Borderlands 3 PC System Requirements
These hardware specs are based on ‘high’ settings. So if you want to maintain smooth framerates with tons of graphics settings turned up then this is what you are looking at.
MINIMUM SPECS 1080p Gaming
- OS: Windows 7/8/10 (latest service pack)
- Processor: AMD FX-8350 or Intel i5-3570
- Memory: 6GB RAM
- Graphics card: AMD Radeon™ HD 7970 or NVIDIA GeForce GTX 680 2GB
- HDD: 75 GB
RECOMMENDED SPECS 1440P Gaming
- OS: Windows 7/8/10 (latest service pack)
- Processor: AMD Ryzen™ 5 2600 or Intel i7-4770
- Memory: 16GB RAM
- Graphics card: AMD Radeon™ RX 590 or NVIDIA GeForce GTX 1060 6GB
- HDD: 75 GB
Borderlands 3 Game Settings
While the minimum and recommended specs are general guidelines based on recommended settings. You can always tinker with the visual settings yourself. Cranking things way up or turn things down to gain performance.
BASIC
General
Graphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution: (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% – 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3
ADVANCED
Preferences
Display Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur: Off, On
General
Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion: Low, Medium, High, Ultra
Volumetric Fog: Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra