Borderlands 2 Unofficial Community Patch 4.1

Borderlands 2 Unofficial Community Patch UCP
Borderlands 2 Unofficial Community Patch UCP

Community Patch  4.1

With feedback from the community some badasses have created an unofficial community patch for Borderlands 2 to make the game even more badass. By tricking the hotfix update proces data will now be loaded in from a local file instead of the Borderlands servers. The local file which contains the community updates will fix certain gameplay issues and enrich your experience.

The first community patch buffed certain gear and  made things like Seraph crystals an auto pick up. With the second  patch the community started addressing the skill trees of the various vault hunters. This way  under-performing skills got a small boost to make them viable for late game and provide new options for interesting builds. Since then balance changes have been made, new loot drop locations have been added, and new visual skins for certain weapons have been added. So if you want the ultimate Borderlands 2 experience check out the Borderlands 2 UCP. If you are looking for the ultimate Borderlands the Pre-Sequel experience than check out the BLTPS Community Patch.

Featuring
  • Weapon Buffs
  • Shield Buffs
  • Boosted Skills
  • New Weapon Skins
  • Modified Class Mods
  • New Weapon Drop Locations
  • Repeatable Slaughter Domes
  • Auto Pick Up Rare Currency

Check the change log for a complete overview of all the changes

How to install the Community Patch:

Before you go and apply the Borderlands 2 unofficial community patch i would like to point out these few things:

  • Don’t have Borderlands 2 running on your system when you apply these changes.
  • All changes are made at your own risk, Gearbox Software, 2K Games, The Community Devs, or Me(ntalMars) are not responsible if you break your game.
  • All input commands below need to be done without the “”, just use the content between the tags.
  • Currently the community patch is only available on PC.  Applying this on the consoles would break the terms of service which could result in other nasty stuff.
  • You have to be in online modus or else the patch won’t work (if you want to play offline use the offline version if available).

Install Option:

Choose  one of these options

BLCMM (Recommended)

Borderlands Community Mod Manager: Modding made easy

  • BLCMM will hexedit your game file and enable the console key to  run the community patch.
  • This program enables you to select which changes of the community patch should be active or not.

Install

  • Download the latest Community Patch (or the offline Version).
  • Place both files into the game’s binary folder ( programfiles/steam/steamapps/commen/borderlands2/binaries/ )
  • Download BLCMM and place it at a location of your choice.
  • Run BLCMM.
  • Follow onscreen instructions.
Run  Borderlands
  • Then launch your game
  • Once in the main menu open console, type “exec Patch.txt”(or PatchOffline.txt if you want to play offline) and press enter. Do it after game downloads all stuff(when you see actual menu).
  • That’s all, you can now enjoy patch! It will work only for current session, you need to enter console command every time you launch the game. You can press “Arrow Up” to show your last typed command on console.

Video

Manual

How to install the Community Patch:

Follow these instructions, if you need help check out the support sections or the comments below for tips.

Files
  • Download the community Patch 4.1.  (or download the offline version)
  • Place the patch.txt file into your game folder: programfiles/steam/steamapps/commen/borderlands2/binaries/
    (PatchOffline.txt is just for those with no internet connections or can’t get online, don’t download it unless you’re sure that you can’t go online, or you keep getting the hotfix “Sparkserviceconfiguration_6” Error, rest is normal.)
Modify your game
  • Locate your borderlands.exe file in folder: programfiles/steam/steamapps/commen/borderlands2/binaries/win32/
  • Make a backup of your Borderlands.exe file for safety reasons!
  • Edit the borderlands.exe file with a hex editor .
  • Locate  the Hex Value to search: ” 83C40C85C0751A6A ” (edit > find > set to hex values)
  • Replace the ” C0 ” with ” FF “
  • Find the text string :” say ” (edit > find > set to text string, also use the options; unicode string + match case)
  • Replace the hex code with all ” 00 00 00 00 00 00 “
  • Save file
Enable Console Menu
  • Go to the next location in your pc folders: documents/mygames/borderlands2/willowgame/config/
  • Open up the file: willowinput.txt
  • Find  ” ConsoleKey ” and set it to a key of your choice, for example ” F6 ” ( ConsoleKey=F6 )
  • Save File
Enable Patch
  • Run Borderlands 2
  • In the main menu enable the console menu by pressing your preset key (F6 in the example).
  • Type in:” exec patch.txt ” and confirm by pressing the ‘Enter’ button.

Video Tutorial

Update Patch

Update Patch:

If you already installed to community patch and want to update your current version this tutorial will help you how you do that. It’s simply replacing 1 text file.

  • Get the latest Community Patch from this dropbox account.
  • Replace the ‘patch.txt’ file in your Borderlands 2 game folder: programfiles/steam/steamapps/commen/borderlands2/binaries/
  • That’s all, continue using the community patch as usual .

Enchance:

If you got the UCP running you might also like to play around with community weapons, check out the article how to add custom mods to Borderlands 2.

Community Patch Change Log

Change log

************************Full Borderlands 2 Unofficial Community Patch Changelog************************

Original author and published by shadowevil

Changelog written by Koby

Credits to:
55tumbl, Aaron0000, Adudney, AngrierPat, B33PB00PJOE, Dave Rabbit, empireScum,
Ethel, FromDarkHell, Hydrattler, Jim Raven, Kazy, Koby, laxlife, LightChaosman,
MegaCyber, Mike (Soze), mopioid, Orudeon, SentySent, SirUmnei, Sommer, the_Nocturni, Zububu

************************Items************************

NOTE: Status Effect Chance not being added directly on top means its multiplied (Increase of 50% for 20% Status Effect Chance means 30% Status Effect Chance, not 70%.)

************************Weapons************************
1.  Made Gemstone Weapons have their own Rarity, with the benefits of being one Rarity higher (increased Damage, Accuracy and Magazine Size).
2.  Actual weapon and item buffs (Morningstar, Orc, Grog Nozzle, Ogre, Evil Smasher and Krieg's Wound COM) now have their buffs tracked in the buff bar.
3.  Buffed Hyperion matching Grip bonus.

************************Assault Rifles************************
1.  Removed the -20% Critical Hit Damage penalty on Assault Rifles.
2.  Majorly buffed Bandit Assault Rifle's weapon type (increased Reload Speed, Fire Rate and Damage for less Magazine Size).
3.  Buffed the Torgue Barrel for Assault Rifles to do more Damage, made them consume only 2 Ammo per Shot instead of 3(4) per Shot (except the KerBlaster) and changed their Damage to Grenade Damage (30% for some, 40% for others).
4.  Fixed E-Tech Assault Rifles and gave them Penetrating Bullets.
5.  Fixed the Stomper’s Critical Hit Damage and made it a Gatling Gun.
6.  Removed all the penalties of the Evil Smasher and made it an above average Assault Rifle. 
7.  Made the KerBlaster's main projectile deal Grenade Damage.
8.  Made the CHOPPER consume 4 Ammo per Shot instead of 6 and gave it 10% more Damage.
9.  Made the Veruc consume 1 Ammo per Shot and tightened its Bullet Spread by ~40%
10. Removed the Boom Puppy’s Self Damage and increased its Damage by 190%, slightly increased its Fire Rate and made it deal Grenade Damage.
11. Buffed the Bearcat's Damage by 50%, Fire Rate by 40% and made it deal Grenade Damage.
12. Buffed the Shredifier's Damage by 15%.
13. Buffed the Seraphim's Damage by 180%, removed the Accuracy and Reload Speed penalty and increased its Projectile Speed by 40%.
14. Buffed the Stinkpot's Damage by 50% and made it deal Grenade Damage.
15. Buffed the Damned Cowboy's Damage by 200% and increased the Critical Hit Damage bonus to 50%, but has 400% more Recoil now. 
16. Buffed the Seeker's Damage by 200% and doubled its Fire Rate.
17. Buffed the Scorpio's Damage by 30% and Fire Rate by 50%, as well as its Burst while zoomed.

************************Snipers************************
1.  Heavily buffed the Damage of Bolt Action Jakobs Sniper Rifles (blue rarity).
2.  Fixed E-Tech Sniper Rifles.
3.  Buffed Hyperion Sniper Rifles to match others.
4.  Made the Skullmasher how it is in Pre-Sequel.
5.  Made the Pitchfork consume 1 Ammo per Shot.
6.  Made the Longbow the correct rarity.
7.  Removed the Volcano's Damage penality, gave it a bigger Splash Radius with 65% increased Damage over Time and 50% increased Status Effect Chance by 50% (not directly added on top).
8.  Removed all the penalties of the Trespasser, gave it the Dahl Barrel and increased its Damage. 
9.  Removed all the penalties of the Cobra and increased its Damage and Fire Rate.
10. Removed all the penalties of the Elephant gun, gave it the Jakobs Barrel and increased its Damage by 200%.
11. Removed all the penalties of the God-Finger and made it non-bolt action.
12. Removed all the penalties of the Patriot and increased its Damage by 40%.
13. Reduced Pitchfork's Damage penalty by ~40%.
14. Gave the Chère-amie Splash Damage, gave it proper matching Barrel bonuses, increased its Healing to 4%, removed all its penalties, increased its Critical Hit Damage by 20% and gave it the Maliwan crosshair when aiming down sights (Reduced Transfusion heals from 15% to 7% to compensate).
15. Made the Storm deal actual Splash Damage, buffed its Damage, Fire Rate and Damage over Time and made its orbs deal 20% of the Damage dealt instead of the original 10%.
16. Buffed the Invader's Damage by 70%.
17. Buffed the Hawk Eye's Damage by 58%.
18. Buffed the Buffalo's Damage by 40%, it's Fire Rate by 40% and gave it 50% Critical Hit Damage.

************************Launchers************************
1.  Made Tediore Stocks on Rocket Launchers increase Reload Speed.
2.  Made Bandit Sights on Rocket Launchers increase Magazine Size.
3.  Made Torgue Sights on Rocket Launchers increase Damage.
4.  Made Tediore Barrels on Rocket Launchers give a tiny Reload Speed increase instead of nothing.
5.  Increased the 12 Pounder’s Magazine Size by 1.
6.  Made the Ahab deal Explosive Damage.
7.  Made the Hive consume 2 Ammo per Shot instead of 4.
8.  Gave the Roaster the Bandit Barrel, increased its Status Effect Chance by 80% (not directly added on top), increased Status Effect Damage by 25% and gave it the stats of a Purple Bandit Rocket Launcher.
9.  Buffed the Bunny’s Damage, Fire Rate and Magazine Size and removed the Self Damage.
10. Buffed the Tunguska's Damage by 30% and removed its Self-Damage on the big radius. 
11. Buffed the Mongol's Damage by 10% and increased its Fire Rate.
12. Buffed the Pyrophobia's Status Effect Chance by 90% (not directly added on top), increased Status Effect Damage, increased the Nova's radius by 50% and their Damage by 25% and made them spawn more frequently.

************************Shotguns************************
1.  Introduced the Flayer from Borderlands: The Pre-Sequel as an optional replacement for the Tidal Wave (can be enabled with BLCMM).
2.  Removed the Critical Hit Damage Prefix from E-Tech shotguns and the Carnage because they can’t Crit (existing E-Tech shotguns and Carnages’ with Critical Hit Damage Prefix aren’t affected by this).
3.  E-Tech Shotguns now deal roughly 3x of their previous Damage to compensate for not being able to crit, made them consume 1 ammo per shot, increased their Projectile Speed and the Explosion Radius, made them deal Grenade Damage instead of Rocket Damage and removed the self-damage.
4.  Adjusted Slow Hand to adapt to the E-Tech Shotgun buffs.
5.  Adjusted Retcher to adapt to the E-Tech Shotgun buffs.
6.  Reduced the Teeth of Terramorphous's Bullet Spread. (Thanks to Aaron0000!)
7.  Made the Slow Hand / Retcher / SWORDSPLOSION!!! always have 3 Projectiles regardless of Prefix.
8.  Gave the Flakker 2 extra pellets and slightly increased its Fire Rate.
9.  Gave the Butcher 2 extra pellets.
10. Gave Shotgun 1340 the Hyperion Barrel and gave it the stats of a Purple Hyperion Shotgun.
11. Gave Dog the stats of a Purple Bandit Shotgun.
12. Gave RokSalt the stats of a Purple Bandit Shotgun.
13. Gave the Landscaper a new Firing Pattern. Increased its Radius, made it deal Grenade Damage and removed the self-damage.
14. Removed the Damage Penalty of the Triquetra.
15. Tightened the Octo's Bullet Spread by ~50%.
16. Tightened the Hydra's Bullet Spread by ~50%.
17. Tightened the Tidal Wave's Bullet Spread by ~60% and made it fire from the middle of the arc instead of the peak. Doubled its Projectile Speed, gave it 30% Critical Hit Damage and more stacked Projectiles. Reduced Magazine Size slightly.
18. Buffed the Carnage's Damage by 30%, made it always spawn with 3 Projectiles and made the Vertical Grip Accessory give it massive Recoil Reduction.
19. Buffed the Deliverance’s Damage by 30%. 
20. Buffed Hyperion Shotguns with Torgue/Bandit Barrels.

************************Pistols************************
1.  Majorly buffed Bandit Pistol's weapon type. (Same as the Bandit Assault Rifle buff)
2.  Indirectly buffed the Gub as part of the Bandit Pistol buff.
3.  Indirectly buffed the Tinderbox as part of the Bandit Pistol buff.
4.  The Tediore Barrel on Pistols now gives you Reload Speed instead of nothing.
5.  Changed the Laser Accuracy Accessory on Pistols to boost Projectile Speed by 40% instead of 20%.
6.  Gave the Stalker the Vladof Barrel, increased its Projectile Speed, its Damage by 50% and its Accuracy slightly.
7.  Gave the Veritas the Vladof Barrel, made it statistically identical to a Purple Anarchist and increased its Critical Hit Damage by 5%. Increased Veritas/Aequitas FFYL Duration from 10% to 30%.
8.  Gave the Teapot the stats of a purple Dahl Pistol.
9.  Gave the Law 25% Critical Hit Damage and gave it the stats of a Purple Jakobs Pistol.
10. Made the projectiles of E-Tech Spikers and the Dahlminator detonate instantly.
11. Made the Dahlminator only consume 1 ammo per shot, increased its Damage by 125%, doubled its Status Effect Chance, increased its Fire Rate and made it Burst Fire very fast while zoomed.
12. Made the Pocket Rocket consume 1 ammo per shot and tripled its Projectile Speed.
13. Reduced the Weapon Spread Pattern of the Infinity.
14. Removed all the penalties of the Devastator and increased its Damage by 20%.
15. Buffed E-Tech Spiker Damage by 20%, heavily increased their Fire Rate, increased their Splash Radius by 50% and made them deal Grenade Damage instead of Rocket Damage.
16. Buffed E-Tech Dart Damage by 20%, heavily increased their Fire Rate, reduced their Projectile Speed by 50% but made them home into enemies much better. Now deals Grenade Damage instead of Rocket Damage.
17. Buffed the Infection's Damage by 200% and increased the Damage over Time by 30%.
18. Buffed the Stinger's Damage by 85% and increased its Projectile Speed.
19. Buffed the Unforgiven's Damage by 50% and increased its Fire Rate slightly.
20. Buffed the Wanderlust's Damage by 25%, Fire Rate by 40% and Status Effect Chance by 50% (not directly added on top), made it consume only 2 Ammo per Shot and gave it 2 additional Projectiles.
21. Buffed the Logan's Gun's Damage by 20% and made it consume 1 Ammo per Shot.
22. Buffed the Judge's Damage by 35% and gave it the Jakobs Barrel.
23. Buffed the Greed's Damage, Critical Hit Damage, Accuracy and Recoil Reduction.
24. Buffed the Rex's Damage by 80%, Critical Hit Damage by 25%, gave it 5 more bullets in the Magazine and slightly increased its Fire Rate.
25. Buffed the Shotgun Fibber's Projectile Speed.
26. Buffed the Crit Fibber's Projectile Speed and halfed its arc.

************************SMGs************************
1.  Introduced the Torrent from Borderlands: The Pre-Sequel as an optional replacement for the Emperor (can be enabled with BLCMM).
2.  Added an optional module to make the Bane no longer blow your ears off when shooting it. 
3.  Fixed the Orc being treated as a Dahl weapon instead of a Bandit weapon.
4.  Fixed the Bad Touch, Good Touch, Bone Shredder, Crit and Orc having Purple rarity instead of Blue rarity.
5.  Halved the chance for the Crit to drop out of your hands.
6.  Reduced the Bane's Movement Speed penalty, gave it 50% Critical Hit Damage and increased its Accuracy.
7.  Made Bandit Plasma Casters shoot like other Plasma Casters with the same status.
8.  Gave the Chulainn the Maliwan Barrel and made it not slag you.
9.  Gave the Commerce the Maliwan Barrel, increased its Damage by 30% and Damage over Time by 60% and quadrupled its Elemental Effect Chance.
10. Buffed Tediore SMG Barrels.
11. Made the Bone Shredder consume 2 Ammo per Shot and slightly reduced its Accuracy.
12. Buffed the HellFire’s Splash Radius by 300% and its Damage over Time by 10%.
13. Buffed the Avenger’s Damage by 20% and made the Ammo regenerate way faster. (5 per second)
14. Buffed the Actualizer’s Damage by 30% and increased its Reload Speed.
15. Buffed the Emperor's Damage, Fire Rate and also made it spawn with a Sight. 
16. Buffed Yellow Jacket's Projectile Speed and Acceleration Speed.

************************Shields************************
1.  Introduced the Naught from Borderlands: The Pre-Sequel as an optional replacement for the Cradle (can be enabled with BLCMM).
2.  Introduced the Bigg Thumppr from Borderlands: The Pre-Sequel as an optional replacement for the Pot o’ Gold (can be enabled with BLCMM). This replacer can spawn with all shield parts. (this Sanity Checks, meaning if you load into the game without having the Patch active, your Shield will be lost. You can disable this with BLCMM in the category or disable Sanity Checks with c0dycode's Hex Multitool).
3.  Added an optional module to reduce the visual clutter of the Flame of the Firehawk. (Thanks the_Nocturni!)
4.  Fixed a typo on Shields with the "Grounded" Prefix.
5.  Fixed Deadly Bloom's rarity and skin.
6.  Fixed Amp Shield rarity/part not having a correct effect on Amp Drain.
7.  Buffed the Torgue Capacitor shield part and made it reduce Explosive Damage Taken by 50%.
8.  Gave the Love Thumper the purple Bandit skin and removed the Friendly Damage.
9.  Gave Aequitas the stats of a Purple Shield.
10. Gave 1340 Shield the stats of a Purple Shield and made its Manufacturer Hyperion.
11. Gave Order the stats of a Purple Shield.
12. Made the Whisky Tango Foxtrot not harm you, spawn an extra Projectile from the original three, have more Damage and higher chance to spawn them.
13. Made the Fabled Tortoise slow you down less (from 80% to 40%) and reduced the Health penalty.
14. Made Hide of Terramorphous never spawn with bad parts, and it has a high chance to get the Grounded prefix.
15. Reduced the Hoplite's Health penalty.
16. Buffed the Shield Capacity and Recharge Rate of the Manly Man Shield, reduced the curse effect, massively increased the Damage dealt and made it scale off Grenade Damage, and made it so you’re completely Immune to Explosive Damage.
17. Buffed the Evolution's base Healing Rate by x5. (Thanks to Orudeon!)
18. Buffed the Neogenator's Healing Rate by x3. (Thanks to Orudeon!)
19. Buffed the Cracked Sash.
20. Buffed the Pun-chee's Damage.
21. Buffed the Sponge.
22. Buffed the Impaler's Damage.
23. Buffed the Transformer's Absorb Chance.
24. Removed the Self Damage of the Cradle, made the shield toss faster and set the Shield Recharge Delay to a fixed 0.86 seconds.
25. Buffed the Pot o’ Gold. Has a chance to drop Eridium now and a very rare chance to drop an Eridium Stack. No longer goes into negative booster chance with some part combinations.

************************Grenades************************
1.  Doubled the Projectile Speed of Homing Grenades.
2.  Increased Transfusion Grenade's healing Projectile Speed by 50%.
3.  Made the O-Negative come in 0 seconds Fuse Time.
4.  Buffed normal Tediore and Bandit Grenades' Damage by 33%.
5.  Buffed MIRV Grenades.
6.  Made Slag Grenades slag more reliably.
7.  Halved the Contraband Sky Rocket’s Self Damage and made it scale up to OP8.
8.  Buffed Captain Blade’s Midnight Star’s damage by 200% and increased its Blast Radius by 68.75%.
9.  Buffed the Rolling Thunder's Damage by 25%, made it not damage you and increased its Splash Radius by 100.
10. Buffed the Nasty Surprise.
11. Buffed the Breath of Terra.
12. Buffed the Kiss of Death.
13. Buffed the Leech.

************************Relics************************
1.  Added an optional module to make the Lucrative Opportunity regenerate Ammo and Grenades/Rockets at a highly reduced rate (can be enabled with BLCMM).
2.  Buffed the original Lucrative Opportunity to reduce Shop Timer Rate down to ~15 seconds.
3.  Made the Afterburner Relic additionally increase Movement Speed.
4.  Made the Melee Damage Relics multiply instead of adding it.
5.  Buffed the Might of the Seraphs to make it worth it.
6.  Buffed the Moxxi's Endowment's Experience increase.
7.  Buffed the Blood of the Seraphs.
8.  Buffed the Deputy's Badge's Damage. (Scale value and base value)
9.  Buffed the Blood of Terramorphous to 8% Health Regeneration.
10. Buffed the Otto Idol's Healing Effect by roughly 400% (up to 27.4%).
11. Buffed the Breath of the Seraphs' Damage Bonus by roughly 15% and its Health Regen by roughly 400% (up to 20.2%).
12. Fixed the Sheriff's Badge's description.

************************COMs************************
1.  Changed the Slayer of Terramorphous COMs to boost Incendiary Damage instead of Burn Damage, boosting both Impact and Damage over Time.
2.  Implemented SirUmnei’s Presentation Arrays and Icons for COMs.

************************Axton COMs************************
1.  Axton’s Slayer of Terramorphous COM now boosts Sentry, Able, Impact, Battlefront and Pressure instead of Onslaught, Able, Impact, Healthy and Preparation.
2.  Fixed Rifleman/Engineer/Tactician/Legendary Engineer not boosting Battlefront correctly.
3.  Added Legendary Grenadier COM as an optional replacement for the Legendary Pointman COM (can be enabled with BLCMM).
4.  Legendary Ranger COM now boosts Onslaught properly. (Thanks to MegaCyber!)
5.  Grenadier COM now boosts Batttlefront instead of Impact.
6.  Specialist COM now boosts Onslaught instead of Forbearance, and passively increases Shotgun Damage and Accuracy now instead of SMG Accuracy.
7.  Pointman COM now boosts Grit, Preparation and Able, and has multiplicative Health bonuses.
8.  Shock Trooper COM now boosts Kill Skill Duration and Shield Recharge Rate.

************************Maya COMs************************
1.  Maya’s Slayer COM now boosts Inertia, Immolate, Helios, Chain Reaction and Blight Phoenix instead of Ward, Inertia, Mind’s Eye, Wreck and Elated.

************************Salvador COMs************************
1.  Salvador’s Slayer COM now boosts Quick Draw, Lay Waste, Last Longer, Hard to Kill and Incite.
Legendary Titan COM now boosts Ain’t Got Time to Bleed and Sexual Tyrannosaurus instead of Out of Bubblegum and Locked and Loaded.
2.  Beast COM now boosts Ain't Got Time to Bleed instead of Just Got Real, and has multiplicative Health bonuses.
3.  Titan COM now boosts Sexual Tyrannosaurus instead of Out of Bubblegum.
4.  Raider COM boosts Weapon Accuracy in general instead of Assault Rifle Weapon Accuracy.
5.  Renegade COM now boosts Pistol Accuracy instead of reducing it.

************************Zer0 COMs************************
1.  Zer0’s Slayer COM now boosts 0ne Sh0t 0ne Kill, Grim, Ambush, Innervate and Killing Bl0w instead of HeadSh0t, 0ne Sh0t 0ne Kill, Fast Hands, Grim and Killing Bl0w.
2.  Legendary Sniper COM now boosts Fast Hands instead of Kill C0nfirmed.
2.  Spy COM now boosts Cooldown Rate by a lot more.
3.  Survivor COM now boosts Innervate instead of Resurgence, and has multiplicative Health bonuses.
4.  Stalker COM now boosts Vel0city instead of C0unter Strike.
5.  Infiltrator COM now boosts Rising Sh0t and Backstab instead of Unf0reseen and Ir0n Hand.
6.  Shot COM now boosts Vel0city instead of 0ptics.
7.  Rogue COM now boosts Fearless instead of Like The Wind.

************************Gaige COMs************************
1.  Gaige’s Slayer COM now boosts Electrical Burn, Evil Enchantress, Interspersed Outburst, Preshrunk Cyberpunk and Typecast Iconoclast instead of Cooking Up Trouble, Fancy Mathematics, The Better Half, Interspersed Outburst and Preshrunk Cyberpunk.
2.  Legendary Anarchist COM now boosts Better Half instead of Strength of Five Gorillas. (UI currently broken, but still buffs the skill)
3.  Anarchist COM now boost Myelin, Smaller, Lighter, Faster and The Better Half instead of Fancy Mathematics, Death From Above and Annoyed Android.
4.  Sweetheart COM now boosts Fancy Mathematics instead of More Pep.
5.  Punk COM now boosts Death from Above instead of Annoyed Android.

************************Krieg COMs************************
1.  Krieg’s Slayer COM now boosts Blood Filled Guns, Feed the Meat, Burn Baby Burn, Pain is Power and Elemental Elation instead of Feed the Meat, Thrill of the Kill, Strip the Flesh, Burn Baby Burn and Flame Flare.
2.  Legendary Sickle COM now boosts Fire Fiend instead of Pain is Power.
3.  Crunch COM now boosts Salt the Wound instead of Blood Trance.
4.  Slab COM has multiplicative Health bonuses now.
5.  Wound COM's Fire Rate buff is now tracked in the buff bar.

************************Visuals************************
1.  Made all Purple Grenades use the Purple Material (which previously was on Legendary Grenades).

************************Dave************************
1.  Gave the Unforgiven an actual skin.
2.  Gave the Butcher an actual skin.
3.  Gave the Avenger an actual skin.
4.  Gave the Tunguska an actual skin.
5.  Gave the Stalker an actual skin.
6.  Gave the Sawbar an actual skin.
7.  Gave the Bearcat an actual skin.
8.  Gave the Storm an actual skin.
9.  Gave the Sloth a fresh new look.
10. Gave the Naught the same skin as in Pre-Sequel (Minus the decals)
11. Big Boom Blaster has a proper Torgue looks now, instead of Dahl.
12. Gave Flayer the same skin as in Pre-Sequel.

************************Aaron0000************************
1.  Gave the Antagonist an actual skin.
2.  Gave the Big Boom Blaster an actual skin.
3.  Gave the Blockade an actual skin.
4.  Gave the Evolution an actual skin.
5.  Gave the Hoplite an actual skin.
6.  Gave the Pun-Chee an actual skin.
7.  Gave the Crossfire an actual skin.
8.  Gave the Meteor Shower an actual skin.
9.  Gave the O-Negative an actual skin.
10. Gave the Bonus Package an actual skin.
11. Gave the Bouncing Bonnie an actual skin.
12. Gave the Chain Lightning an actual skin.
13. Gave the Fastball an actual skin.
14. Gave the Fire Bee an actual skin.
15. Gave the Fire Storm an actual skin.
16. Gave the Leech an actual skin.
17. Gave the Nasty Surprise an actual skin.
18. Gave the Pandemic an actual skin.
19. Gave the Quasar an actual skin.
20. Gave the Rolling Thunder an actual skin.
21. Gave the Storm Front an actual skin.
22. Gave the 4x Magic Missile an actual skin.
23. Gave the Flame of the Firehawk an actual skin.
24. Gave the Impaler an actual skin.
25. Gave the Transformer an actual skin.
26. Gave the 1340 Shield an actual skin.
27. Gave the Shotgun 1340 an actual skin.
28. Gave the Aequitas an actual skin.
29. Gave the CHOPPER a new skin.
30. Gave the Cobra a new skin.
31. Gave the Interfacer a new skin.
32. Gave the Leadstorm a new skin.
33. Gave the Devastator a new skin.
34. Gave the Infection a new skin.
35. Gave the Hawkeye an actual skin.
36. Gave E-Tech Rocket Launchers the Purple Weapon Skins.

*************************SentySent**************************
1.  Gave Blue Vladof Shields their own skin.

************************Sheep (Kazy)************************
1.  Implemented Sheep’s Legendary COM Reskin to make them resemble more like their non-Legendary counterparts.
2.  Fixed the inconsistent red text colors on some weapons and items.

************************Mike (soze)************************
1.  Gave some Relics better glow.


************************LOOT, DROP AND GENERAL CHANGES************************
************************General Changes************************
1.  Added an optional "Nerfs" Category (Changes can be found at the bottom of the changelog and the patch file).
2.  Made Eridium, Torgue Tokens and Seraph Crystals auto pick-up.
3.  Removed "Permaslag" (getting permanently slagged when leaving a vehicle while slagged).
4.  Made the threshold for blue and above gear to spawn level 1 instead of level 7. (This means that you will get good quality gear from the beginning of the game instead of after Flynt)
5.  Made all raid boss quests now give you more experience and a random legendary.
6.  Made the Raid on Digistruct Peak reward be an E-Tech instead of a purple.
7.  Made Lilith give you a choice of a blue COM in TVHM and above after the Hunting the Firehawk quest.
8.  Made Roland give you a blue COM (instead of green) in TVHM after the Bright Lights, Flying City quest.
9.  Made Grandma Flexington’s Story gives you a random purple Shield instead of $1.
10. Made the Bandit, Creature and Hyperion Slaughter’s round 5 repeatable.
11. Michael Mamaril gives you purples all the time now, and has a 10% chance to give you a legendary.
12. Made Moxxi have a 20% chance to give you a Bad Touch instead of a Good Touch.
13. Made Varkids have an increased chance of evolving.
14. Made Vermivorous the Invincible have an increased chance to spawn in singleplayer. (From 10% to 20%)
15. Increased the Shield, Health and Damage of Super Badass Stalkers, and gave it a Super Badass lootpool instead of a Badass lootpool.
16. Increased the Shield, Health and Damage of H3RL-E, and sped up its barrel throwing animation.
17. Increased the chance of Omnd-Omnd-Ohk spawning (From 1% to 5%).
18. Increased Damage over Time in UVHM by 150%.
19. Added an optional module to make Ammo Purchases refill the whole Ammo type with one purchase (Thanks Jim Raven!)  (can be enabled with BLCMM).
20. Added FromDarkHell's Cutscene Disabler as an optional module (can be enabled with BLCMM, some skipped cutscenes act weirdly).
21. Added Sommer's less blinding Damage over Time effects as an optional module (can be enabled with BLCMM).
22. Added new Items to the loading screen display and removed White / Green items from them.
23. Made Assault Rifle Ammo Drops give you to 21/42 Ammo instead of 18/36.
24. Fixed broken shields-only configuration in treasure chests.
25. Made “Hyperion Contract #873” repeatable.
26. Made “Walking The Dog” repeatable.
27. Made “Treasure of The Sands” repeatable.
28. Made "The Amulet" repeatable.
29. Made “You. Will. Die. (Seriously.)” be level 38 in Normal Mode, making Terramorphous the Invincible level 40 in Normal Mode.
30. Fixed the Hyperius Gate Glitch (more or less).
31. Made Buttstalion only drop Rares and above Gear.
32. Made the Bagman respawn.
33. Made No-Beard respawn.
34. Made Deckhand respawn.
35. Made Benny The Booster respawn.
36. Made Toothless Terry respawn.
37. Made Der Monstrositat respawn.
38. Made Rakkanoth respawn.
39. Made Arguk the Butcher respawn.
40. Made Sully the Blacksmith respawn.
41. Made Axel, Tribute of Opportunity respawn.
42. Made Rose, Tribute of Opportunity respawn.
43. Made BLNG Loader respawn.
44. Made Shirtless Man respawn.
45. Made Thermitage respawn.

************************Loot and Drop Changes************************
1.  Loot Midgets now drop legendary Shields.
2.  Made Jimmy Jenkins have the Ultimate Badass lootpool and the Loot Midget lootpool.
2.  Made the Bekah, Godfinger, Wanderlust and Carnage to be considered into the pearlecent world drop lootpool.
3.  010011110100110101000111010101110101010001001000 (OMGWTH) should drop gen 2 pearlecents as well now.
4.  The Invincible Son of Crawmerax the Invincible has a 10% chance to drop any pearlecent in the game starting UVHM after level 51 and always drops on level gear now.
5.  Increased the chance for Hyperius the Invincible, Master Gee the Invincible, Pyro Pete the Invincible and Voracidous the Invincible to drop a Seraph item by 10% and added every Seraph item from their respective DLCs to their lootpool.
6.  Dexiduous the Invincible, Voracidous the Invincible and Omnd-Omnd-Ohk have a chance to drop the second generation of all legendary COMs now.
7.  Made anyone with a rare spawn chance have 20% to drop their legendary instead of 10%. (For example King Mong)
8.  Made Knuckledragger able to world drop.
9.  Made Boll able to world drop.
10. Increased the chance for Warlord Slog to drop the Ogre.
11. Improved chance for the Splinter Group to drop a Storm Front from 2.5% to 7.5% per Rat.
12. Removed the two heads from Warrior’s lootpool and made it less crowded.
13. Badassasaurus Rex drops 15 Torgue Tokens now.
14. Made the Torgue DLC Vault Explosion drop E-Techs and increased its Legendary drop chance.
15. Gold Golem has a 7.5% chance to drop the Grog Nozzle now.
16. Hyperius the Invincible has a chance to drop the Black Hole now and no longer drops the Kiss of Death.
17. Dexiduous the Invincible has a chance to drop the Twister now.
18. Incinerator Clayton has a chance to drop Flame of the Firehawk now.
19. Wilhelm has a chance to drop the Bouncing Bonny now.
20. Donkey Mong has a chance to drop the Bigg Thumppr now.
21. Spiderpants has a chance to drop the Quazar now.
22. Bad Maw has a chance to drop the Deliverance now.
23. Mad Mike has a chance to drop the Madhous! now.
24. Jackenstein has a chance to drop the Conference Call now.
25. Woundspike has a chance to drop the Maggie now.
26. GOD-liaths have a chance to drop a legendary weapon now.
27. Iron GOD now drops 3 Gemstone rarity weapons.
28. Moved most of Zer0’s Heads and Skins to Bad Maw (to basically allow all of the following loot pool changes).
29. Dexiduous the Invincible now always drop one DLC 3 Seraph item.
30. Warlord Slog now always drops the Orc.
31. Made the Tiny Tina DLC Dragons Raid always drop 4 Gemstone Weapons and added the Seeker to the loot pool.
32. Bewm and Boom have a chance to drop the Skyrocket now.
33. Flinter has a chance to drop the RokSalt now.
34. Madame Von Bartlesby has a chance to drop the Teapot now.
35. Prospector Zeke has a chance to drop the Pitchfork and the Fluster Cluck now.
36. Sinkhole has a chance to drop the Bitch now. 
37. Smash-Head has a chance to drop the Roaster now.
38. Mobley and Gettle have a chance to drop Moxxi’s Endowment now.
39. Old Slappy has a chance to drop the Octo now.
40. Henry has a chance to drop the Deadly Bloom and the Love Thumper now.
41. Blue has a chance to drop the Heart Breaker now.
42. Son of Mothrakk has a chance to drop the Trespasser now.
43. Muscles has a chance to drop Sledge’s Shotgun now.
44. Mad Dog has a chance to drop the Bane now.
45. Deputy Winger has a chance to drop the Deputy’s Badge and the Order now.
46. Geary has a chance to drop the Volcano now.
47. Mortar has a chance to drop the Evil Smasher now.
48. Dukino’s Mom has a chance to drop the Buffalo now.
49. Bone Head has a chance to drop the Shredifier now.
50. Saturn has a chance to drop the Lady Fist and the Tidal Wave / Flayer now.
51. Grendel has a chance to drop the Rapier now.
52. Tinkles has a chance to drop the Orphan Maker now.
53. Deckhand has a chance to drop the Jolly Roger now.
54. Benny The Booster has a chance to drop the Sand Hawk now.
55. Toothless Terry has a chance to drop the Pimpernel now.
56. P3RV-E has a chance to drop the Bad Touch now.
57. H3RL-E has a chance to drop Captain Blade’s Manly Man Shield now.
58. DJ Tanner has a chance to drop the Sham now.
59. Roscoe has a chance to drop the Hive now.
60. Motor Mama has a chance to drop the Kitten and the Baby Maker now.
61. Piston has a chance to drop any of the Torgue Legendaries now.
62. Dribbles has a chance to drop the Stomper now.
63. Der Monstrositat has a chance to drop the CHOPPER now.
64. Mister Boney Pants Guy has a chance to drop the Bunny now.
65. Unmotivated Golem has a chance to drop the SWORDSPLOSION!!! now.
66. King Aliah, King Crono, King Nazar and King Seth have a chance to drop the Emperor now.
67. Mimics have a chance to drop the Fibber now.
68. Arguk the Butcher has a chance to drop the Crit now.
69. Sully the Blacksmith has a chance to drop the Fire Bee now.
70. Fiona, Tribute of Sanctuary has a chance to drop the Scorpio now.
71. Max, Tribute of Sanctuary has a chance to drop the Lucrative Opportunity now.
72. Strip, Tribute of Southern Shelf has a chance to drop the Bonus Package and the KerBlaster now.
73. Flay, Tribute of Southern Shelf has a chance to drop the Thunderball Fists and the Hornet now.
74. Fuse, Tribute of Frostburn has a chance to drop the HellFire and the Neogenator now.
75. Cynder, Tribute of Frostburn has a chance to drop the Pyrophobia and the Flame of the Firehawk now.
76. Garret, Tribute of Lynchwood has a chance to drop the Order and the Deputy’s Badge now.
77. Annie, Tribute of Lynchwood has a chance to drop the Law and the Sheriff’s Badge now.
78. Axel, Tribute of Opportunity has a chance to drop the Nasty Surprise, the Invader and Shield 1340 now.
79. Rose, Tribute of Opportunity has a chance to drop the Bitch, the Black Hole and Shotgun 1340 now.
80. Moretus, Tribute of Sawtooth Cauldron has a chance to drop the Evil Smasher now.
81. Sigmand has a chance to drop the Landscaper now.
82. Ikaroa has a chance to drop the Veritas now.
83. Moby has a chance to drop the Aequitas now.
84. Fire Crak’n has a chance to drop the Chulainn now.
85. Rue, The Love Thresher has a chance to drop the Triquetra now.
86. Drunk Thresher have a chance to drop the Sloth now (Yeah, booze’ll do that to ya…).
87. BLNG Loader has a chance to drop Sledge’s Shotgun now.
88. Bridget Hodunk has a chance to drop the Kiss of Death now.
89. Colin Zaford has a chance to drop the Rubi now.
90. Shirtless Man has a chance to drop the Afterburner now.
91. Lieutenant White has a chance to drop Captain Blade's Midnight Star now.
92. Lieutenant Hoffman has a chance to drop Captain Blade's Otto Idol now.
93. Thermitage has a chance to drop the Dahlminator now.
94. The Loot Leprechaun in Rotgut Distillery can now drop the Pot O' Gold if the Bigg Thumprr replacer isn't active.
95. Fixed Loot Drops in Control Core Angel.
96. Made Badass Bedrock Bullymongs have the Badass Loot Pool.
97. Made Badass Boroks have the Badass Loot Pool.
98. Made Badass Fire Archers have the Badass Loot Pool.
99. Made Badass Knights have the Badass Loot Pool.
100.    Made Badass Yetis have the Badass Loot Pool.
101.    Made Undead Badass Pyschos have the Badass Loot Pool.
102.    Made Strip, Tribute of Southern Shelf have the Badass Loot Pool.
103.    Made Flay, Tribute of Southern Shelf have the Badass Loot Pool.
104.    Made Cynder, Tribute of Frostburn have the Badass Loot Pool.

************************CHARACTER SKILLS************************
1.  Improved the Status Effect Damage calculation for several skills and made them scale to OP8.
2.  Fixed lots of Skill Presentations and Descriptions.

************************Axton************************
1.  Increased Axton’s Turret's Fire Rate by 20%.

2.  Made the Turret's Damage and the Turret augmentations scale like an AI, making them have proper Damage throughout the game (similar to console versions of the game).
2.1.    Bullets, Rockets & part of the Nuke damage: -38% damage at level 5, +14% at level 30, +56% at level 50, +119% at OP8.
2.2.    Other part of the Nuke damage: +43% at level 30, +95% at level 50, +173% at OP8.
2.3.    Nuke Fire DOT: +43% at level 30, +95% at level 50, +620% at OP8.
2.4.    Phalanx Shield capacity is made to scale better, to stay (very roughly) constant relative to the turret's health. -12% capacity at level 16, +18% at level 30, +61% at level 50, +125% at OP8.
2.5 All of this should now be more or less the same as it is on the console version of Borderlands 2.
2.6.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

3.  Swapped Crisis Management's and Resourceful's position in the skill tree.

4.  Laser Sight: Now boosts Turret Accuracy and Turret Fire Rate, 5% per point.
5.  Scorched Earth: Removed the hidden 15% Turret Damage penalty and now also boosts Explosive Damage by 10%.
6.  Grenadier: Now also boosts Grenade Damage by 3% per point.
7.  Double Up: Removed the hidden 15% Turret Damage penalty. Also increased Turret Slag Chance by 50%.
8.  Impact: Replaced Melee Damage with Accuracy.
9.  Overload: Reduced Magazine Size increase to 6% per point instead of 10% but now also boosts Ammo Carrying Capacity by 3% per point.
10. Battlefront: Replaced Melee Damage with Critical Hit Damage.
11. Duty Calls: Replaced Fire Rate with additive Critical Hit Damage and changed the Gun Damage to 8% instead of 5% per point.
12. Ranger: Increased all bonuses, 2% instead of 1% per point.
13. Nuke: Now also boosts Cooldown Rate by 20%.
14. Preparation: Increased Shield Capacity, 4% instead of 3% per level.
15. Last Ditch Effort: Now also boosts Fight For Your Life Time by 8% per point.
16. Phalanx Shield: Increased the size of the shield by 25%. Now also boosts Shield Capacity by 20%.
17. Crisis Management: Replaced Melee Damage with Damage Reduction, 6% per point.
18. Gemini: Now also gives the Turret 30% Fire Rate and 3 more shots per burst.

************************Maya************************
1.  Made Phaselock, Scorn, and Ruin scale like other skills and made Ruin scale to OP8.
1.1.    Ruin: +60% at level 30, +100% at level 50, +144% at 72, +590% at OP8.
1.2.    Phaselock: +60% at level 30, +100% at level 50, +144% at 72, +160% at OP8.
1.3.    Scorn: +60% at level 30, +100% at level 50, +144% at 72, +160% at OP8.
1.4.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

2.  Increased Sweet Release's healing Projectile Speed by 50%.
3.  Removed the "increases Cooldown by 3 seconds" text from Thoughtlock's description (it never actually increased the cooldown).
4.  Quicken: Now also boosts Weapon Swap Speed by 6% per point.
5.  Mind's Eye: Replaced Melee Damage with Accuracy, 5% per point.
6.  Recompense: Quadrupled the damage it deals to the attacker but halved the chance.
7.  Res: Now also boosts Fight For Your Life duration by 35%.
8.  Sustenance: Increased Health Regeneration to up to 0.6% per point instead of 0.4%.
9.  Life Tap: Removed the annoying sound.
10. Scorn: Doubled the Slag chance and reduced the cooldown, from 18 seconds to 10 seconds.
11. Helios: Increased the damage dealt by 50%.
12. Backdraft: Doubled the Melee Damage, but reduced the Nova Radius slightly.
13. Blight Phoenix: Doubled the damage dealt.

************************Salvador************************
1.  Fixed Lay Waste/Keep it Piping Hot/5 Shots or 6/Incite/Just Got Real/I’m your Huckleberry not giving off-hand weapons the bonuses.
2.  Auto-Loader: Now also boosts Reload Speed by 15%.
3.  Hard to Kill: Increased Health Regeneration, 0.2% instead of 0.1% per point.
4.  I'm the Juggernaut: Increased Damage Reduction, 12% instead of 4% per point.

************************Zer0************************
1.  Fixed 0ptics’ Aim Steadiness not working properly.
2.  Swapped Grim's and Fearless's position in the skill tree.
3.  Removed the "increased Gun Critical Damage" text from Decepti0n's description (it technically doesn't exist).
4.  0ptics: Increased the Aim Steadiness and additionally increases Aiming Speed now, 14% per point.
5.  0ne Sh0t 0ne Kill: Now appears in the buff bar.
6.  Kill C0nfirmed: Stacks instantly now.
7.  Critical Ascensi0n: Decays stacks at 3 seconds between stacks instead of 1 second between stacks now.
8.  C0unter Strike: Increased the chance for it to trigger after getting hit.
9.  Grim: Increased Action Skill Cooldown Rate to 2% per point instead of 1.5%.
10. Innervate: Increased Health Regeneration, 1% instead of 0.8% per point, and replaced the Gun Damage with Status Effects Duration Reduction, 4% per point.
11. Ir0n Hand: Changed Maximum Health to Damage Reduction.
12. Fearless: Additionally increases Health Regeneration, 0.3% per point.
13. Resurgence: Increased Maximum Health restored, 6% instead of 4% per point.
14. Like The Wind (Reworked): No longer increases Gun / Melee damage, instead adds chance to avoid Elemental Status Effects and Bullets by 5% per point.

************************Gaige************************
1.  Made Deathtrap's Damage scale like an AI, making it have proper Damage throughout the game (-29% at level 5, increase of +4% at level 30, +110% at level 50, +156% at level 72, +173% at OP8). 
1.1 Made Deathtrap get a bonus to his Damage in co-op. The max bonus (4 players) should be about x1.9 in Normal, and about x1.3 in TVHM/UVHM.
1.2 The multiplicative bonus on Deathtrap's Roid Damage from Sharing is Caring now depends on level: instead of a constant value of x1.4, it increases from about x1.5 at level 31 (Normal), to about x3.8 at OP8.
1.3 All of this should now be exactly the same as it is on the console version of Borderlands 2.
1.4.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

2.  Fixed a bug that made the interaction between Make it Sparkle and Sharing is Caring (with a Roid Shield) completely broken.
3.  Buck Up: Now also boosts Shield Capacity by 15%.
4.  Explosive Clap: Sped up its animation and now also boosts Melee Damage by 20%.
5.  Made Of Sterner Stuff: Increased Damage Reduction to 4% per point from 1%.
6.  Sharing is Caring: Now also boosts Shield Capacity/Recharge Rate by 20% and gives -20% Shield Recharge Delay.
7.  More Pep: Doubled all stats, +8%/+4% instead of +4%/+2% per level.
8.  Shock Storm: Doubled the Storm's Radius.
9.  Strength of Five Gorillas: Now also boosts Melee Damage, 3% per level.
10. Shock and AAAGGGGHHH: Now also boosts Reload Speed by 10%.
11. One Two Boom: Sped up its animation and now also boosts Explosive Damage by 15%.
12. Wires Don't Talk: Increased Damage, 5% instead of 3% per point.
13. Make it Sparkle: Now also boosts Elemental Effect Chance and Damage by 30%.
14. Smaller, Lighter, Faster: Increased Reload Speed from 6% per point to 8%.
15. Robot Rampage: Now also boosts Gun Damage by 20% now.
16. With Claws: Increased Melee Damage to 1.25% per Anarchy stack from 0.6% and now also boosts Swap Speed by 0.625% per Anarchy stack.

************************Krieg************************
1.  Returned Krieg’s Raving Retribution Rants.
2.  Made Krieg's special Melee Damage scale to OP8 (+6.6% at OP8).
3.  Added Blood Euphoria (which was an unused but existing skill) as a Bloodlust tier 4 gamechanger for Krieg: Heals for 0.6% Maximum Health per Bloodlust stack when kill skills end.
4.  Fixed Elemental Elation and Salt the Wound stacks overlapping each other
5.  Added a line stating that Silence the Voices' Self-Attack Damage is affected by Grenade Damage.
6.  Reduced the blinding effect on Silence the Voices.
7.  Bloody Revival: Removed Assault Rifle requirement.
8.  Pull the Pin: Now also boosts Grenade Damage by 10%.
9.  Light The Fuse: Now scales to OP8 (+183% at OP8).
10. Hellfire Halitosis: Increased the Damage by 4x.
11. Flame Flare: Now also boosts Burn Damage Resistance by 15% per point.



*******************NERFS (OPTIONAL)*******************
These Nerfs can be found and enabled with BLCMM at the bottom of the Patch file.

1.  Changed Grog Nozzle's Critical Hit Damage Type and reduced the Healing from 65% to 30%.
2.  Fixed Salvador's Off-hand Amp Damage.
3.  Gunzerking: Now halfs your Critical Hit Damage while active.
4.  No Kill Like Overkill: Halfed its Multiplier.
5.  Inconceivable: Now a Kill Skill.
6.  Kinetic Reflection: Deflection Chance now increases by 20% per point instead of giving 100% with only one point.
7.  Cloud Kill: Now does about 10% of its damage at level 16, 17% at level 30, 36% at level 50, 65% at level 72, 78% at OP8. (THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION)
8.  Duty Calls: Halfed the UCP buff (from 8% Gun Damage / 3% Critical Hit Damage to 4% Gun Damage / 1.5% Critical Hit Damage).

Patch 4.1

************************Borderlands 2 Unofficial Community Patch Version 4.0 to 4.1 Changelog************************

Original author and published by shadowevil

Changelog written by Koby

Credits to:
55tumbl, Aaron0000, Adudney, AngrierPat, B33PB00PJOE, Dave Rabbit, empireScum,
Ethel, FromDarkHell, Hydrattler, Jim Raven, Kazy, Koby, laxlife, LightChaosman,
MegaCyber, Mike (Soze), mopioid, Orudeon, SentySent, SirUmnei, Sommer, the_Nocturni, Zububu


***************************ITEMS************************

NOTE: Status Effect Chance not being added directly on top means its multiplied (Increase of 50% for 20% Status Effect Chance means 30% Status Effect Chance, not 70%.)

************************Assault Rifles******************
1.  Reduced the Bearcat's Damage by 50% (still 50% higher than vanilla).
2.  Reduced the Shredifier's Damage by 10% (still 15% higher than vanilla).
3.  Reverted the Veruc's Damage buff. Tightened its Bullet Spread by ~40%.

************************Snipers************************
1.  Fixed Longbow's rarity again (it broke somewhere inbetween).
2.  Reduced the Storm's Orb Damage by 50% (still 100% higher than vanilla) and doubled the Orb's Status Effect Damage.
3.  Reduced the Pitchfork's Damage penalty by ~40%.
4.  Reduced the Volcano's Damage by 5% (still 5% higher than vanilla) and increased it's Status Effect Chance by 50% (not directly added on top).
5.  Gave the Elephant Gun the Jakobs Barrel and removed its penalties.
6.  Buffed the Buffalo's Fire Rate slightly.

************************Launchers************************
1.  Mostly reverted the Mongol buff. Now has 10% increased Damage and increased Fire Rate.
2.  Gave the Roaster the Bandit Barrel, increased its Status Effect Chance by 80% (not directly added on top), increased Status Effect Damage by 25% and gave it the stats of a Purple Bandit Rocket Launcher.
3.  Buffed the Pyrophobia's Status Effect Chance by 90% (not directly added on top), increased Status Effect Damage, increased the Nova's radius by 50% and their Damage by 25% and made them spawn more frequently.

************************Shotguns************************
1.  Reduced Octo's Bullet Spread by ~50%.
2.  Reduced Hydra's Bullet Spread by ~50%.
3.  Gave Shotgun 1340 the Hyperion Barrel and gave it the stats of a Purple Hyperion Shotgun.
4.  Gave Dog the stats of a Purple Bandit Shotgun.
5.  Gave RokSalt the stats of a Purple Bandit Shotgun.
6.  Gave the Landscaper a new Firing Pattern. Increased its Radius, made it deal Grenade Damage and removed the self-damage.
7.  Reduced Tidal Wave's Bullet Spread by ~60% and made it fire from the middle of the arc instead of the peak. Doubled its Projectile Speed, gave it 30% Critical Hit Damage and more stacked Projectiles. Reduced Magazine Size slightly.
8.  E-Tech Shotguns now deal roughly 3x of their previous Damage to compensate for not being able to crit, made them consume 1 ammo per shot, increased their Projectile Speed and the Explosion Radius, made them deal Grenade Damage instead of Rocket Damage and removed the self-damage.
9.  Adjusted Slow Hand to adapt to the E-Tech Shotgun buffs.
10. Adjusted Retcher to adapt to the E-Tech Shotgun buffs.

************************Pistols************************
1.  Reverted an unintentional nerf to Unforgiven's Accuracy (back to vanilla value).
2.  Gave the Teapot the stats of a purple Dahl Pistol.
3.  Gave the Veritas the Vladof Barrel, made it statistically identical to a Purple Anarchist and increased its Critical Hit Damage by 5%. Increased Veritas/Aequitas FFYL Duration from 10% to 30%.
4.  Gave the Law 25% Critical Hit Damage and gave it the stats of a Purple Jakobs Pistol.
5.  Made the Dahlminator only consume 1 ammo per shot, increased its Damage by 125%, doubled its Status Effect Chance, increased its Fire Rate and made it Burst Fire very fast while zoomed.
6.  Buffed the Stalker's Damage by 50% (previous code was broken) and slightly increasd its Accuracy. Reverted an unintentional nerf to its Status Effect Damage.
7.  Buffed the Wanderlust's Status Effect Chance by 50% (not directly added on top).
8.  Buffed the Stinger's Damage by 75% to compete with other Vladof Pistols.
9.  Buffed the Crit Fibber's Projectile Speed and halfed its arc.
10. Buffed E-Tech Spiker Damage by 20%, heavily increased their Fire Rate, increased their Splash Radius by 50% and made them deal Grenade Damage instead of Rocket Damage.
11. Buffed E-Tech Dart Damage by 20%, heavily increased their Fire Rate, reduced their Projectile Speed by 50% but made them home into enemies much better. Now deals Grenade Damage instead of Rocket Damage.

************************SMGs************************
1.  Added an optional module to make the Bane no longer blow your ears off when shooting it. 
2.  Fixed the Bad Touch, Good Touch, Bone Shredder, Crit and Orc having Purple rarity instead of Blue rarity.
3.  Reduced the Bane's Movement Speed penalty, gave it 50% Critical Hit Damage and increased its Accuracy.
4.  Buffed the Yellow Jacket's Projectile Speed and Acceleration Speed.

************************Shields************************
1.  Made the Pot o' Gold not have negative booster chance with some part combinations.
2.  Made the Bigg Thumprr replacer spawn with the same parts as it does in TPS (this Sanity Checks, meaning if you load into the game without having the Patch active, your Shield will be lost. You can disable this with BLCMM in the category or disable Sanity Checks with c0dycode's Hex Multitool).
3.  Made Captain Blade's Manly Man Shield deal Grenade Damage instead of having no Damage Source.
4.  Gave Aequitas the stats of a Purple Shield.
5.  Gave 1340 Shield the stats of a Purple Shield and made its Manufacturer Hyperion.
6.  Gave Order the stats of a Purple Shield.
7.  Buffed the Transformer's Absorb Chance (up to roughly 50%).

************************Grenades************************
1.  Increased the Rolling Thunder's Damage by 25% and increased its Splash Radius by 100 flat.

************************Relics************************
1.  The Lucrative Opportunity replacer now regenerates Ammo and Grenades/Rockets at a highly reduced rate instead of giving Movement Speed.
2.  The Afterburner Relic now additionally increases Movement Speed.
3.  Actually ACTUALLY fixed the Sheriff's Badge's description (for real).
4.  Increased the Otto Idol's Healing Effect by roughly 400% (up to 27.4%).
5.  Increased the Breath of the Seraphs' Damage Bonus by roughly 15% and its Health Regen by roughly 400% (up to 20.2%).
6.  Removed the Vault Hunter Relic "buff". It was never a buff, just a change of a visual number. More info can be found here: https://www.youtube.com/watch?v=G2hSvF5Qjpg

************************Krieg COMs************************
1.  Made the Fire Rate buff of Krieg's Wound COM tracked in the buff bar.
2.  Legendary Sickle now boosts Fire Fiend instead of Pain is Power.



************************VISUALS************************
1.  Made all Purple Grenades use the Purple Material (which previously was on Legendary Grenades).

************************Dave************************
1.  Fixed an issue with the Avenger's Skin.
2.  Fixed an issue with the Unforgiven's Skin.

************************Aaron0000************************
1.  Gave the Antagonist an actual skin.
2.  Gave the Big Boom Blaster an actual skin.
3.  Gave the Blockade an actual skin.
4.  Gave the Evolution an actual skin.
5.  Gave the Hoplite an actual skin.
6.  Gave the Pun-Chee an actual skin.
7.  Gave the Crossfire an actual skin.
8.  Gave the Meteor Shower an actual skin.
9.  Gave the O-Negative an actual skin.
10. Gave the Bonus Package an actual skin.
11. Gave the Bouncing Bonnie an actual skin.
12. Gave the Chain Lightning an actual skin.
13. Gave the Fastball an actual skin.
14. Gave the Fire Bee an actual skin.
15. Gave the Fire Storm an actual skin.
16. Gave the Leech an actual skin.
17. Gave the Nasty Surprise an actual skin.
18. Gave the Pandemic an actual skin.
19. Gave the Quasar an actual skin.
20. Gave the Rolling Thunder an actual skin.
21. Gave the Storm Front an actual skin.
22. Gave the 4x Magic Missile an actual skin.
23. Gave the Flame of the Firehawk an actual skin.
24. Gave the Impaler an actual skin.
25. Gave the Transformer an actual skin.
26. Gave the 1340 Shield an actual skin.
27. Gave the Shotgun 1340 an actual skin.
28. Gave the Aequitas an actual skin.
29. Gave the Hawkeye an actual skin.
30. Gave E-Tech Rocket Launchers the Purple Weapon Skins.

*************************SentySent**************************
1.  Gave Blue Vladof Shields their own skin.

************************Sheep (Kazy)************************
1.  Fixed the inconsistent red text colors on some weapons and items.

************************Mike (soze)************************
1.  Fixed a bug with Manly Man Shield's description.



****************LOOT, DROP AND GENERAL CHANGES*****************
************************General Changes************************
1.  Added an optional "Nerfs" Category (Changes can be found at the bottom of the changelog and the patch file).
2.  Added FromDarkHell's Cutscene Disabler as an optional module (can be enabled with BLCMM, some skipped cutscenes act weirdly).
3.  Added Sommer's less blinding Damage over Time effects as an optional module (can be enabled with BLCMM).
4.  Removed "Permaslag" (getting permanently slagged when leaving a vehicle while slagged).
5.  Made "The Amulet" repeatable.
6.  Fixed broken shields-only configuration in treasure chests.
7.  Made Shirtless Man respawn.
8.  Made Thermitage respawn.

************************Loot and Drop Changes************************
1.  Fixed formating of a few loot pools (Thanks to apocalyptech!).
2.  Fixed Loot Drops in Control Core Angel.
3.  Made Badass Bedrock Bullymongs have the Badass Loot Pool.
4.  Made Badass Boroks have the Badass Loot Pool.
5.  Made Badass Fire Archers have the Badass Loot Pool.
6.  Made Badass Knights have the Badass Loot Pool.
7.  Made Badass Yetis have the Badass Loot Pool.
8.  Made Undead Badass Pyschos have the Badass Loot Pool.
9.  Made Strip, Tribute of Southern Shelf have the Badass Loot Pool.
10. Made Flay, Tribute of Southern Shelf have the Badass Loot Pool.
11. Made Cynder, Tribute of Frostburn have the Badass Loot Pool.
12. Reverted Gold Golem's loot pool and has a 7.5% chance to drop the Grog Nozzle now.
13. Shirtless Man has a chance to drop the Afterburner now.
14. H3RL-E no longer drops Captain Blade's Midnight Star.
15. Lieutenant White has a chance to drop Captain Blade's Midnight Star now.
16. Lieutenant Hoffman has a chance to drop Captain Blade's Otto Idol now.
17. Thermitage has a chance to drop the Dahlminator now.
18. The Loot Leprechaun in Rotgut Distillery can now drop the Pot O' Gold if the Bigg Thumprr replacer isn't active.



*****************************CHARACTER SKILLS******************************
*******************Most of the following is from 55tumbl:******************
***************************************************************************
1.  Improved the Status Effect Damage calculation for several skills and made them scale to OP8.

************************Axton************************
1.  Made the Turret's Damage and the Turret augmentations scale like an AI, making them have proper Damage throughout the game (similar to console versions of the game).
1.1.    Bullets, Rockets & part of the Nuke damage: -38% damage at level 5, +14% at level 30, +56% at level 50, +119% at OP8.
1.2.    Other part of the Nuke damage: +43% at level 30, +95% at level 50, +173% at OP8.
1.3.    Nuke Fire DOT: +43% at level 30, +95% at level 50, +620% at OP8.
1.4.    Phalanx Shield capacity is made to scale better, to stay (very roughly) constant relative to the turret's health. -12% capacity at level 16, +18% at level 30, +61% at level 50, +125% at OP8.
1.5.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

2.  Removed Axton's Turret Damage buff.
3.  Sentry: Removed buff.
4.  Laser Sight: Now boosts Turret Fire Rate instead of Turret Damage.
5.  Double Up: Removed 30% Turret Damage buff (vanilla penalty is still gone).
6.  Nuke: Removed Explosion and Status Effect Damage (still buffed through the new scaling).
7.  Phalanx Shield: Removed Phalanx Shield Health buff (still buffed through the new scaling).

************************Maya************************
1.  Made Phaselock, Scorn, and Ruin scale like other skills and made Ruin scale to OP8.
1.1.    Ruin: +60% at level 30, +100% at level 50, +144% at 72, +590% at OP8.
1.2.    Phaselock: +60% at level 30, +100% at level 50, +144% at 72, +160% at OP8.
1.3.    Scorn: +60% at level 30, +100% at level 50, +144% at 72, +160% at OP8.
1.4.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

2.  Blight Phoenix: Removed Status Effect Damage buff (still buffed through the new scaling).
3.  Ruin: Removed buff (still buffed through the new scaling).

**********************Salvador***********************
1.  lol

************************Zer0*************************
1.  lol

************************Gaige************************
1.  Made Deathtrap's Damage scale like an AI, making it have proper Damage throughout the game (-29% at level 5, increase of +4% at level 30, +110% at level 50, +156% at level 72, +173% at OP8). 
1.1 Made Deathtrap get a bonus to his Damage in co-op. The max bonus (4 players) should be about x1.9 in Normal, and about x1.3 in TVHM/UVHM.
1.2 The multiplicative bonus on Deathtrap's Roid Damage from Sharing is Caring now depends on level: instead of a constant value of x1.4, it increases from about x1.5 at level 31 (Normal), to about x3.8 at OP8.
1.3 All of this should now be exactly the same as it is on the console version of Borderlands 2.
1.4.    THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION.

2.  Fixed a bug that made the interaction between Make it Sparkle and Sharing is Caring (with a Roid Shield) completely broken.
3.  Explosive Clap: Removed Damage buff (still buffed through the new scaling).
4.  Made Of Sterner Stuff: Removed Damage buff.
5.  The Stare: Removed Damage buff (still buffed through the new scaling).
6.  One Two Boom: Removed Damage buff but increased its Radius by 50% (still buffed through the new scaling).
7.  Annoyed Android: Removed Damage buff.

************************Krieg************************
1.  Made Krieg's special Melee Damage scale to OP8 (+6.6% at OP8).
2.  Removed the fix to Krieg's Silence the Voices dealing Grenade Damage on self.
3.  Added a line stating that Silence the Voices' Self-Attack Damage is affected by Grenade Damage.
4.  Made Light the Fuse's Damage scale to OP8 (+183% at OP8).
5.  Light the Fuse: Removed Damage buff.



*******************Nerfs (OPTIONAL)*******************
These Nerfs can be found and enabled with BLCMM at the bottom of the Patch file.

1.  Changed Grog Nozzle's Critical Hit Damage Type and reduced the Healing from 65% to 30%.
2.  Fixed Salvador's Off-hand Amp Damage.
3.  Gunzerking: Now halfs your Critical Hit Damage while active.
4.  No Kill Like Overkill: Halfed its Multiplier.
5.  Inconceivable: Now a Kill Skill.
6.  Kinetic Reflection: Deflection Chance now increases by 20% per point instead of giving 100% with only one point.
7.  Cloud Kill: Now does about 10% of its damage at level 16, 17% at level 30, 36% at level 50, 65% at level 72, 78% at OP8. (THESE NUMBERS DON'T CHANGE AT THESE SPECIFIED LEVELS BUT INSTEAD THROUGHOUT THE GAME, THIS IS JUST DEMONSTRATION)
8.  Duty Calls: Halfed the UCP buff (from 8% Gun Damage / 3% Critical Hit Damage to 4% Gun Damage / 1.5% Critical Hit Damage).

Patch 4.0.17

Changes from 4.0 to 4.0.17:

  • Made the Fire Rate buff of Krieg’s Wound COM tracked in the buff bar
  • Various weapon balance changes (eg. Scorpio, Buffalo, Elephant Gun, Pocket Rocket, Bone Shredder and more…)
  • Reverted the Logan’s Gun buff from 4.0 back to the 3.1 one.
  • Gave Seraph Shields pink emissive glow instead of purple (Thanks Aaron0000!)
  • Removed the Vault Hunter Relic “buff” which wasn’t one, all it did was change a visual number
  • Made the Bigg Thumprr replacer spawn with the right parts
  • Added a say indicator as a response to executing the patch
  • Fixed some lootpools not working as intended
  • Fixed wrong skin/head rewards
  • Fixed Stomper having no barrel at all
  • Fixed the Infinity not actually having a reduced spray pattern
  • Fixed Krieg’s Flame Flare actually increasing Burn Damage on him instead of reducing it
  • Fixed Unique Items appearing in Weapon Vendors’ Featured Item by removing skins from Vendors.
  • Fixed Leech not working as intended
  • Actually fixed Money Shot’s description
  • Fixed the Sheriff’s Badge’s description
  • Fixed the Black Hole eating the drop chances for the other legendaries in Hyperius’ loot pool
  • Fixed the Deadly Bloom dropping too frequently from Henry
  • Lots of minor fixes

Patch file structure changes:

  • Renamed all UCP Hotfixes to include “UCP” in their name
  • Included all Gearbox Base Hotfixes in the Gearbox Base Hotfix category
  • Moved the Stalker’s spinning barrel into the Cosmetic Changes category

Patch 4.0.16

UCP update 4.0.16

  • Actually added the Black Hole to Hyperius’ loot pool without breaking anything this time
  • Minor formating changes to the original Gearbox Hotfix Data

Patch 4.0.15

UCP update 4.0.15

  • Gave the Bigg Thumprr replacement the correct shield parts to spawn with
  • Added a say indicator as a response to executing the patch

Patch 4.0.14

UCP update 4.0.14

  •  Maybe actually fixed the Sheriff’s Badge’s presentation
  • Fixed the Black Hole eating the drop chances for the other legendaries in Hyperius’ loot pool
  • Fixed the Deadly Bloom dropping too frequently from Henry
  • Moved the Stalker’s spinning barrel into the Cosmetic Changes category

Patch 4.0.13

Changes from 4.0 to 4.0.13:

  •  Fixed some lootpools not working as intended
  • (Hopefully) fixed wrong skin/head rewards
  • Various weapon balance changes (eg. Scorpio, Buffalo, Elephant Gun, Pocket Rocket, Bone Shredder and more…)
  • Fixed Stomper having no barrel at all
  • Fixed the Infinity not actually having a reduced spray pattern
  • Fixed Krieg’s Flame Flare actually increasing Burn Damage on him instead of reducing it
  • Gave Seraph Shields pink emissive glow instead of purple (Thanks Aaron0000!)
  • Fixed Unique Items appearing in Weapon Vendors’ Featured Item by removing skins from Vendors.
  • Reverted the Logan’s Gun buff from 4.0 back to the 3.1 one.
  •  Fixed Leech not working as intended
  • Actually fixed Money Shot’s description
  • Removed the Vault Hunter Relic “buff” which wasn’t one, all it did was change a visual number
  • Fixed the Sheriff’s Badge’s description
  • Made the Fire Rate buff of Krieg’s Wound COM tracked in the buff bar

Patch file structure changes:

  • Renamed all UCP Hotfixes to include “UCP” in their name
  • Included all Gearbox Base Hotdixes in the Gearbox Base Hotfix category

Patch 4.0.12

UCP update 4.0.12

  • Removed the Vault Hunter Relic “””buff””” cause it did literally nothing but change a visual number.
  • Fixed the Sheriff’s Badge’s description.
  • Included all Gearbox Base Hotfixes in the Gearbox Base Hotfix category inside the actual patch file instead of having them spread around in the file.

Note for modders: I also renamed all UCP hotfixes to include “UCP” in their name to prevent any form of overwriting with any of your mods.

Patch 4.0.11

UCP update 4.0.11

  •  Actually, actually fixed Money Shot’s description. THIS IS NOT A BUFF, that’s how Money Shot actually works.

Patch 4.0

Community Patch 4.0

UCP 4.0 Changelog

Items

Weapons

  1. Actual weapon buffs (Morningstar, Orc, Grog Nozzle, Ogre and Evil Smasher) now have their buffs tracked in the buff bar.
  2. Buffed Hyperion matching Grip bonus.

 

Assault Rifles

  1. Reverted the Ogre’s buff.
  2. Fixed the Stomper’s Critical Hit Damage.
  3. Removed the Self Damage from the Boom Puppy and further buffed it.
  4. Buffed the Scorpio.
  5. Buffed the Seeker even further.

 

Snipers

  1. Gave the Chère-amie Splash Damage, gave it proper matching Barrel bonuses, increased its Healing to 4% and gave it the Maliwan crosshair when aiming down sights (Reduced Transfusion heals from 15% to 7% to compensate).
  2. Made the Storm deal actual Splash Damage.
  3. Buffed the Buffalo.

 

Launchers

  1. Increased the 12 Pounder’s Magazine Size by 1.
  2. Made the Ahab deal Explosive Damage.
  3. Made the Hive consume 2 Ammo per Shot instead of 4.
  4. Buffed the Bunny’s Damage, Fire Rate and Magazine Size and removed the Self Damage.
  5. Buffed the Mongol.

 

Shotguns

  1. Made the Flayer an optional replacement (can be enabled with the Filter Tool).
  2. Removed the Critical Hit Damage Prefix from E-Tech shotguns because they can’t Crit (existing E-Tech shotguns with Critical Hit Damage Prefix aren’t affected by this).
  3. Reverted the Twister buff.
  4. Made the Slow Hand / Retcher / SWORDSPLOSION!!! always have 3 Projectiles regardless of Prefix.
  5. Further buffed the Carnage’s Vertical Grip Damage increase.
  6. Removed the Damage Penalty of the Triquetra.
  7. Buffed the Tidal Wave.
  8. Buffed Hyperion Shotguns with Torgue/Bandit Barrels.

 

Pistols

  1. Made the projectiles of E-Tech Spikers and the Dahlminator detonate instantly.
  2. Reverted the Hornet buff.
  3. Reduced the Weapon Spread Pattern of the Infinity.
  4. Buffed the Stalker.
  5. Buffed the Logan’s Gun.
  6. Buffed the Rex.
  7. Buffed the Pocket Rocket.
  8. Buffed the Shotgun Fibber.

 

SMGs

  1. The Torrent returns as an optional replacement for the Emperor (can be enabled with the Filter Tool).
  2. Fixed the Orc being treated as a Dahl weapon instead of a Bandit weapon.
  3. Halved the chance for the Crit to drop out of your hands.
  4. Buffed Tediore SMG Barrels.
  5. Made the Bone Shredder consume 2 Ammo per Shot and slightly reduced its Accuracy.

 

Shields

  1. Made the Naught an optional replacement (can be enabled with the Filter Tool).
  2. Made the Bigg Thumppr an optional replacement (can be enabled with the Filter Tool).
  3. Added an optional module to reduce the visual clutter of the Flame of the Firehawk. (Thanks the_Nocturni!)
  4. Fixed a typo on Shields with the “Grounded” Prefix.
  5. Removed the Self Damage of the Cradle.
  6. Buffed the Pot o’ Gold.

 

Grenades

  1. Halved the Contraband Sky Rocket’s self damage.
  2. Buffed Captain Blade’s Midnight Star’s damage by 200% and increased its Blast Radius by 68.75%.
  3. Buffed MIRV Grenades.
  4. Buffed the Nasty Surprise.
  5. Buffed the Breath of Terra.
  6. Buffed the Rolling Thunder.
  7. Buffed the Kiss of Death.
  8. Buffed the Leech.

 

Relics

  1. Made the Movement Speed change to the Lucrative Opportunity optional (can be enabled with the Filter Tool).
  2. Buffed the original Lucrative Opportunity to reduce Shop Timer Rate down to ~15 seconds.

 

COMs

  1. Fixed the Class Mod Titles of changed COMs.
  2. Changed the Slayer of Terramorphous COMs to boost Incendiary Damage instead of Burn Damage, boosting both Impact and Damage over Time.
  3. Implemented SirUmnei’s Presentation Arrays and Icons for COMs.

 

Axton COMs

  1. Axton’s Slayer of Terramorphous COM now boosts Sentry, Able, Impact, Battlefront and Pressure instead of Onslaught, Able, Impact, Healthy and Preparation.
  2. Legendary Grenadier COM returns as an optional replacement for the Legendary Pointman COM (can be enabled with the Filter Tool).
  3. Shock Trooper COM now boosts Kill Skill Duration and Shield Recharge Rate.

 

Maya COMs

  1. Maya’s Slayer COM now boosts Inertia, Immolate, Helios, Chain Reaction and Blight Phoenix instead of Ward, Inertia, Mind’s Eye, Wreck and Elated.

 

Salvador COMs

  1. Raider COM boosts Weapon Accuracy in general instead of Assault Rifle Weapon Accuracy.
  2. Renegade COM now boosts Pistol Accuracy instead of reducing it.

 

Zer0 COMs

  1. Zer0’s Slayer COM now boosts 0ne Sh0t 0ne Kill, Grim, Ambush, Innervate and Killing Bl0w instead of HeadSh0t, 0ne Sh0t 0ne Kill, Fast Hands, Grim and Killing Bl0w.
  2. Stalker COM now boosts Vel0city instead of C0unter Strike.
  3. Infiltrator COM now boosts Rising Sh0t and Backstab instead of Unf0reseen and Ir0n Hand.
  4. Shot COM now boosts Vel0city instead of 0ptics.
  5. Rogue COM now boosts Fearless instead of Like The Wind.

 

Gaige COMs

  1. Gaige’s Slayer COM now boosts Electrical Burn, Evil Enchantress, Interspersed Outburst, Preshrunk Cyberpunk and Typecast Iconoclast instead of Cooking Up Trouble, Fancy Mathematics, The Better Half, Interspersed Outburst and Preshrunk Cyberpunk.
  2. Reverted the Prodigy COM change from a previous patch version (boosts More Pep again instead of Smaller, Lighter, Faster)

 

Krieg COMs

  1. Krieg’s Slayer COM now boosts Blood Filled Guns, Feed the Meat, Burn Baby Burn, Pain is Power and Elemental Elation instead of Feed the Meat, Thrill of the Kill, Strip the Flesh, Burn Baby Burn and Flame Flare.

 

Visuals

  1. Implemented Sheep’s Legendary COM Reskin to make them resemble more like their non-Legendary counterparts.
  2. Fixed an issue with Tunguska’s Elemental Glow color.
  3. Fixed the skin of purple Bandit grenades.
  4. Gave the CHOPPER a new skin (Thanks Aaron0000!).
  5. Gave the Infection a new skin (Thanks Aaron0000!).
  6. Fixed the Cobra’s skin (Thanks Aaron0000!).
  7. Fixed the Interfacer’s skin (Thanks Aaron0000!).
  8. Gave some Relics better glow (Thanks Mike!).

 

LOOT, DROP AND GENERAL CHANGES

General Changes

  1. Added an optional module to make Ammo Purchases refill the whole Ammo type with one purchase (Thanks Jim Raven!)  (can be enabled with the Filter Tool).
  2. Added new Items to the loading screen display and removed White / Green items from them.
  3. Made Assault Rifle Ammo Drops give you to 21/42 Ammo instead of 18/36.
  4. Made Hyperion Chests have Shields in them sometimes.
  5. Made “Hyperion Contract #873” repeatable.
  6. Made “Walking The Dog” repeatable.
  7. Made “Treasure of The Sands” repeatable.
  8. Made “You. Will. Die. (Seriously.)” be level 38 in Normal Mode, making Terramorphous the Invincible level 40 in Normal Mode.
  9. Fixed the Hyperius Gate Glitch (more or less).
  10. Made Buttstalion only drop Rares and above Gear.
  11. Made the Bagman respawn.
  12. Made No-Beard respawn.
  13. Made Deckhand respawn.
  14. Made Benny The Booster respawn.
  15. Made Toothless Terry respawn.
  16. Made Der Monstrositat respawn.
  17. Made Rakkanoth respawn.
  18. Made Arguk the Butcher respawn.
  19. Made Sully the Blacksmith respawn.
  20. Made Axel, Tribute of Opportunity respawn.
  21. Made Rose, Tribute of Opportunity respawn.
  22. Made BLNG Loader respawn.

 

Loot and Drop Changes

    1. Made Knuckledragger able to world drop.
    2. Made Boll able to world drop.
    3. Made the Torgue DLC Vault Explosion drop E-Techs and increased its Legendary drop chance.
    4. Flinter no longer drops the Volcano.
    5. The Sheriff of Lynchwood no longer drops the Fire Bee.
    6. Badass Pirates no longer drop the Stinkpot.
    7. Cursed Pirates no longer drop Cursed Gear.
    8. H3RL-E no longer drops the Pimpernel and the Sand Hawk.
    9. Arizona no longer drops the Flakker.
    10. Dribbles no longer drops the Badaboom.
    11. Mister Boney Pants Guy no longer drops the Gub.
    12. Hyperius the Invincible no longer drops the Fibber and instead has a chance to drop the Black Hole now.
    13. Hyperius the Invincible now has a chance to drop any of the DLC 1 Seraph Items.
    14. Master Gee the Invincible now has a chance to drop any of the DLC 1 Seraph Items.
    15. Pyro Pete now has a chance to drop any of the DLC 2 Seraph Items.
    16. Dexiduous the Invincible no longer drops the Hive, Lady Fist and Flayer / Tidal Wave.

 

  • Moved most of Zer0’s Heads and Skins to Bad Maw (to basically allow all of the following loot pool changes).

 

  1. Fixed loot pool changes affecting vanilla drop chances (eg. Shredifier on Bone Head affecting the Bone Shredder drop chance)
  2. Dexiduous the Invincible now always drop one DLC 3 Seraph item.
  3. Warlord Slog now always drops the Orc.
  4. Made the Tiny Tina DLC Dragons Raid always drop 4 Gemstone Weapons and added the Seeker to the loot pool.
  5. Flinter has a chance to drop the RokSalt now.
  6. Madame Von Bartlesby has a chance to drop the Teapot now.
  7. Prospector Zeke has a chance to drop the Pitchfork and the Fluster Cluck now.
  8. Smash-Head has a chance to drop the Roaster now.
  9. Mobley and Gettle have a chance to drop Moxxi’s Endowment now.
  10. Old Slappy has a chance to drop the Octo now.
  11. Henry has a chance to drop the Deadly Bloom now.
  12. Son of Mothrakk has a chance to drop the Trespasser now.
  13. Mad Dog has a chance to drop the Bane now.
  14. Deputy Winger has a chance to drop the Deputy’s Badge and the Order now.
  15. Geary has a chance to drop the Volcano now.
  16. Mortar has a chance to drop the Evil Smasher now.
  17. Dukino’s Mom has a chance to drop the Buffalo now.
  18. Saturn has a chance to drop the Lady Fist and the Tidal Wave / Flayer now.
  19. Grendel has a chance to drop the Rapier now.
  20. Tinkles has a chance to drop the Orphan Maker now.
  21. Deckhand has a chance to drop the Jolly Roger now.
  22. Benny The Booster has a chance to drop the Sand Hawk now.
  23. Toothless Terry has a chance to drop the Pimpernel now.
  24. P3RV-E has a chance to drop the Bad Touch now.
  25. H3RL-E has a chance to drop Captain Blade’s Midnight Star and Captain Blade’s Manly Man Shield now.
  26. Motor Mama has a chance to drop the Kitten now.
  27. Dribbles has a chance to drop the Stomper now.
  28. Der Monstrositat has a chance to drop the CHOPPER now.
  29. Mister Boney Pants Guy has a chance to drop the Bunny now.
  30. Unmotivated Golem has a chance to drop the SWORDSPLOSION!!! now.
  31. King Aliah, King Crono, King Nazar and King Seth have a chance to drop the Emperor now.
  32. Mimics have a chance to drop the Fibber now.
  33. Arguk the Butcher has a chance to drop the Crit now.
  34. Sully the Blacksmith has a chance to drop the Fire Bee now.
  35. Fiona, Tribute of Sanctuary has a chance to drop the Scorpio now.
  36. Max, Tribute of Sanctuary has a chance to drop the Lucrative Opportunity now.
  37. Strip, Tribute of Southern Shelf has a chance to drop the Bonus Package and the KerBlaster now.
  38. Flay, Tribute of Southern Shelf has a chance to drop the Thunderball Fists and the Hornet now.
  39. Fuse, Tribute of Frostburn has a chance to drop the HellFire and the Neogenator now.
  40. Cynder, Tribute of Frostburn has a chance to drop the Pyrophobia and the Flame of the Firehawk now.
  41. Garret, Tribute of Lynchwood has a chance to drop the Order and the Deputy’s Badge now.
  42. Annie, Tribute of Lynchwood has a chance to drop the Law and the Sheriff’s Badge now.
  43. Axel, Tribute of Opportunity has a chance to drop the Nasty Surprise, the Invader and Shield 1340 now.
  44. Rose, Tribute of Opportunity has a chance to drop the Bitch, the Black Hole and Shotgun 1340 now.
  45. Moretus, Tribute of Sawtooth Cauldron has a chance to drop the Evil Smasher now.
  46. Sigmand has a chance to drop the Landscaper now.
  47. Ikaroa has a chance to drop the Veritas now.
  48. Moby has a chance to drop the Aequitas now.
  49. Fire Crak’n has a chance to drop the Chulainn now.
  50. Rue, The Love Thresher has a chance to drop the Triquetra now.
  51. Drunk Thresher have a chance to drop the Sloth now (Yeah, booze’ll do that to ya…).
  52. BLNG Loader has a chance to drop Sledge’s Shotgun now.
  53. Bridget Hodunk has a chance to drop the Kiss of Death now.
  54. Colin Zaford has a chance to drop the Rubi now.

 

CHARACTER SKILLS

  1. Fixed lots of Skill Presentations and Descriptions.

 

Axton

  1. Grenadier: Now also boosts Grenade Damage by 3% per point.
  2. Double Up: Increased the Turret Slag Chance by 50%.
  3. Overload: Now also boosts Ammo Carrying Capacity by 3% per point.
  4. Last Ditch Effort: Now also boosts Fight For Your Life Time by 8% per point.
  5. Phalanx Shield: Increased the size of the shield by 25%.

 

Maya

  1. Quicken: Now also boosts Weapon Swap Speed by 6% per point.
  2. Sustenance: Increased Health Regeneration to up to 0.6% per point instead of 0.4%.

 

Salvador

¯_(ツ)_/¯

 

Zer0

  1. Fixed 0ptics’ Aim Steadiness not working properly.
  2. 0ne Sh0t 0ne Kill: Now appears in the buff bar.
  3. Grim: Reduced Action Skill Cooldown Rate to 2% per point instead of 4%.
  4. Like The Wind: No longer increases Gun / Melee damage, instead adds chance to avoid Elemental Status Effects by 5% per point.

 

Gaige

  1. Shock and AAAGGGGHHH: Reduced Reload Speed to 10% instead of 25%.
  2. Smaller, Lighter, Faster: Increased Reload Speed from 6% per point to 8%.

 

Krieg

  1. Reduced the blinding effect on Silence the Voices.
  2. Flame Flare: Now also boosts Burn Damage Resistance by 15% per point.

Patch 3.1

Unofficial Community patch v3.1

Change log

  1. Fixed Manly Man shield not doing increased damage on a melee crit
  2. Reduced the UVHM DoT Buff to +150% and removed the OP level 20% Swap speed buff
  3. Doubled Homing Grenade’s projectile speed
  4. made GOD-liaths have a chance to drop a legendary weapon.
  5. buff Neo/Evo (Use Orudeon’s Fix)-done
  6. Badass Pirates has a chance to drop the Stinkpot now.
  7. Iron GOD now drops 3 gemstone weaponry upon death
  8. Evolution`s base healing rate has been quintupled.
  9. Neogenator`s healing has been tripled
  10. increased the speed of healing trail by 50% for Transfusion grenade/Maya’s Sweet Release
  11. Contraband Skyrocket scales up to OP8 now.
  12. DJ Tanner has a chance to drop the Sham now
  13. Roscoe has a chance to drop the Hive.
  14. Cursed Pirates can drop Captain Blade’s gear.
  15. removed Orphan Maker from H3rl-E.
  16. tripled the splash radius of Rolling Thunder bounce and made them not damage you
  17. make Skyrocket scale to OP8-done
  18. Increased the chance for Hyperius, Master Gee, Voracidous to drop a seraph by 10% and added every seraph from their respective dlcs.
  19. added every seraph from Torgue dlc to Pyro Pete’s seraph pool
  20. buffed the landscaper
  21. buffed the Greed
  22. Gave new skins to Infection, Interfacer, Leadstorm, Devastator.
  23. reduced the spread of Teeth.
  24. Lowered regen on innervate to 1% from 1.2%
  25. Replaced the gun damage on innervate with 4% reduced DoT duration per level.
  26. Removed reduced DoT duration from fearless and returned the fire rate
  27. Added 0.3% per level health regen to Fearless
  28. Removed Crit from Deception description
  29. fixed Be Like Water giving 10% gun damage instead of 20%
  30. Doubled Recompense damage and halved the chance
  31. doubled slag chance of Scorn
  32. Removed ‘thoughtlock’s increases cooldown by 3 seconds’ text from card.

Patch 3.0

Unofficial Community patch v3.0

Change log

  1. ==================Guns==================
    1.  Changed Kerblaster’s main projectile to be Grenade Splash
    2.  Buffed the Stinkpot to be in line with the regular Cannon(which was buffed in 2.0)
    3.  Torgue Barreled ARs now cost 2 ammo per shot, from 4 per shot.
    4.  Torgue Barrel for Bandit AR now cost 2 ammo per shot, from 3 per shot.
    5.  Stalker Should be able to spin now (Didn’t before)
    6.  Made the Chopper consume 4 ammo per shot instead of 6, and gave it 10% more damage.
    7.  Storm’s orb should deal 30% of the damage dealt instead of the original 10%
    8.  Gave the Patriot 40% extra damage to make it more relevant.
    9.  Gave all the Torgue Barreled Assault Rifles a massive damage buff.
    10. Hyperion E-Tech Snipers have more fire rate now.
    11. Removed the nasty penalties from the Evil Smasher, and made it an above average AR. (Has nothing to do with the effect)
    12. Made the Commerce have the Maliwan barrel, with an increased chance to shock, shock DoT and damage.
    13. Made the Cobra have more increased damage, and more fire rate.
    14. Removed all the penalties of the Trespasser, and made it Dahl barrel, plus a few damage buffs.
    15. Made the Boompuppy’s projectile to be considered grenade damage, and gave it 180% increase in damage, with overall stat boosts.
    16. Made the Judge have the Jakobs Barrel, with 35% increase in damage.
    17. Made the Avenger’s ammo regen way faster (5 per second), and gave it 20% extra damage.
    18. Fixed the Bolt Action snipers fire rate again (they were slower than the usual)
    ========================================
    
    ==================Shields================
    19. Buffed the capacity and regeneration rate of the Manly Man Shield, reduced the curse effect, massively increased the damage dealt, and made it so you’re completely immune to explosive damage.
    ========================================
    
    ===================Relics=================
    20. Increased the damage dealt by the Deputy Badge. (Scale value and base value)
    21. Buffed the Vault Hunter relic to drop Blues (That’s what rare means) from 5% to 7.5%, it has been tested and it’s a significant increase because of how loot works. (What the relic does is just buff blue drop rates for less whites, that’s it, don’t get it confused.)
    ========================================
    
    ===================COMs================
    22. Reverted back Legendary Grenadier to Legendary Pointman and Made it boost Crisis Management, Grit, Forbearance, Able and Healthy. (Reasoning behind this is that it was the only COM that was custom and it was overlapping with other mods.)
    23. Pointman class mod now boosts Grit, Preparation and able, and has multiplicative health bonuses.
    24. Legendary Ranger boosts Onslaught properly now. (Thanks to MegaCyber!)
    25. Specialist COM boosts Onslaught properly now.
    ========================================
    
    ================Grenades================
    No Changes
    ========================================
    
    ====Loots, drops And Quest items + Enemies====
    26. OMGWTH Should drop Gen 2 Pearls as well now.
    27. Increased the shield, health, and damage of Super Badass Stalkers, and gave it a super badass lootpool instead of a badass lootpool
    28. Increased the shield, health, damage of H3RL-E, and sped up its barrel throwing animation
    29. Increased the chance of OOO spawning (From 1% to 5%)
    30. Increased Damage over Time’s Damage in UVHM by 250%
    31. Increased Weapon Swap Speed in OP levels by 20%
    32. Dexi now drops the Lady Fist, Flayer, Hive and Twister, and he has a 100% chance to drop them. (Including the chopper)
    33. Made Jimmy have Ultimate Badass Loot List (He drops purples and blues like Saturn for example) and Loot Midget List.
    34. Made H3RL-3 have a chance to drop the Sandhawk and Pimpernel. 33% chance for a drop.
    35. Made Hide of Terra never spawn with bad parts, and it has a high chance to get the “Grounded” Prefix.
    36. Made anyone with a rare spawn chance have 20% to drop their legendary instead of 10%.
    37. Son of Crawmerax (Raid boss) has a 10% chance to drop any pearl in the game starting UVHM after level 51.
    38. Son of Crawmerax (Raid boss) Always drops on level gear now.
    39. Dexi, Vorac and Triple O All have a chance to drop the second generation of legendary class mods.
    40. Sinkhole has a chance to drop the Bitch. 
    41. Flinter has a chance to drop the Volcano.
    42. Dribbles has a chance to drop the Badaboom.
    43. Woundspike has a chance to drop the Maggie.
    44. Terra’s quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    45. Pyro Pete’s quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    46. Vorac’s quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    47. Ancient Dragons of Destructions’ quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    48. Hyperious’ quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    49. Master Gee’s quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool)
    50. Increased the chance for Warlord Slog to drop the Ogre.
    51. Grandma Flexington’s Story Raid difficulty gives you a random Torgue legendary instead of a purple launcher.
    52. Motor Mamma now has a chance to drop the Baby Maker.
    53. Michael Mamaril gives you purples all the time now, and has a 10% chance to give you a legendary.
    54. BA. Rex can drop 15 Torgue Tokens now.
    55. Improved chance for Splinter Group to drop a Storm Front. (From 2.5% to 7.5% per TMNT Rat.)
    56. Gold Golem no longer drops the deliverance and the infinity, to increase the drop rates for the Grog Nozzle.
    57. Vermi has 20% chance to spawn now, instead of 15% of the old patch.
    ============================================
    
