The eagle or Cyborg Hawkman is known as Benedict, Benedict name was given in a community Q&A video, his development name was Rocket Hawk. This name indicates that the main weapon he carries will be able to shoot rockets. Looking at Benedict overall design his color pallet suggest that he will be an Peacekeeper.
It’s a toss-up about what’s more offensive: Benedict’s rocket arsenal and combat prowess…or his ego. The high-flying Hawk-man sure thinks highly of himself – and before you get a chance to question it, he will drop a payload of rockets on your head.
Bennedict is a decorated war hero. He fought bravely to defend his homeworld, Madan, when the Varelsi arrived. As a result of the battle, we was gravely wounded: His left wing was utterly shattered, rendering him incapable of unassisted flight. Benedict and what remained of his people – called, “Aviants” by those in the Solus system – evacuated as their home star was plunged into darkness. Since then, Benedict’s been outfitted with an Aviary Exosuit that grants him limited flight capabilities. And he’ll be the first to remind you of how awesome he is in battle. So, yeah, while he is an accomplished solider, he doesn’t have many friends. Or any.
“Benedict’s liftoff skill is great for jumping up into the air to get an overhead view of what’s happening throughout the map… and then launch rockets down from above. He’s REALLY handy for scouting ahead and communicating back to the rest of the team.” – Steve Gibson, VP of marketing for Gearbox
- Development Name: RocketHawk
- Character Concept:
- Character Designer:
- Character Concept Artist: Amanda Christensen
- Voice: Sonny Strait
- During early development Benedict was able to rocket jump.
- Before Benedict officially got announced he was shown off in trailers, based of that i did some analysis.
UPR-SM23 ROCKET LAUNCHER:
Benedict’s trademark rocket launcher deals good damage with a wide explosion.
Benedict’s battle armor is heavily augmentable to support combat mobility and damage output. Look up! Benedict can go vertical for a birds-eye view of the battlefield or glide in to cover distance in a hurry.
Fires a rocket that deals 141 damage and targets your enemy for 3 seconds. Subsequent rockets home in on targeted enemies.
Cooldown: 19 seconds
With a strong flap, Benedict can propel himself way above the battle. On one hand, it’s a great strategic advantage. On the other, it’s a great escape plan when Benedict is getting swarmed. Fight or…well…flight.
Cooldown: 15 seconds
Launches a player-guided missile that deals 525 damage. Reactivating the skill in-flight triggers early detonation.
Cooldown: 85 seconds
Jumping again in the air allows Benedict to double-jump. Holding secondary attack while in the air causes Benedict to Glide for a limited time.
Cooldown: 8 seconds
During the course of a gameplay session your Battleborn will earn experience points by taking down enemies or complete challenges. By earning enough XP Points your Hero will level up and gets presented a choice between two different augmentations in the Helix skill tree. Per level you can only choose one of these skills to enhance your character’s abilities.
Benedict Helix skill trees:
- HAWK ‘N AWE
- BIRD OF PREY
EVASIVE PATTERN BENEDICT
Liftoff now launches up and backwards.
Hawkeye’s target effect lasts longer. +1 Second Homing Duration
Hawkeye’s rockets deal increased damage to shields. +50% Bonus Damage to Shield
Increases Rocket Launcher’s reload speed. +30% Reload Speed.
Increases rocket propulsion speed. +25% Rocket Speed
Activating Hawkeye instantly reloads Benedict’s Rocket Launcher.
A MURDER OF ROCKETS
Hawkeye now launches three rockets in rapid succession. +2 Rockets
Grants a second air jump
Increases Benedict’s in-air gliding speed. +25% Flight Speed
While gliding, press the off-hand melee button to Divebomb enemies, dealing damage and pushing them back. This can be used every 8 seconds.
On activation, Liftoff damages nearby enemies. +133 Damage
Homing Rockets deal increased damage to enemies. +20% Damage
Increases the Rocket Launcher’s area of effect. +45% Blast Radius
Increases Rocket Launcher damage while reducing its area of effect. +18% Damage, -20% Area of Effect Radius
Allows the Rocket Launcher to charge and fire multiple rockets simultaneously. Hold the attack button to charge the Rocket Launcher.
Reduces Liftoff cooldown, allowing more frequent use. -25% Cooldown time
Shields begin to recharge immediately after activating Liftoff.
LESS TALK, MORE HAWK
Reduces Hawkeye’s cooldown. -25% Cooldown Time
Increases Hawkeye rocket damage. +15% Damage
EYES ON YOU (Rank Unlock 3)
Increases Hawkeye’s blast radius. +50% Area of Effect Radius
Increases Boomsday’s explosion radius. +100% Area of Effect Radius
ROCKETS LAUNCHIN’ ROCKETS
While Boomsday’s guided missile is in flight, reactivating the skill fires smaller rockets.
Boomsday scorches the earth at its detonation site, dealing damage over time to nearby enemies. +480 Damage over 8 Seconds
Benedict Guides by the Community
Images / Screenshots / Artwork
Benedict PvP Gameplay
Benedict Skins & Taunts Preview
- HELP FOR A GROUNDED RECRUIT?
Kill 10 players while in the air.
- ROCKET JUMP PROFESSIONAL
Glide for 1 hour.
- THE TOUR
Play 3 matches on a team with at least three other Peacekeepers.
- SO MANY ROCKETS
Fire 300 rockets in a single match, 5 times.
- THE BIRD’S LAST WORD
Get 100 kills with Boomsday.
Benedict’s legendary gear is rewarded to the player when all lore challenges are completed.
Help for a Grounded Recruit?
|| UPR CORRESPONDENCE TOOL
|| TO: Captain Trevor Ghalt
|| FROM: Lt. Fahd Muhsin, UPR-Agdannon
|| SUBJECT: Help for a grounded recruit?
|| DATE: y.19943, d.237
There’s a pun in that subject line. When it hits you, you’re gonna be pissed as hell at me. Anyway, howdy, Captain. Got a special request for you.
We just picked up a fresh batch of recruits, plucked (that’s another pun, wait for it) from the refugees we picked up in the Menneck-B evacuation. Y’know, the bird people. See what I was doing up there? Yeah, you do.
I’m sure you’ve heard about ’em – there’s loads of talent coming out of that haul. But one of them stands above the rest: a mouthy bastard by the name of Benedict. I saw him with my own eyes, just minutes after the Wiseman went down over Sau Nona, right when all hell broke loose. He was fending off Varelsi single-handedly, covering the escape of four evacuation transports. They all made it away safe, and I’m here to tell you, Ghalt: that bird is a damned artist with a rocket launcher. I’ve never seen anything like it.
Those are the plusses. Here’s the one minus: he’s an ornery bastard. He’ll annoy you to no end. The sound of his voice will make you want to snuff out the stars yourself, just to make it all stop. I feel this every moment I’m with him. But if the UPR’s gonna win this fight, we need the best and brightest – and that’s Benedict.
Trouble is, he didn’t make it out of Menneck in one piece. And that wounded wing of his has him permanently grounded. We don’t have exosuits at the ready fit for Aviants – we need something custom to get Benedict back in the skies. I figured you might have some ideas.
He’s something else, Trev. He’s an asshat, but he’s something else.
:: Lt. Muhsin ::
The Bird's Last Word
(A letter, left in the UPR-sponsored “Refugee Finder” channel on the Open Network, dated y.19952, d.102.)
It’s been nine years since I lost you in the darkening of Madan. Those days, I thought our people were ready for anything, Varelsi or otherwise.
I know better now.
Menneck wasn’t the first system to be darkened. Nor was Madan the first planet. It was the first fight I lost, though. Hasn’t been the last. Big battles, too. Jennar, Codex, Etra. You wouldn’t believe how big. Aviants fighting alongside Jennerit, and even Lorrians. Weird.
It’s taken me a while to move on. Well. A few weeks and a new rocket launcher.
