Designing New Environments for Borderlands 2

In a 2011 interview with Jeramy Cooke, art director for Borderlands 2,  explains the process of designing new, more colorful environments for the then upcoming game in the Borderlands series. In the original Borderlands we got to play in the badlands which was very brown. With Borderlands 2 Gearbox  Software is bringing more color to the game. This interview goes over  the process of creating new  those new environments but still keep the old Mad Max feel the first game had.

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