Zane is a playable Vault Hunter and known as the Operative class in Borderlands 3. He is the James Bond-like guy, is wealthy, and has a lot of gadgets at his disposal.
Zane Flynt, brother of the infamous bandits Captain and Baron Flynt, has been around the galactic block more than a few times. Over the years, he’s worked for, against, and along with every major corporation conducting espionage and assassination for the highest bidder. With cutting-edge technology and decades of mercenary experience, Zane uses his Sentinel Drone and other gadgets to disorient, disrupt, and destroy his targets.
Born into Pandora’s notorious Flynt family, Zane is a semi-retired corporate hitman who always has a gadget up his sleeve. His action skills include a SNTNL drone that flys around and attacks enemies with a machine gun, a deployable Barrier shield, and a Digi-Clone that simultaneously distracts enemies and dishes out damage and which Zane can teleport to switch places with.
Zane’s Action Skills are Barrier, SNTNL Drone, Digi-Clone, and MNTIS Canon. He can augment the mechanics of their Action Skills in his Skill Trees.
Drop a deployable Barrier that blocks incoming projectiles. Zane and allies can shoot through the Barrier, dealing increased Gun Damage. Pressing the Action Skill button or the Grenade button while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.
Duration: 14 seconds
Cooldown: 27 seconds
Damage Amp: 25%
Damage Amp while holding: 14.4%
Send into battle an automated SNTNL drone that continually flies through the environment and attacks enemies with its Machine Guns. Pressing the Action Skill or Grenade button while SNTNL is active causes it to attack the enemy under Zane’s crosshairs, if any.
Machine Gun Damage: 10 @ lvl 10
Duration: 24 seconds
Cooldown: 60 seconds
Spawn a Digi-Clone of Zane. This clone stays in place but distracts and fires at enemies. Pressing the Action Skill or Grenade button while the Clone is active causes Zane and the Clone to swap places.
Cooldown: 15 Seconds
Duration: 28 Seconds
Zane equips a Shoulder-Mounted-Cannon. Pressing the action skill button causes Zane to fire his cannon at his crosshairs and consume one charge.
Max Charges: 3 Shots
Cooldown: 12 Seconds
Note: MNTIS Canon is part of the Designer’s Cut DLC
The undercover skill tree is focused on Zane’s barrier action skill, survivability, and the Cryo element. You will also find some crowd control and co-op skills in this tree. The Capstone allows your barrier action skill to get the same special effects as your equipped shield mod. Since there will be awesome legendary shields that will do all sorts of crazy stuff this can be cool to provide such protection for your entire team.
The hitman skill tree is focused on Zane’s drone action skill and kill skills. A cool thing is that there is a skill that allows you to trigger all your kill skills by activating the Sentinel drone. This is an awesome augment because this will allow you to be badass when you jump into a fight, rather than struggling to get a kill before all your buffs will trigger. The capstone really increases all the kill skill boosts, and there are plenty in this tree. If you sacrificed your grenade to pick up the second action skill, you can use your drone to drop frags, as it will drop a corresponding grenade based on your grenade mod.
The double agent skill tree is focused on Zane’s ‘Digiclone’ action skill. The interesting thing is that you can pick up the ability to sacrifice your clone to get a second win. Generate and use grenades to boost your stats. Use the digi-clone to trigger shield regeneration. Capstone skill allows you to give your digi-clone the same gun as you. So if you are rocking an epic legendary, it can become mayhem.
The Professional skill tree is focused on critical hit damage and reducing your action skill cooldown. So you can create a sniper build or spam your action skill.
Want to learn more about Zane then check out his Full Skill Tree.