Still, I miss you, nestmate. I miss our brood, too. Peck, Auggie, Wisp, Sarret, and Amandi.
Every time I look to the dark sky, and see the handful of stars left, I hope you are on one of them. Somewhere.
Contact me if you find this letter. The UPR know how to find me.
Mostly, they just play connect-the-craters.
:: August Benedict ::
Rocket Jump Professional
|| FT. OCOBAN HOSPITAL MEDICAL RECORDS
|| PATIENT: A. Benedict, Aviant (Buteonen)
|| SUBJECT: Discharge consult, UPR induction
|| DATE: y.19944, d.61
Dr. Capt. McMurphy: Alright, son. Bionic graft on your custom wing harness checks out. I pronounce you clear for flight.
Benedict:: Aw man, doc, THANK YOU! I’ve been a bit… cooped up… in this hospital.
Dr. Capt. McMurphy: Oh, no doubt.
(There is a noticeable silence.)
Dr. Capt. McMurphy: Oh. Right. “Cooped up”. Ha ha. I get it. “Cooped”.
Benedict: Yeah, it really, y’know. Ruffles my feathers.
Dr. Capt. McMurphy: That’s… not even a pun, it’s just—
Benedict: So, I can fly now?
Dr. Capt. McMurphy: Yes, son. All clear from me.
Benedict: YAHOO! Grab me a launcher!
Dr. Capt. McMurphy: What?
Benedict: A launcher! And maybe some reinforced boots. There is NO better way to get airborn than HIGH EXPLOSIVES!
Dr. Capt. McMurphy: Wait. That’s not even remotely safe.
Benedict: Doc. Y’see how many stars are left? I ain’t got TIME for safe. Get me a launcher and get me AIRBORNE!
Dr. Capt. McMurphy: Uh, okay. Well, to get a launcher… er… you need to be officially inducted into the United Peacekeeping Republics Military, and—
Benedict: I induct. I swear. Insert oath here. Let’s GO already!
Dr. Capt. McMurphy: I believe Sergeant Montana is on duty at the armament stash, and you can… Oh dear. He’s already flying off. YOU SHOULDN’T FLY OVER TEN METERS HIGH FOR THIRTY MINUTES AFTER EATING!
So Many Rockets
(Excerpt from comments left by Benedict for the technician working on the “Boomsday” Camera-Guided Missile.)
Comment #35: Bigger!
Comment #36: BIGGER! The last one didn’t leave any sort of respectable crater.
Comment #37: Okay. That one was too big. Not that I mind craters, but maybe, just maybe, it shouldn’t dust a planetoid.
Comment #38: Kick my ass and cover me in gravy. Did someone paint this bomb to look like me?! THIS IS THE MOST BEAUTIFUL EXPLOSIVES LINE IN THE UNIVERSE. Now we’re putting the BENEDICT in BENEDICTION!
Comment #41: Okay. The last comment about other things you put in Benedict. That was UNCALLED for.
|| UPR AUDIO LOGBOOK
|| SUBJECT: A. Benedict, Welcome Tour Transcript
|| DATE: y.19944, d.63
Montana: And over here’s the mess hall. Lots of good grub over there… HAH! Grub! You see what I did there? Y’know? Because you’re a bird?
Benedict: Well, I’m in some kinda hell. How much longer does this tour of yours go on for, anyhow?
Montana: I saved the best for last. Welcome to the armory.
Montana: Figured you could use a pick-me-up. You’ve had a tough couple of weeks, losin’ your planet and all…
Benedict: SCREW THAT PLACE, YOU GUYS GOT THE GOOD STUFF! Aw hell, is that a KX-13? With an AUTO-LOADER?! Man, I don’t even give the SLIGHTEST CRAP about my planet!
Montana: That wasn’t exactly the idea, but hey, I’m glad you like it.
Benedict: I was MEANT to be here! FATE brought me to this PILE OF BADASS! THANK YOU, VARELSI!
Montana: Well, uh… you enjoy yourself.