Launcher.


  • A MURDER OF ROCKETS

    Hawkeye now launches three rockets in rapid succession. +2 Rockets

LEVEL 5

  • GLIDE-IATOR

    Grants a second air jump


  • TAILWIND

    Increases Benedict’s in-air gliding speed. +25% Flight Speed


  • DIVEBOMB

    While gliding, press the off-hand melee button to Divebomb enemies,  dealing damage and pushing them back. This can be used every 8 seconds.

LEVEL 6

  • BLASTOFF

    On activation, Liftoff damages nearby enemies. +133 Damage


  • HEAVY BOMBARDMENT

    Homing Rockets deal increased damage to enemies. +20% Damage

LEVEL 7

  • DANGER ZONE

    Increases the Rocket Launcher’s area of effect. +45% Blast Radius


  • SURGICAL STRIKE

    Increases Rocket Launcher damage while reducing its area of effect. +18% Damage, -20% Area of Effect Radius


  • MULTILOADER

    Allows the Rocket Launcher to charge and fire multiple rockets simultaneously. Hold the attack button to charge the Rocket Launcher.

LEVEL 8

  • FREQUENT FLYER

    Reduces Liftoff cooldown, allowing more frequent use. -25% Cooldown time


  • FIRST CLASS

    Shields begin to recharge immediately after activating Liftoff.

LEVEL 9

  • LESS TALK,  MORE HAWK

    Reduces Hawkeye’s cooldown. -25% Cooldown Time


  • PARTY STARTER

    Increases Hawkeye rocket damage. +15% Damage


  • EYES ON YOU (Rank Unlock 3)

    Increases Hawkeye’s blast radius. +50% Area of Effect Radius

LEVEL 10

  • HAWKPOCALYPSE

    Increases Boomsday’s explosion radius. +100% Area of Effect Radius


  • ROCKETS LAUNCHIN’ ROCKETS

    While Boomsday’s guided missile is in flight, reactivating the skill fires smaller rockets.


  • PHOENIX PROTOCOL

    Boomsday scorches the earth at its detonation site, dealing damage over time to nearby enemies. +480 Damage over 8 Seconds

Guides

Benedict Guides by the Community

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Battleborn - “Missile Barrage" - Benedict PVP Build Guide

Benedict Tips

  • Holistic Benedict Guide
  • when hawkeye is on cooldown its often easier to shoot the ground next to your opponents feet to get splash damage instead of trying to directly hit them
  • due to your low max health your a easy target, so don’t waste liftoff but keep it to get out of sticky situations
  • hawkeye´s effect will also activate when its splash damage hits a opponent so shoot it on the ground next to you opponent to make sure you don’t waste it since it will be much easier to hit that way

Media

Images / Screenshots / Artwork

Videos

Benedict PvP Gameplay

Benedict Multiplayer Gameplay Highlights | Battleborn

Benedict Skins & Taunts Preview

Firstlook at Benedict's Skins & Taunts - Battleborn

Benedict Showcase

Battleborn -  Benedict

Lore Challenges

  • HELP FOR A GROUNDED RECRUIT?
    Kill 10 players while in the air.
  • ROCKET JUMP PROFESSIONAL
    Glide for 1 hour.
  • THE TOUR
    Play 3 matches on a team with at least three other Peacekeepers.
  • SO MANY ROCKETS
    Fire 300 rockets in a single match, 5 times.
  • THE BIRD’S LAST WORD
    Get 100 kills with Boomsday.

Reward

Benedict’s legendary gear is rewarded to the player when all lore challenges are completed.

Benedict Lore

Help for a Grounded Recruit?

|| UPR CORRESPONDENCE TOOL
|| TO: Captain Trevor Ghalt
|| FROM: Lt. Fahd Muhsin, UPR-Agdannon
|| SUBJECT: Help for a grounded recruit?
|| DATE: y.19943, d.237

Hey Trev,

There’s a pun in that subject line. When it hits you, you’re gonna be pissed as hell at me. Anyway, howdy, Captain. Got a special request for you.

We just picked up a fresh batch of recruits, plucked (that’s another pun, wait for it) from the refugees we picked up in the Menneck-B evacuation. Y’know, the bird people. See what I was doing up there? Yeah, you do.

I’m sure you’ve heard about ’em – there’s loads of talent coming out of that haul. But one of them stands above the rest: a mouthy bastard by the name of Benedict. I saw him with my own eyes, just minutes after the Wiseman went down over Sau Nona, right when all hell broke loose. He was fending off Varelsi single-handedly, covering the escape of four evacuation transports. They all made it away safe, and I’m here to tell you, Ghalt: that bird is a damned artist with a rocket launcher. I’ve never seen anything like it.

Those are the plusses. Here’s the one minus: he’s an ornery bastard. He’ll annoy you to no end. The sound of his voice will make you want to snuff out the stars yourself, just to make it all stop. I feel this every moment I’m with him. But if the UPR’s gonna win this fight, we need the best and brightest – and that’s Benedict.