    =============Character Skills===============
    58. Made Scorched Earth give Axton 10% Explosive damage
    59. Double Up gives the turret 30% Damage
    60. Made Duty Calls to 8% per level instead of 10% per level
    61. Made Nuke give Axton 20% Cooldown Reduction
    62. Phalanx Shield gives Axton 20% Shield Capacity
    63. Gemini Gives the turret 30% Fire rate and 3 more shots per burst
    64. Swapped Crisis Management and Resourceful in the skilltree
    65. Reverted Last Ditch Effort to Gun Damage
    66. Made Robot Rampage give Gaige 20% gun damage
    67. Made Strength of Five Gorillas give gun damage to Gaige as well
    68. Made Shock and AAAGGGHHH! Give Gaige 25% reload speed
    69. Make it Sparkle gives 30% elemental effect chance and damage to Gaige
    70. Buck Up additionally gives 15% shield capacity to Gaige
    71. Sped up the animation for 1-2 Boom, doubled its damage(including DoT), and made it give Gaige 15% Explosive damage
    72. Sped up the animation for Explosive Clap, increased its damage, and made it give Gaige 20% melee damage
    73. Doubled the Stare’s damage(including DoT)
    74. Annoyed Android now increases the damage Deathtrap deals as well as its movement speed.
    75. With Claws give 0.625% Swap Speed per Anarchy stack
    76. Sharing is Caring gives Gaige 25% Shield capacity/Recharge Rate.
    77. Added Blood Euphoria (which was an unused but existing skill) as a Bloodlust tier4 gamechanger for Krieg
    78. Light the Fuse has been buffed in NVHM and TVHM as well (no change in UVHM)
    79. Pull the Pin gives Krieg 10% Grenade damage
    80. Fixed Elemental Elation and Salt the Wound stacks overlapping each other
    81. The self-hit damage from Silence the Voices is no longer affected by Grenade Damage.
    82. Optics now give Zero aiming speed, and increased the aim steadiness
    83. Kill confirmed’s value has been reverted (it’s still instant however)
    84. Made Grim give Zer0 4% Cooldown Rate per level, and swapped Grim and Fearless in the skilltree.
    85. Fearless reduces the duration of status effects on you instead of giving Fire rate
    86. Like the Wind additionally gives Zer0 5% chance to dodge bullets per level
    87. Increased the chance for C0unter Strike to trigger after getting hit.
    88. Fixed Lay Waste/Keep it Piping Hot/5 Shots or 6/Incite/Just Got Real/I’m your Huckleberry not giving offhand weapons the bonuses.
    89. Made Auto Loader give Salvador 15% Reload speed
    90. Reverted Helios change to fix a bug where it did not work without Ruin, and increased the damage by 50%
    91. Removed the sound from Life Tap
    92. Doubled the damage that Recompense deals.
    93. Doubled the Backdraft melee damage, and nerfed the nova slightly
    94. Made Res give Maya 35% FFYL duration
    95. Made Overload 7% for all magazines instead of 5%.
    96. Silence the voices is no longer considered grenade damage.
    97. Made Scorn’s cooldown 10 seconds instead of 8. (It was too much.)
    =========================================
    ==================Visuals================
    98. Big Boom Blaster has a proper Torgue looks now, instead of Dahl.
    99. Flayer now has the proper Pre-Sequel looks.
    ========================================

Patch 2.1

Unofficial Community patch v2.1 (Contains bug fixes and some requested features mostly)

Change log

  1. Reverted back the Ogre’s barrel back to Spinny Vladof (Sin time delay was still there), but it should still have a 10% gun buff.
  2. Reverted back Aggression relics back the original form (They weren’t giving you any damage bonus at all).
  3. Accidently buffed the Torgue barrel related to bandit twice (It should buff bandit and dahl now).
  4. H3RL-3 should have a 33% chance to drop the Orphan Maker instead of 10% (It’s a blue so it should drop more often like the rest).
  5. Hellfire should have a stronger DoT now (By 30% more than the original buff) and bigger splash.
  6. Reverted back the Legendary Reaper to the original form (I didn’t playtest this right and made it somehow worse)
  7. Tuned down the melee damage on the pun-chee (It was 1.56 mil pre-patch, my patch made it 2.48 mil but now is should be slightly higher than a hide, but not too much since there’s no point in getting a hide)
  8. Further buffed the Impaler’s damage.

Patch 2.0

Guns
  1. Reverted the Emperor back from the Torrent and made it have a middle ground between both. (Now it’s a buffed Emperor with Increased Damage and faster fire rate, and also spawns with a scope, don’t forget that.)
  2.  Made Dahl E-Tech ARs have the E-Tech buff as well.
  3.  Made All E-Tech AR have penetration.
  4.  Buffed Bandit Pistols. (Same as the Assault Rifle Buff, sacrificed magazine for other stats, so their reload speed, fire rate and damage for less magazine.)
  5. Made Gemstone weapons have their own rarity, with the benefits of being one rarity higher (More gun damage, accuracy and magazine size)
  6. Buffed the Torgue barrel for Assault Rifle to do more damage. (30% for some, and 40% for some).
  7.  Made Torgue Barrel for Assault Rifle to be considered Grenade damage.
  8. Made the bearcat to be considered grenade damage.
  9. Made the Carnage always spawn with 3 projectiles, and Vertical accessory gives it massive recoil reduction and a bit of damage increase (30%).
  10. Made the Stalker have the Vladof barrel with increased projectile speed.
  11. Made Bandit Plasma casters shoot like other plasma casters with the same status.
  12. Slowed down the fire rate of Bolt Action sniper rifles to balance them in normal mode and TVHM (It isn’t much)
  13. Made The Ogre the other vladof barrel, and gave it 10% damage buff.
  14. Removed the -20% Penalty on Assault Rifles to make them compete in end game.
  15. Removed the Tunguska’s self- damage on the big radius.
  16. Reversed the bonuses for Bandit and Torgue sights buffs by accident, but they’re fixed now.
  17. Indirectly buffed the gub as part of the Bandit Pistol buff.
  18. Indirectly buffed the Tinderbox as part of the Bandit Pistol buff.
  19. Changed the Laser Accuracy accessory of pistols to boost projectile speed by 40% instead of 20%.
  20. Boosted the damage of the HawkEye by 8%.
  21. Boosted the damage of the Veruc by 10%.
  22. Boosted the damage of the Seeker by 30%.
  23. Buffed the Actualizer’s reload speed, with an additional 30% more damage.
  24.  Reverted back the changes made to the volcano, instead, it has a big splash radius with increased DoT damage by 65%
  25. Buffed the hellfire’s splash radius (Tripled) and damage over time. (By 10%)
  26. Lifted up the damage penalty of the infection by a bit. (200%) and upped the dot damage by 30%.
  27. The Tediore Barrel on Pistols now gives you reload speed instead of nothing. (It’s a fair amount)
Shields
  1.  Reverted the WTF shield back from the Bigg Thumppr.
  2.  Made the Bigg Thumppr an actual legendary melee shield. (Replaced the Pot o’ Gold.)
  3.  Made the WTF shield not harm you, spawn an extra projectile from the original three, have more damage and more chance to spawn them.
  4.  Made the Fabled Tortoise slow you down less. [Went from 80% to 40%]
  5.  Made the love thumper not do friendly damage.
Relics
  1.  Fixed the UI of the movement speed relic.
COMs
  1. Restored back the shock trooper to the original form (The bonuses weren’t applying right and they were sort of broken)
  2. Fixed Most of the UI Problems with skills. (I.E Gaige’s COMs not showing the proper skills).
  3. Buffed the Spy’s CoM’s cooldown by a lot.
  4. Salvador’s Beast Class Mod now boosts Ain’t got time to bleed instead of Just got real.
  5. Fixed the health passive on Beast’s class mod to be multiplicative.
  6. Salvador’s Titan Class mod now boosts Sexual Tyrannosaurus instead of Out of Bubblegum.
  7. Legendary Titan now boosts Ain’t Got Time to Bleed and Sexual Tyrannosaurus instead of Out of Bubblegum and Locked and Loaded.
  8. Zer0’s Survivor COM now boosts Innovate instead of Resurgence.
  9. Fixed the Health passive on Zer0’s Survivor mod to be multiplicative.
  10. Made Legendary Reaper boost Boiling Blood instead of Blood overdrive, and Salt the wound instead of Thrill of the kill.
  11. Made Krieg’s Crunch class mod boost Salt the Wound instead of Blood Bath.
  12. Changed Axton’s Specialist class mod to boost Onslaught instead of Forbearance.
  13. Changed Punk’s class mod to boost Death from above instead of Typecast Inconoclast
  14. Changed back Gaige’s Jill of All Trades class mod back to the original state.
Grenades
  • No Changes
Loots and drops And Quest items
  1. Made the Gold Golem have a rare chance of dropping the Grog Nozzle.
  2. Removed the two heads from Warrior’’s lootpool. And made it less crowded.
  3. Made Vorac’s quest give you proper rewards. (More XP and a quality item. (Any E-Tech).
  4. Made Terra’s quest give you proper rewards.(More XP and a quality item. (Any E-Tech)
  5. Made Hyperious’ quest give you proper rewards.(More XP and a quality item. (Any E-Tech)
  6. Made Master Gee’s quest give you proper rewards.(More XP and a quality item. (Any E-Tech)
  7. Made Pete’s quest give you proper rewards.(More XP and a quality item. (Any E-Tech)
  8. Made The Ancient Dragon of Destruction’s quest give you proper rewards. (More XP and a quality item. (Any E-Tech)
  9. Made Lilith give you a choice of a blue class mod in TVHM and above.
  10. Made Roland give you a blue class mod in TVHM and above after coming back to Sanctuary (Instead of green)
  11. Made The Creature Slaughter’s round 5 repeatable.
  12. Made The Bandit Slaughter’s round 5 repeatable.
  13. Made The Hyperion Slaughter’s round 5 repeatable.
  14. Made the threshold for blue and above gear to spawn level 1 instead of level 7. (This means that you will get good quality gear from the beginning of the game instead of after Flynt, WAY less greens and less pistols.)
  15. Made the Bekah to be considered into the pearlecent world drop loot pool.
  16. Made the Godfinger to be considered into the pearlecent world drop loot pool.
  17. Made the Wanderlust to be considered into the pearlecent world drop loot pool.
  18. Made the Carnage to be considered into the pearclecent world drop loot pool.
  19. Made Moxxi have a 20% chance to give you a bad touch instead of a good touch.
  20. Made Vermi have an increased chance to spawn in Solo (From 10% to 15%)
  21. Made Varkids have an increased chance of evolving.
  22. Donkey Mong has the ability to drop the BiggThumppr.
  23. Made Mister Boney Pants Guy have a chance to drop the Gub.
  24. Made the Peak Reward be an E-Tech instead of a purple. (Legendary isn’t possible since it also gives you a pearlecent, and that’s a bit too much)
  25. Replaced the Kiss of Death with the Fibber from Hyperious’ loot pool.
  26. Made Muscles have a chance to drop Sledge’s Shotgun.
  27. H3RL-E Now has a chance to drop the Orphan Maker.
  28. Made Spiderpants have a chance to drop a Quazar.
  29. Made Bone Head drop the Shredifier less. (It was 33% before, now it’s about 10%)
  30. Made Bad Maw have a chance to drop the Deliverance.
  31. Made Mad Mike have a chance to drop the Madhous!
  32. Made Prospector Zeke have a chance to drop the Skullmasher.
  33. Made Jackenstein have a chance to drop the Conference Call.
  34. Made Arizona have a chance to drop the Flakker.
  35. Made Badassasarus Rex have a chance to drop any of the Torgue Legendaries.
Character Skills
  1. Reduce the cooldown on Scorn to 8 seconds.
  2. Returned Krieg’s Raving Retribution Rants.
  3. Increased the base damage of Axton’s turret by 20% and gave it 20% more fire rate.
  4. Sentry: Replaced Burst fire with Fire rate, 3% per point.
  5. Laser Sight: It’s 5% per point, and in addition it adds turret damage as well.
  6. Removed the damage penalty from Scorched Earth (It was 15% turret damage penalty)
  7. Crisis Management: Replaced the melee damage with damage reduction.
  8. Double up: Removed the 15% turret damage penalty.
  9. Impact Replaced Melee damage with accuracy.
  10. Overload: 5% Per level but it affects all gun types.
  11. Battlefront: Replaced melee damage with critical hit damage.
  12. Duty calls: Replaced fire rate with additive critical hit damage, changed gun damage to 10% per point
  13. Ranger: Now it’s 2% per point.
  14. Nuke: Doubled the damage of Nuke, and the fire dot by x5.
  15. Preparation is now 4% shield capacity instead of 3%.
  16. Last Ditch Effort: Changed gun damage to Weapon Swap Speed, 12% Per point.
  17. Forbearance: Replaced Max health with Damage Reduction, 2% per point.
  18. Phalanx Shield: Doubled the capacity of Phalanx Shield.
  19. Mind’s Eye: Replaced melee damage with accuracy, 5% per point
  20. Helios: Procs after Ruin’s slag.
  21. Blight Phoenix: Doubled the Damage.
  22. Backdraft: Doubled the damage.
  23. Ruin: Buff damage and DOT by 5x
  24. Bloody Revival: Removed assault rifle requirement
  25. Light The Fuse: 100% damage buff in UVHM, unchanged in TVHM and NVHM
  26. Hellfire Halitosis: 4x damage buff (Check to see how OP this is)
  27. I’m the Juggernaut: Buffed to 12% per point
  28. Hard to Kill: Buffed regen to 0.2% per point
  29. Made Of Sterner Stuff: Upped damage reduction to 4% per point, and melee damage to 6% per point
  30. More Pep: Doubled all stats
  31. Shock Storm: Doubled radius
  32. Wires Don’t Talk: Upped to 5% per point
  33. With Claws: Upped melee damage to 1.25% per stack (It rounds it to 1.3 but it’s still 1.25)
  34. Critical Ascension: Decays at 3 seconds between stacks (was 1 second per stack) still starts decay after 6 seconds
  35. Kill Confirmed: Stacks instantly on scope, was 2.5 seconds each time, and is now less per point (5% per level)
  36. Resurgence: is now 6% per point.
  37. Innervate: Upped health regen to 1.2% per point.
  38. Iron Hand: Swapped max health for damage reduction, same percentage.
Visuals

(Credit goes to Davespineapple for doing all of these)

  1. Gave the Unforgiven an actual skin.
  2. Gave the Butcher an actual skin.
  3. Gave the Avenger an actual skin.
  4. Gave the Tunguska an actual skin.
  5. Gave the Stalker an actual skin.
  6. Gave the Sawbar an actual skin.
  7. Gave the Bearcat an actual skin.
  8. Gave the Storm an actual skin.
  9. Gave the Flayer the unique skin it had.
  10. Gave the Sloth a fresh new look.
  11. Gave the Naught the same skin in Pre-Sequel (Minus the decals)

