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Amara “the Siren” Skill Tree

Amara the Siren - Borderlands 3 Character Profile
Amara the Siren - Borderlands 3 Character Profile

Amara is “the Siren” class in Borderlands 3. With these various skill trees, you can create some very powerful character builds for Amara. Amara has 3 different abilities as her action skill. She can Phasecast, Phaseslam, and Phasegrasp. She can select only 1 of these abilities, however, she has augments in her skill trees let her modify every action skill. To regulate this so things don’t get overpowered Gearbox added various shapes of augment slots. Amara can only select 1 augment of each augment type. There are 3 different shape slots you need to fill up.

Skill Trees

  • Brawl
    • Amara’s Brawl Skill Tree is focused on that fast pace close up combat.  You will find skills that boost your melee and movement speed. There are skills that cater to your survivability that will keep you in the fight. You can even pick up a get out of jail free card as it will instantly revive you if you go down into fight for your life mode. The capstone skill provides you with a melee override that will let you do short dash attacks.
  • Mystical Assault
    • Amara’s Mystical Assault Skill Tree sets you up with a stacking mechanic. Getting ‘Rush’ stacks will provide you with various boosts to really increase your effectiveness.  By killing enemies or using elemental weapons you can build up those stacks. Down the skill tree, you can double down on this mechanic. The capstone will also let you use your action skill a second time without having to wait on the cooldown.
  • Fist of Element
    • Amara’s Fist of the Elements Skill Tree lets you double down on the elemental damage of your weapons and action skill. You can pick up skills that let you spread your elemental damage across the battlefield.
  • 4th Skill Tree

Amara Brawl Skill Tree - Borderlands 3

Starting Action Skill
  •  Phaseslam: Amara leaps into the air and slams the ground, dealing damage to all nearby enemies and knocking them up.
Tier 1 Skills
  • One With Nature: Amara gains increased Max Health and Elemental Damage Resistance to her Action Skill Element.
  • Personal Space: Amara’s weapon shots deal Bonus Damage based on the distance to her target. The closer the target, the greater the bonus.
  • Clarity: Amara constantly regenerates health. The lower her health, the more powerful the regeneration.
Tier 2 Skills
  • Root to Rise: Amara gains increased Max Health.
  • Helping Hands: For a few seconds after using her Action Skill, Amara’s arms remain active and grant her Damage Reduction.
  • Blight Tiger: [Augement] Converts Amara’s Action Skill to Corrosive Damage.
  • Arms Deal: Amara deals increased Splash Damage, and takes reduced Splash Damage.
Tier 3 Skills
  • Fracture:  [Augement] Amara summons a handful of fists that erupt from the ground, dealing damage to enemies in front of Amara.
  • Mindfulness: Whenever Amara takes damage, she gains a stack of Mindfulness. For every stack of Mindfulness, Amara gains improved Shield Regeneration Delay and Movement Speed. Stacks decay after a few seconds.
  • Find Your Center: Amara gains increased Melee Damage.
  • Vigor: Killing an enemy with Amara’s Action skill grants all allies increased Movement Speed for a few seconds. The effect stacks.
  • Revelation: [Augement] Amara’s Action Skill now creates a Nova when it damages enemies, dealing damage to all nearby enemies.
Tier 4 Skills
  • Downfall:  [Augement] Amara leaps into the air and shoots an Elemental Beam below her briefly, followed by a Slam.
  • Samsara: Whenever Amara deals damage to an enemy with her Action Skill, she adds a stack of Samsara. For every stack of Samsara, Amara gains increased Gun Damage and Health Regeneration fora  few seconds. Stacks decay after a few seconds.
Tier 5  Skills
  • Do Unto Others: Whenever an enemy damages Amara, she automatically throws an energy orb back at them, dealing Action Skill Elemental Damage. This skill has a short cooldown.
  • Jab Cross: Whenever Amara deals melee damage to an enemy, she gains increased Action Skill Damage and increased Weapon Damage for a few seconds.
  • Guardian Angel: When Amara enters Fight For Your Life, she immediately gains a Second Wind, restores her health, and creates an Action Skill Elemental Noval that knocks back nearby enemies. This skill has a long cooldown.
  • Glamour:  [Augement] Enemies damaged by Amara’s action skill become confused and temporarily attack their allies. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegrasp, enemies near the Grasped target are confused as well.
Tier 6 Skills
  • Blitz: Melee Override. Press (RS) to make Amara dash a short distance forward and perform a special melee strike, dealing Elemental Melee Damage. If a Blitz melee attack kills an enemy, Blitz’s cooldown is immediately reset.

