New Immersive Core Games
Take-Two announced during their finical earnings call that they are releasing 4 immersive core games this fiscal year. Strauss Zelnick, the CEO of Take-Two, mentioned that 2 of these are from proven franchises and 2 are new.
A new game from Gearbox Software was mentioned during the publisher’s earnings call. Videogameschronicle assumes it would likely fit into this “immersive core” category. Because that’s what Gearbox is known for and Take-Two is very pleased with their Borderlands franchise.
This new game would release before the fiscal year ends on March 31, 2022.
Take-Two, 2K, and Gearbox Software
Take-Two is the parent company of 2K Games. They also own Rockstar who is known for games like GTA and Red Dead Redemption, and the Private Division that is known for their games The Outer Worlds and Disintegration.
While Gearbox Software merged with the Embracer Group, they still like to work with 2K Games to bring their games onto the market. Because 2K has the skills to successfully achieve that.
Gearbox Software has a bunch of IPs, Borderlands, Battleborn, Brothers in Arms, Duke Nukem, and Homeworld. As you can see, most of them are in the first-person shooter (FPS) genre. It’s likely that their new game will also be an FPS. Randy Pitchford has mentioned in the past that you should play to your strengths. Therefore FPS, Character design, and Loot are things that come to mind.
I know this is still a very broad description but with a new IP, anything could be on the table. On one side, I would like to say it’s probably going to be a stylized-looking game like Borderlands or Battleborn. Maybe they really are going to do a cell-shaded game so they can finally prove to all those people what a real cell-shaded game looks like instead of everyone calling Borderlands cell-shaded. On the other side, while a stylized game is “timeless” another similar-looking game doesn’t expand their portfolio.
Personally, I would love to see a Battleborn 2 or Borderlands the Pre-Sequel 2 those aren’t new IPs. But if I take Strauss Zelnick very literally, he said “Proven”, well Battleborn and Borderlands The Pre-Sequel aren’t the best-selling titles.
Then there is Project 1v1. This was described as a small indie game back in the day. I don’t know how this arena shooter would evolve into an AAA game. Maybe they could layer a story mode on top of it but the multiplayer genre is pretty competitive. Not just as a game but also from a business standpoint.