Patch – November 21, 2019
- Iron Bear Damage increased per level, to a total of just under 150% at max level
- Desperate Measures now gives Iron Bear the bonus too
- Experimental Munitions – Iron Bear also deals bonus fire damage on critical hits
- Scorching RPM’s also grants increased Hard Point damage by 5% per level
- Vampyr – When Iron Bear deals area damage, Iron Bear receives half the healing bonus
- Iron Bear now launches barrels when the player melees them
- Increased Iron Bear Bubble Shield from 20% to 50% of Moze’s health
Hotfix – October 17, 2019
The current state of Moze’s Iron Bear have made players focus on other elements besides those Vault Hunter’s fundamental action skills in the late game. While longer-term solutions to scaling their damage is explored, we have boosted the health of Iron Bear, the Digi-Clone, and the pets to make them more viable. We will have more to say about long term solutions for these characters in the future.
- Iron Bear: health increased by 50%
Hotfix – October 10, 2019
The Bloodletter class mod was creating some overwhelming synergies for Moze so we increased the delay and decreased the recharge rate of the shield to compensate. This should help encourage the intended use of this class mod, which is to heal shields manually, not automatically. Means of Destruction’s re-trigger delay was adjusted again because the change limited other builds beyond creating infinite grenades. The infinite grenade bug will be addressed in a future patch but we wanted to enable other builds that use Means of Destruction so we dramatically reduced the re-trigger delay to a reasonable number.
- Bloodletter Class Mod
– Increased the Recharge Delay by 150%
– Reduced the Recharge Rate by 50%
- Addressed a reported bug with Close the Distance so the Action Skill Augment will now deal the intended Shock Damage
- Means of Destruction now has a re-trigger delay of 0.3 seconds
Hotfix – October 3, 2019
Infinite Grenades is not an intentional build for Moze—even if it is hilarious. To lower the power (and spam) of this build, a re-trigger delay has been added to the grenade portion of Means of Destruction.
- Means of Destruction now has a re-trigger delay of 2 seconds