Trouble is, he didn’t make it out of Menneck in one piece. And that wounded wing of his has him permanently grounded. We don’t have exosuits at the ready fit for Aviants – we need something custom to get Benedict back in the skies. I figured you might have some ideas.

He’s something else, Trev. He’s an asshat, but he’s something else.

:: Lt. Muhsin ::

The Bird's Last Word

(A letter, left in the UPR-sponsored “Refugee Finder” channel on the Open Network, dated y.19952, d.102.)
Dearest Circinae,

It’s been nine years since I lost you in the darkening of Madan. Those days, I thought our people were ready for anything, Varelsi or otherwise.

I know better now.

Menneck wasn’t the first system to be darkened. Nor was Madan the first planet. It was the first fight I lost, though. Hasn’t been the last. Big battles, too. Jennar, Codex, Etra. You wouldn’t believe how big. Aviants fighting alongside Jennerit, and even Lorrians. Weird.

It’s taken me a while to move on. Well. A few weeks and a new rocket launcher.

Still, I miss you, nestmate. I miss our brood, too. Peck, Auggie, Wisp, Sarret, and Amandi.

Every time I look to the dark sky, and see the handful of stars left, I hope you are on one of them. Somewhere.

Contact me if you find this letter. The UPR know how to find me.

Mostly, they just play connect-the-craters.

:: August Benedict ::

Rocket Jump Professional

|| FT. OCOBAN HOSPITAL MEDICAL RECORDS
|| PATIENT: A. Benedict, Aviant (Buteonen)
|| SUBJECT: Discharge consult, UPR induction
|| DATE: y.19944, d.61

Dr. Capt. McMurphy: Alright, son. Bionic graft on your custom wing harness checks out. I pronounce you clear for flight.

Benedict:: Aw man, doc, THANK YOU! I’ve been a bit… cooped up… in this hospital.

Dr. Capt. McMurphy: Oh, no doubt.

(There is a noticeable silence.)

Dr. Capt. McMurphy: Oh. Right. “Cooped up”. Ha ha. I get it. “Cooped”.

Benedict: Yeah, it really, y’know. Ruffles my feathers.

Dr. Capt. McMurphy: That’s… not even a pun, it’s just—

Benedict: So, I can fly now?

Dr. Capt. McMurphy: Yes, son. All clear from me.

Benedict: YAHOO! Grab me a launcher!

Dr. Capt. McMurphy: What?

Benedict: A launcher! And maybe some reinforced boots. There is NO better way to get airborn than HIGH EXPLOSIVES!

Dr. Capt. McMurphy: Wait. That’s not even remotely safe.

Benedict: Doc. Y’see how many stars are left? I ain’t got TIME for safe. Get me a launcher and get me AIRBORNE!

Dr. Capt. McMurphy: Uh, okay. Well, to get a launcher… er… you need to be officially inducted into the United Peacekeeping Republics Military, and—

Benedict: I induct. I swear. Insert oath here. Let’s GO already!

Dr. Capt. McMurphy: I believe Sergeant Montana is on duty at the armament stash, and you can… Oh dear. He’s already flying off. YOU SHOULDN’T FLY OVER TEN METERS HIGH FOR THIRTY MINUTES AFTER EATING!

So Many Rockets

(Excerpt from comments left by Benedict for the technician working on the “Boomsday” Camera-Guided Missile.)
Comment #35: Bigger!

Comment #36: BIGGER! The last one didn’t leave any sort of respectable crater.

Comment #37: Okay. That one was too big. Not that I mind craters, but maybe, just maybe, it shouldn’t dust a planetoid.

Comment #38: Kick my ass and cover me in gravy. Did someone paint this bomb to look like me?! THIS IS THE MOST BEAUTIFUL EXPLOSIVES LINE IN THE UNIVERSE. Now we’re putting the BENEDICT in BENEDICTION!

Comment #41: Okay. The last comment about other things you put in Benedict. That was UNCALLED for.

The Tour

Benedict's Lore Audio Log "The Tour" - Battleborn

|| UPR AUDIO LOGBOOK
|| SUBJECT: A. Benedict, Welcome Tour Transcript
|| DATE: y.19944, d.63

Montana: And over here’s the mess hall. Lots of good grub over there… HAH! Grub! You see what I did there? Y’know? Because you’re a bird?

Benedict: Well, I’m in some kinda hell. How much longer does this tour of yours go on for, anyhow?

Montana: I saved the best for last. Welcome to the armory.

(Benedict gasps.)

Montana: Figured you could use a pick-me-up. You’ve had a tough couple of weeks, losin’ your planet and all…

Benedict: SCREW THAT PLACE, YOU GUYS GOT THE GOOD STUFF! Aw hell, is that a KX-13? With an AUTO-LOADER?! Man, I don’t even give the SLIGHTEST CRAP about my planet!

Montana: That wasn’t exactly the idea, but hey, I’m glad you like it.

Benedict: I was MEANT to be here! FATE brought me to this PILE OF BADASS! THANK YOU, VARELSI!

Montana: Well, uh… you enjoy yourself.

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