Amara Mystical Assault Skill Tree - Borderlands 3

Starting Action Skill
  • Phasecast: Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.
Tier 1 Skills
  • Do Harm: Killing an enemy grants Amara a stack of Rush. Activating her action skill consumes all Rush stacks. For every stack of Rush consumed, Amara’s Action Skill Damage is temporarily increased.
  • Fast Hand(s): Amara’s Reload Speed, Weapon Swap Speed, and Mode Switch Speed are improved.
  • Violent Tapestry: Applying an Elemental Effect grants Amara a stack of Rush. Activating her action skill consumes all Rush stacks. For every stack of Rush consumed, Amara’s Elemental Effect Chance is temporarily increased.
Tier 2 Skills
  • Alacrity: Amara gains increased Reload Speed for every stack of Rush. After consuming Rush stacks, this bonus is increased for a few seconds.
  • Transcend: Amara gains increased Accuracy and Critical Hit Bonus for a few seconds after activating her action skill.
  • Restless: Amara gains increased Action Skill Cooldown Rate.
  • Soul Sap:  [Augement] A portion of all damage dealt by Amara’s Action Skill is returned to her or a nearby ally as health.
Tier 3 Skills
  • Reverberation:  [Augement] Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Astral Projection deals increased damage for every enemy it hits.
  • Ascendant: All Action Skill Augments gain increased effects.
  • Stillness of Mind:  [Augement] Enemies damaged by Amara’s action skill become phaselocked until they are damaged or the duration ends. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegrasp, enemies near the Grasped target are phaselocked.
Tier 4 Skills
  • Deliverance:  [Augement] Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Whenever Amara’s Astral Projection hits an enemy, it releases homing Elemental Projectiles that trigger her Action Skill Elemental Effect on enemies.
  • From Rest: Amara gains improved Fire Rate and Charge Time.
  • Laid Bare: Enemies take increased damage from all sources for a few seconds after being damaged by Amara’s action skill.
  • Wrath: Amara gains increased Gun Damage. This effect is increased after she activates her action skill for a few seconds.
Tier 5 Skills
  • Remnant: When Amara kills an enemy with a Gun or Action Skill, she creates a homing projectile that seeks out a new enemy dealing her Action Skill Elemental Damage. Any Overkill Damage is added to the projectile’s damage.
  • Awakening: Amara’s Rush stacks gain increased effectiveness.
  • Tandava:  [Augement] Amara sends forward an Astral Projection of herself. When it hits a target, it explodes, damaging all nearby enemies.
Tier 6 Skills
  • Avatar: Amara’s action skill can be activated while it’s cooling down. The skill may only be used once per completed cooldown. Additionally, increases Amara’s Max Rush Stacks.

Amara Fist of the Elements Skill Tree - Borderlands 3

Starting Action Skill
  • Phasegrasp: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Some enemies are immune to being Grasped and instantly take damage instead.
Tier 1 Skills
  • Anima: Amara’s Elemental Effects deal increased damage over time and have increased duration. Her Action Skill Elemental Effect deals further increased damage.
  • Steady Hand(s): Amara gains increased Weapon Handling and Accuracy.
  • Infusion: Convert a portion of damage dealt by Amara’s weapons into her Action Skill Element.
Tier 2 Skills
  • Tempest: Amara deals increased Elemental Damage. Shock Damage is further increased.
  • Illuminated Fist: Amara gains increased Melee Damage and her Melee Damage is converted to her Action Skill Element.
  • Wildfire: Whenever Amara applies an Elemental Effect to an enemy, it has a chance to spread to a nearby enemy.
  • Soulfire:  [Augement] Converts Amara’s Action Skill to Fire Damage.
Tier 3 Skills
  • The Eternal Fist:  [Augement] Amara summons a giant first that bursts from the ground and locks the targeted enemy in place for a few seconds. Whenever the Grasped enemy is killed, up to 3 new targets can be sought out and Grasped.
  • Dread: Amara’s Gun Damage is increased for a few seconds after an enemy is Grasped. Whenever any player kills a Grasped enemy, their current weapon is instantly reloaded.
  • Allure:  [Augement] Amara’s Action Skill creates singularities that pull in enemies.
Tier 4 Skills
  • Indiscriminate: Amara’s bullets that damage enemies have a chance to ricochet and deal decreased damage to other nearby enemies. Ricochet Chance and damage are increased if the target is currently affected by Phasegrasp or Stillness of Mind.
  • Deep Well: Amara gains increased Magazine Size with elemental weapons.
  • Catharsis: Whenever Amara triggers an elemental effect on an enemy, when that enemy dies that enemy explodes, dealing her attuned element damage along with any other element that is currently inflicted upon the enemy. This skill has a short cooldown.
  • Ties that Bind:  [Augement] Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Enemies near the Grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets.
Tier 5 Skills
  • Fist Over Matter:  [Augement] Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. After Grasping the targeted enemy, large fists appear and constantly smash the area, dealing damage to nearby enemies.
  • Sustainment: Amara gains Life Steal whenever she deals Elemental Damage with her weapon.
  • Conflux: Whenever Amara applies an Elemental Effect to an enemy, she gains a chance to randomly Electrocute, Burn, or Melt that enemy.
Tier 6 Skills
  • Forceful Expression: Amara’s guns deal Bonus Elemental Damage, based on her Action Skill Element.
Amara's Phaseflare Action Skill