Patch 1.0

Guns
  1.  Made the bearcat consume 2 ammo per shot and buff the damage by 120%.
  2.  Buffed the damage of Unforgiven by 50% and increase the fire rate slightly.
  3.  Buffed The Tunguska.
  4. Indirectly buffed The Madhous!
  5. Indirectly buffed The Sawbar.
  6. Indirectly Buffed The CHOPPER.
  7. Buffed the God-Finger and made it non-bolt action.
  8. Replaced the Tidal Wave with the Flayer.
  9. Made the Chulainn not slag you, and make it Maliwan Barrel.
  10. Buffed the Storm. (Increased the DoT damage and fire rate + damage)
  11. Buffed The Cobra.
  12. Buffed the trespasser.
  13. Buffed Logan’s gun. (1 ammo per shot, 20% more damage.)
  14. Majorly buffed Bandit AR’s weapon type.
  15. Buffed The Seeker.
  16. Buffed The Devastator.
  17. Buffed The Wanderlust.
  18. Made the pitchfork consume 1 ammo per shot.
  19. Made The Longbow the correct rarity.
  20. Fixed E-Tech Snipers.
  21. Fixed E-Tech ARs.
  22. Made the Veruc consume 1 ammo per shot.
  23. Fixed E-Tech Shotguns.
  24. Made The ChereAmie usable.
  25. Made The Butcher have 2 extra pellets
  26. Made The Stinger have faster bullets, and a 10% damage buff.
  27. Buffed The Hawkeye.
  28. Buffed the Seraphim.
  29. Made The Volcano have more damage and 100% grenade splash.
  30. Balanced the BoneShredder.
  31. Buffed The Damned Cowboy. (More Crit and more damage)
  32. Buffed The Shredifier by giving it 25% more damage.
  33. Buffed The Deliverance’s damage.
  34. Return The Twister back to 100% Splash.
  35. Made The Skullmasher how it was in Pre-Sequel.
  36. Seriously buffed Bolt Action Jakobs sniper rifles to make it worth it.
  37. Buffed The Elephant Gun
  38. Buffed the “Buff”alo.
  39. Buffed Hyperion Snipers to match others.
  40. Replaced The Emperor with the Torrent.
  41. Buffed the Invader
  42. Buffed The Patriot.
  43. Made the hornet have 100% grenade splash instead of 80%.
  44. Made The Flakker have 2 extra pellets. Plus a little tiny bit of fire rate.
  45. Made Tediore Stocks of Rocket Launchers give you reload speed.
  46. Made Bandit sights on rocket launchers boost Mag Size.
  47. Made Torgue sights on rocket launchers boost Damage.
  48. Made Tediore barrels on Rocket launchers give a tiny reload speed buff instead of nothing.
Shields
  1.  Changed the cradle to “The Naught” from TPS.
  2. Changed the rarity of “Deadly Bloom” to Legendary.
  3. Made The WTF shield into a Bigg Thumppr.
  4. Reduced the health penalty of the hoplite.
  5. Made the LT use the Purple Bandit Skin
  6. Made The Deadly Bloom use the legendary skin.
  7. Buffed Cracked Sash.
  8. Buffed Pun-chee’s damage.
  9. Buffed The Sponge.
  10. Buffed The Impaler.
  11. Reduced the health penalty of The Fabled Tortoise.
Relics
  1. Buffed The Blood of Terra to 8%
  2. Made the Opportunity Relic give you flat movement speed buff. 32% to 49% (UI Won’t work)
  3. Made melee relic multiply damage instead of adding it.
  4. Made all the Flat gun damage relics multiply instead of add
  5. Buffed the might to make it worth it.
  6. Buffed the XP Relic.
  7. Buffed The Seraph Blood relic.
COMs
  1. Changed Legendary Pointman to Legendary Grenadier.
  2. Made Legendary Sniper Boost Fast Hands instead of Kill Confirmed.
  3. Changed the Legendary Anarchist to boost Better Half. (UI Won’t display it)
  4. Buffed the passives of each Slayer of Terra COM for each character
  5. Fixed Axton’s Terra’s COM
  6. Fixed Zer0’s Terra’s COM
  7. Fixed Maya’s Terra’s COM
  8. Fixed Sal’s Terra’s COM
  9. Fixed Krieg’s Terra’s COM
  10. Fixed Gaige’s Terra’s COM
  11. Changed the passive of the specialist COM of Axton to include Shotgun Damage and Accuracy.
  12. Changed the Shock Trooper’s to have fire rate instead of shock damage.
  13. Made The Anarchist COM boost Mylin, Smaller Lighter, faster and Better half.
  14. Changed the Crunch to have Bloodbath, taste of blood and strip the flesh.
  15. Made Slab’s class mod’s passive’s Type B.
  16. Changed the Sweetheart classmod to have CUT, Fancy Maths, and the better half. And make the Passive Type B.
  17. Changed Jill of all trades to have Unstoppable Force instead of that one excuse of a skill (UI Won’t display it)
  18. Changed Punk to have Typecast Iconoblast.(UI Won’t display it)
  19. Changed Prodigy to have Smaller Lighter Faster.
Grenades
  1. Made the O-Negative come in 0 fuse. (Fusetime says it’s 1 but it’s actually 0.)
  2. Buffed Normal Tediore and Bandit grenadse by 33%
  3. Buffed the Leech’s damage slightly.
  4. Made Slag grenades more reliable to slag.
Loots and drops
  1. Loot midgets now drop Legendary Shields.
  2. Added The Shredifier as a drop from Bone Head.
  3. Made Blue have a chance to drop the Heart Breaker.
  4. Made Bewm and Boom have a chance to drop the Skyrocket.
  5. Made Nisha have a chance to drop the Fire Bee.
  6. Made Clayton have a chance to drop Flame of the Firehawk.
  7. Made Henry have a chance to drop the Love Thumper.
  8. Made Wilhelm have a chance to drop the Bouncing Bonny.
  9. Made Eridium Auto-Pick up.
  10. Made Torgue Tokens Auto Pick up.
  11. Made Seraph Crystals Auto Pick up.

Frequent Asked Questions

UCP Related FAQ

1.1 What do I need to use the UCP / mods?

  • A legit version of Borderlands 2 / TPS on Steam
  • Java to use the Filter Tool
  • The patch file / mod itself

1.2 How do I install the UCP / mods?

  •  Download LightChaosman’s Filter Tool (Youtube Instruction Video) and install Java if you don’t have it yet.
  •  Start the Filter Tool and select “Hex edit Borderlands2.exe” and “Enable console” with Tilde or F6 (you can skip this if you did it arleady)
  •  Place the mod file into your Borderlands 2 Binaries folder (somewhere around \SteamLibrary\steamapps\common\Borderlands 2\Binaries)
  • Start Borderlands and go into the main menu, hit the console key and enter “exec MODNAME.txt” without the quote symbols (if the mod isn’t a .txt, you can leave the file extension away)
  • If the console or chat display nothing after executing the mod, everything worked!

If you’re on Mac / Linux, follow this guide: https://www.reddit.com/r/Borderlands/comments/5y35js/community_patch_for_linuxand_probably_mac/!

1.3 How do I install/uninstall the Filter Tool?

  •  You don’t install or uninstall the Filter Tool, it’s a Java application which doesn’t get installed.

1.4 The Filter Tool doesn’t recognize the patch.

  • Click “File” in the navigation bar, then “Open File”, then select the patch file.

1.5 Is the Filter Tool supposed to be a Winrar file? Why do I get a Winrar files instead of a program?

  • You need to install Java Runtime enviroment (https://java.com/en/download/) for your system.

1.6 The Filter Tool doesn’t find my Borderlands2.exe.

  • Make sure you selected the correct .exe. If you see no .exe file, your file extensions are disabled. In that case, just pick the Borderlands2 application.

1.7 I can’t get the Filter Tool to work no matter what I do. Is there another way to hex edit my Borderlands 2?

1.8 Can I use the Community Patch or mods on my console?

  • No. And it’ll never happen either since it’s against console ToS.

1.9 How do I know the UCP is running?

  • Go in-game and compare skills from your skill tree with the changes made by the UCP. Changelog can be found in the changelog.

1.10 Do I need to execute the UCP every time I go into the game?

  • You need to execute the UCP every time you start up Borderlands.

1.11 I can’t open the console.

  • Go to \Documents\My Games\Borderlands 2\WillowGame\Config and open the WillowInput file, search for ConsoleKey and set it to F6, then try again. If the file is all messed up, delete it, launch Borderlands 2, close it again and you should have a fresh WillowInput file.

1.12 When I execute the patch in the console, it says it can’t find the patch.txt.

  • Make sure you have the UCP in the right folder (Right Click Borderlands 2 on Steam -> Properties -> Local files -> Browse local files… -> Binaries (FILE GOES IN HERE)). Also make sure you didn’t save the UCP as patch.txt.txt (this happens if you don’t have file extensions enabled but still named the files patch.txt instead of just “patch”). You can also type in “exec patch.txt.txt” if you can’t be bothered to fix it.

1.13 When I execute the patch in the console, it just says it in chat as “say exec patch.txt”

  • Make sure you actually hex edited your Borderlands, and if you did already try again with another method (Filter Tool / Hex Multitool / Manual hex edit)

1.14 When I execute the UCP or when I enter the game with the UCP my game crashes.

  • We don’t really have any fixes for game crashing on execute / on game start besides not using a cracked version of Borderlands 2, deleting your Borderlands2.exe and letting Steam verify your game’s integrity and then hex editing your game again with another method (eg. Hex Multitool), then trying again. Also make sure you didn’t break your patch file somehow.

1.15 How do I enable the optional changes of the UCP?

  • Open the UCP with the Filter Tool.
  • Go to the optionals category and open up the change you want
  • Uncheck the current module and check the optional module
  • Save the UCP

1.16 How do I uninstall the Community Patch?

  • You don’t need to “uninstall” the Community Patch. Just don’t execute it when you enter the game and you’re good to go.

1.17 Half of the patch doesn’t work / I’m getting two error lines which say something with Transient.SparkServiceConfiguration_6.

  • The hotfixes don’t work which means either:
    1. You’re executing multiple mods with hotfixes one after another
    2. You’re not online or connected to SHiFT or Steam
    3. You executed the mod/patch ingame, not in the main menu
    4. You executed the mod/patch too fast in the main menu
    5. You’re using a cracked version of Borderlands
  • If 2. is the case, try setting your game to offline and use the offline patch which can also be found in Shadow’s video or on the Github.

1.18 Even after all attempts, the UCP still doesn’t work properly.

  • Rename your UCP file to something else and try again, this is an unknown issue and sometimes this fixes the issue. Also when hex editing your Borderlands 2, try turning off any Anti-Virus you’re running (like Avast).

1.19 My Cradle/Tidal Wave/ Emperor/etc aren’t being replaced!

  • You need to open the UCP with the Filter Tool, then go to the optional replacements tab, find the change you want to enable, un-tick the option you don’t want first then tick on which change you want. Don’t forget to press file>save patch so your changes are saved! (Example)

1.20 What is a hotfix?

  • Basically a different kind of command which requires a connection to Steam / SHiFT. You can only execute one batch of hotfixes at once.

1.21 Can I execute one mod after another?

  • Principally yes, but you need to merge all mods which have hotfixes in them.

1.22 Can I make a master.txt to execute all of my mods in one?

1.23 Can I use the UCP / mods in coop?

  • Yes, the host determines what’s active in the game lobby. If the host is running the UCP and none of the other players do, they also get the UCP changes, however everybody should run the same mods to avoid issues like skins not appearing.

1.24 Can I use mods without the UCP?

  • Yes, however if a mod contains hotfixes but doesn’t contain Gearbox’ Base Game hotfixes (eg. Death Mark buff / Varkid Evolution changes etc.), the Gearbox’ Base Game hotfixes will be lost upon mod execution.

1.25 When I try to start Borderlands TPS after hex-editing it give me the error code “0xc0000142”

  • Didn’t I tell you that you need a legit version of Borderlands? :^)

2. Filter Tool FAQ

2.1 How can I merge mods/hotfixes?

  • Open the Filter Tool.
  • In the navigation bar, select “File” and “Open file” and pick the mod.
  • Once the mod is opened in the Filter Tool, click on “Developer Tools” and choose “Add single mod”.
  • Pick the mod you want to add and done.
    (- If you want to change the load order, click “Developer Tools” and choose “Enable structural edits”, then drag the mod where you want it to be. Mods lower in the load order will overwrite mods higher in the load order.)

2.2 How can I “unmerge” mods/hotfixes or how can I get a specifc part from a mod as a file?

  • Open the Filter Tool.
  • In the navigation bar, select “File” and “Open file” and pick the mod.
  • Once the mod is opened in the Filter Tool, click on “Developer Tools” and make sure “Enable structural / content edits” is checked
  • Right click the category / mods you don’t want and either delete it or “Export category as mod” if you want that category / mod in a separate file

2.3 So I merged all the mods, what do I execute now?

  • The file you saved the mods into. So if you merged your mods into the UCP and saved it to the patch.txt, you execute the patch.txt.

2.4 How do I read / edit code with the Filter Tool?

  • In the navigation bar, click “Developer tools”, uncheck “Hide actual code” and check “Enable structural / content edits”.

2.5 How do I dump code with the Filter Tool?

  • In the navigation bar, click “Misc tools” and click “Object explorer”. Put the object into the search bar and click “Dump” or put single words into the search bar and click “Search”.

2.6 What is convert .hotfix file?

  • This is a necessary option that you will need for very minimal files (ex: DarkHell’s Skill Randomizer)

2.7 My Filter Tool crashes when I’m trying to merge large mods (eg. Randomizer mods).

  • From LightChaosman:
    Is your filtertool having issues merging large mods (think, randomizers), and crashing at some point, but otherwise working fine?
    Odds are your operating system is not giving java enough RAM to work with. If this is the case, the log files should mention something about heapspace.
    To fix this, run the filtertool using cmd, using any of these three commands, which try to allocate more & more RAM to java.
java -XX:MaxHeapFreeRatio=50 -Xmx1g -jar FilterTool.jar
java -XX:MaxHeapFreeRatio=50 -Xmx1536m -jar FilterTool.jar
java -XX:MaxHeapFreeRatio=50 -Xmx2g -jar FilterTool.jar

2.8 My Filter Tool crashes pretty much immediatly after starting it.

  • From LightChaosman:
    • If your filtertool is not starting, but you are being able to execute as a .jar file, try running it using your command line interface.
    • To run it with CMD you usually use java -jar FilterTool.jar.
      Instead, try running it with java -XX:MaxHeapFreeRatio=50 -jar FilterTool.jar
      It should look like this.
    • To open a CMD in your binaries folder, hold shift while right clicking (no file selected), which in your binaries folder will look something like this.
      Alternatively you can type cmd in your adress bar and press enter.
    • If that didn’t work, FT does not have proper write permissions in the location you’re executing it. Run it as administrator, or at a different location, or make sure your file permissions aren’t denying it write permission.

2.9 I have issues with the Filter Tool on Mac.

  • From LightChaosman:
    • If you’re running MAC or have issues starting the filtertool in general, use filtertool 2.1.3 open beta instead of 2.2, which can be found here.
      This version should open normally on all platforms, but has less support for mod development.

2.10 I still have issues with the Filter Tool.

  • From c0dycode:
    • Completely remove outdated-java-versions with this tool.
    • More information about this uninstaller can be found here.
    • The user can choose to remove all or select specific versions of Java to remove
      Only Java versions installed using the Java installer are detected. If Java is bundled with any application that uses its own installer, that version of Java will not be offered for removal.

Check if there are any outdated-versions left of the JRE
x64 Path: C:\Program Files\Java\
x86 Path: C:\Program Files (x86)\Java\
If you do, check via your Windows Control panel if you can uninstall it that way. Should you have removed ALL java versions, download the newest version here.

More FAQ:

Check out this page

Credits:

shadowevil, FromDarkHell, Jim Raven, Adudney, laxlife, AngrierPat, Zububu, B33PB00PJOE, Kooby, empireScum, LightChaosman, SirUmnei, Hydrattler, Kazy, Aaron0000, Dave Rabbit, Mike (Soze)

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