Who is ISIC ? – Battleborn

Battleborn - ISIC
Battleborn - ISIC

Analysis Part 2

It has been a while since we discussed ISIC of the Last Light Consortium. This is because there hasn’t been any news lately surrounding this Battleborn hero. The last thing i heard about ISIC was in August and that was that the development team was still working hard on all of ISIC’s abilities. However since then there have been some new Battleborn trailers, and if we check back to the Gamescom trailer there are a few brief moments in that video where ISIC comes in action. So let’s go over those and let’s see what we can make of that.

ISIC in Action

If we look at the footage we can see that ISIC firing some energy bolt towards the other Battleborn. Indicating that this segment of the trailer is part of an PvP multiplayer match, which we also haven’t heard a lot about recently. If we look at ISIC’s rate of fire it seems that he doesn’t shoot all that fast, so it’s likely that these energy bolt will pack some punch. If we compare ISIC to Montana they both are heavy characters and move slow compared to the other heroes. While Montana has a high rate of fire and spits out one bullet after another ISIC will be shooting a lot slower, on the other hand  his hits will be more effective. And if we look at the impact of these energy bolts we see a small nova blast indicating that these energy bolts could be dealing splash damage. Also it wouldn’t surprise me if these energy bolts are very effective in taking down enemy shields.

Battleborn ISIC Energy Bolt

ISIC Energy Bolt

Talking about shield, when we look at another segment of the video there is a brief moment that ISIC has a bubbleshield around this “body”. By the looks of it this shield will be a special ability a not just a simple indication effect that his shield got hit by enemy fire. So having an extra shield and good in taking down enemy shields ? Who knows… but adding this shield ability with the feature that ISIC can deploy in a somewhat stationary turret, i can’t ignore the internet and their Battleborn versus Overwatch comparison. One of Overwatch’s characters, Bastion,  also has these abilities in some form.  Although these two characters may look similar on a basic level there are a lot of differences. Bastion only has his shield active when he goes into sentry mode (turret). Looking at the Gamescom footage, ISIC is able to use his shield while moving around. No shocking news there, now let’s don’t forget the Helix Skill Tree. With this Gearbox is adding game changers onto a character’s abilities, giving these abilities new features. So what could these special skills be ?

Nova Blast

If you played Borderlands 2 you know that there are a lot of shield varieties in the game. One of them is a ‘Nova Shield’. These shields will  emit a explosion when they are depleted, and thereby dealing  damage to nearby enemies. With Borderlands this Nova blast could have various elements making them effective against specific enemy types. So your basic ability  could just be the shield. Then you could pick the Nova Blast skill giving it that damage output once the shield gets destroyed or it’s time runs out. Further down the helix you get to choose between 2 skills, Fire or Ice. Two elements we have also seen on Montana’s minigun. Now your Nova bast can deal damage over time with the fire skill or slow down enemies with the ice skill.

Return the favor

Another Borderlands 2 shield type was the Spike shield. Enemies that would deal damage against your shield would receive a feedback and would damage themselves. With Borderlands this was a fixed amount depending on the shield level and rarity. With Battleborn i think Gearbox will change the amount of damage to percentage. Thereby having a better balance between weak rapid fire  attacks and slow but strong attacks. In both cases the damage received would be (kinda)  the same. Melee characters would receive their damage instantly when hitting the shield and  ranged characters could see a damage orb coming towards them. This ability could also be upgraded with the Fire & Ice skills for their effectiveness.

Keep your friends close but your enemies closer

If ISIC is more of a guardian type i have a nice game changer in mind that could work awesome with his other ability that i will go over in a bit. What if the shield has two abilities.

  • Heal allies if they are inside your shield.
  • Damage enemies if they are inside your shield.


This ability could make ISIC a good co-op buddy in battle, someone to keep nearby. By going into siege mode and becoming a badass turret i see ISIC really hold the line in an multiplayer match.  Once your shield is active your teammates can take cover near you and enemies don’t want to enter that space. This damaging ability of the shield is also handy against melee characters once ISIC is a turret as his mobility would be compromised.  As upgrades of this shield mechanic there are your damage, radius and duration skills. Ok maybe also that nova blast when depleted because that’s just awesome.

Battleborn ISIC Screenshot 005

ISIC Screenshot 005

About that other ability? well let’s jump right into that!

Literally!!! Because when i was looking over the Gamescom trailer for glimpses of ISIC i found one that was even harder to spot. Most of ISIC appearances in that trailer are brief moments of just 1 or 2 seconds. During the Gamescom trailer there is the moment that we see Benedict fire off his ultimate ability. It’s called Boomsday and let’s you take control of a guided missile.  As Benedict is aiming for Montana it also passes by ISIC. The odd thing i noticed is that ISIC looks to have two hands instead of one hand and one hand cannon.  Also i noticed that there is steam/smoke coming out of his hands and that ISIC is in some charging position. ISIC looks afraid of getting hit or he’s about to go super saiyan. This kinda told me nothing until ISIC goes out of frame. If you pay attention to the left side you see some more smoke appearing and some other particle effects. Combining the two elements together it seems that ISIC has a jetpack ability. I always found ISIC’s back look like a jet engine.  So did ISIC get Montana’s old ultimate ability where he jumps a great distance and slams into the ground dealing splash damage to nearby enemies. This would give ISIC some good mobility and combining that with a shield that also can deal damage to nearby enemies is a great combo.

Or could this just be a double jump mechanic for ISIC. It does seem that the ground is showing some explosions after ISIC launches into the air. Carpet bombing or simple evasive move like Orendi‘s Nullify ? So does this bring us one step closer to ISIC’s  potential. What do you think about all of this, let me know in the comments below or social media. Thanks

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I'm a Content Creator by day and a BattleBread Baker at night. I'll provide you with your recommended slice of entertainment! I'm a Gearbox Community Badass and a proud member of the official Borderlands & Tiny Tina's Wonderlands Creator Team (2K Games / NextMakers).

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