Amara’s Phaseflare Action Skill

STARTING ACTION SKILL
  • Phaseflare:
    • Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies. Meleeing the Orb causes it to fly forwards towards an enemy and damage them. Additionally, every time Amara uses a melee attack on the Orb, it gains Increased Damage based on the damage she dealt to it.
    • Pressing the action skill button causes the Orb to return to Amara.
    • Impact Damage: 4682
    • Area Damage: 936 per second
    • Duration: 30 seconds
    • Cooldown: 48 seconds
TIER 1 SKILLS
  • Trust in Yourself:
    • Whenever an enemy breaks Amara’s shield, she gains increased Reload Speed, Charge Speed, and Weapon Swap Speed for a short time. This effect is doubled if Amara’s shield is broken by a melee attack.
    • Reload Speed: +4%
    • Charge Speed: +8%
    • Weapon Swap Speed: +16%
    • Duration: 24 seconds
  • No Mistakes in Nature:
    • Whenever Amara inflicts a Status Effect on an enemy, she gains increased Melee Damage for a short time.
    • Melee Damage: +13%
    • Duration: 12 seconds
  • Heavy Rain:
    • Amara’s weapons gain increased Projectile Speed and Splash Damage.
    • Projectile Speed: +14%
    • Splash Damage: +7%
TIER 2 SKILLS
  • Glow Up: [Action Skill] 
    • Instead of dealing Splash Damage to enemies, Amara’s Orb grants nearby allies Health Regeneration. Amara can also melee the Orb to send it to a downed ally, granting them a Second Wind.
    • Impact Damage: 5175
    • Healing: 1035 health per second
    • Duration: 34 seconds
    • Cooldown: 28 seconds
  • Go with the Flow:
    • Whenever Amara Freezes an enemy, she gains increased Movement Speed and Weapon Damage for a short time.
    • Gun Damage: +7%
    • Movement Speed: +3%
    • Duration: 16 seconds
  • Unweave the Rainbow:
    • Amara deals Bonus Damage of her attuned element whenever she deals Melee Damage or Splash Damage to frozen enemies.
    • Bonus Damage: 11% of damage dealt
  • Ebb and Flow
    • Whenever Amara kills an enemy with a melee attack, she gains a portion of the damage dealt back as health.
    • Life Steal: 21% of damage dealt.
  • Cold Hearted [Action Skill Element]
    • Converts Amara’s Action Skill to Cryo Damage.
TIER 3 SKILLS
  • Shooting Star: [Action Skill]
    • Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies. When you melee the Orb it will fly forwards towards an emeny and damage them wihich also increases the amount of Overall Damage the Orb deals to enemies. Additionally, the Elemental Orb continually fires Elemental Projectiles at the last enemy Amara damaged. Pressing the Action Skill Button again causes the Orb to return to Amara.
    • Impact Damage: 3697
    • Area Damage: 739
    • Duration: 26 seconds
    • Cooldown: 44 seconds
  • Combo Breaker:
    • Killing an enemy with Melee Damage has a chance to reset Amara’s Action Skill Cooldown.
    • Reset Chance: 20%
  • Expedite: [Action Skill Augment]
    • Whenever Amara kills an enemy with her Action Skill, she gains increased Action Skill Cooldown Rate until she activates her Action Skill again.
    • Cooldown Rate: +30% per enemy killed
Amara's Phaseflare in Combat - Borderlands 3

Amara’s Phaseflare in Combat – Borderlands 3

TIER 4 SKILLS
  • Joyful Freedom:
    • After activating her Action Skill, Amara gains increased Melee Damage for a short time.
    • Melee Damage: +14%
    • Duration: 12 seconds
  • Burn Both Ends:
    • After activating her Action Skill, Amara gains Increased Threat for a short time, drawing the attention of all enemies in a huge radius.
    • Whenever Amara is dealt damage by an enemy, she gains Increased Damage for a short time. This effect stacks.
    • Damage: +1%
    • Max Stacks: 15
    • Duration: 8 seconds
TIER 5 SKILLS
  • Light Fantastic: [Action Skill]
    • Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies. Whenever Amara damages an enemy, the Elemental Orb automatically travels to that enemy. Whenever Amara kills an enemy, the Elemental Orb gains Increased Damage. Pressing the Action Skill Button causes the Orb to return to Amara.
    • Impact Damage: 3081
    • Area Damage: 616 per second
    • Duration: 24 seconds
    • Cooldown: 44 seconds
  • Body and Mind:
    • Kill Skill. Amara’s melee attacks deal Bonus Splash Damage for a short time.
    • Splash Damage: 634
    • Duration: 12 seconds
  • Free the Soul:
    • Kill Skill. Whenever Amara kills a frozen enemy, splinters fly out from that enemy and home to nearby enemies, dealing Cryo Damage. This skill has a short cooldown.
    • Damage: 6161
    • Cooldown: 3 seconds
  • Atman
    • Amara gains increased Skill Damage.
    • Skill Damage: +9%
TIER 6 SKILLS
  • Clear the Mind:
    • Kill Skill. After killing an enemy, Amara ignores the enemies’ Elemental Damage Resistance for a short time. This does not affect Elemental Immunity.
    • Duration: 8 seconds

Best Amara Builds

Vault Hunter Skill Trees


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