Borderlands The Pre-Sequel Hot Fix & Updates

Borderlands the Pre-Sequel Hot fixes
Borderlands the Pre-Sequel Hot fixes

January 28, 2015, Hotfixes

  • Players will no longer experience crashes when attempting to grind three purple (very rare) items in the Grinder.
  • A bullet will no longer be added to the currently equipped weapon when a player with Aurelia’s Silver Lining skill kills an enemy with a melee critical hit.
  • Bonus sniper rifle damage from Aurelia’s “Big Game Hunter” will now properly apply when the mod is equipped from the backpack.
  • Fire rate and reload speed bonuses from Aurelia’s “Privileged” class mod will now properly apply when the mod is equipped from the backpack.
  • Aurelia’s “High Definition” class mod will now properly apply its gun damage bonus when the mod is equipped from the backpack.
  • Aurelia’s “Privileged” class mod will now apply the correct reload speed bonus.

 

January 27, 2015 Patch

  • It has come to our attention that the January 27 game update for Borderlands: The Pre-Sequel, which releases alongside the Lady Hammerlock Pack has an unforeseen issue. The team is hard at work at addressing this issue as quickly as possible and we’ll share more information on the resolution as soon as we have it confirmed
  • Adds support for upcoming downloadable content.
  • Users will no longer become stuck on the “Loading Character” screen when joining a game where the host has different DLC.
  • The Doppelganger’s VO will now play in the mission “No Such Thing as a Free Launch”.
  • Addresses a rare issue where joining a game while the host is in the main menu could cause a crash.
  • Jack will no longer spawn in the wrong place if the player saves and quits during “Lost Legion Invasion”.
  • Players will no longer receive an erroneous status window when accepting a game invitation from a host who’s network options are set to “online invite only”.
  • Fixed an issue where some enemy name text would be cut off when playing as Wilhelm in certain languages.
  • Fixed a rare issue where the player’s shield could instantly recharge when fighting certain enemies.
  • Players can no longer donate mission weapons in the mission “To Arms”.
  • Players will no longer be knocked back when receiving damage from friendly sources.
  • Ensured that the objective “Find Davis Pickle” will be dismissed when completed in the mission “Intelligences of the Artificial Persuasion”.
  • The Doppelganger’s “Winning” skill will now properly refill his shields upon every kill while active.

 

 January 27, 2015, Permanent Hotfixes

  • Lost Legion Sergeants have improved navigation in the Holodome mission “Digistructed Madness: Round 4”.
  • Jump jet sound effects will no longer loop endlessly for clients in the Holodome.
  • Digijack audio will no longer loop for clients.
  • Players will no longer become stuck on the “Get a Stingray” objective during the “Intelligences of the Artificial Persuasion” mission.
  • Tork Dredgers will no longer be as generous when handing out Bonus Packages.
  • Rebalanced the Big Thumprr and Shooting Star legendary shields.
  • Claptrap will no longer lose the bonuses applied from the ‘Wax Off, Wax On’ and ‘Organized Guns are Happy Guns’ skills after exiting a vehicle.
  • 3DD1.E Oz Kit and Prismatic Bulwark Shield now provide the correct damage bonus to laser weapons.
  • Celestial Lawbringer Class Mod now provides the correct damage bonus to “Quickshot”.
  • Claptrap will now receive the proper subroutine damage bonuses from his ‘Tripleclocked’ skill.
  • Players will no longer receive common (white) rewards for “Digistructed Madness” missions.

January 21, 2015 Hot Fixes

All Platforms

  • The geyser will now fire automatically when Iwajira is killed.
  • Jack’s Indistinguishable Projection class mod description now correctly indicates that the damage bonus only applies to Hyperion guns.
  • Added the Hail assault rifle to Iwajira’s loot pool.

Hail

What play thing can you offer me today?  Always elemental. Fires projectiles that sharply ascend before falling in an arc. After a certain distance bullets will split in two. Damage done with this gun heals the wielder.

Hail
Hail

January 13, 2015, Hot Fixes

All Platforms

  • Jack’s “Winning” skill will now provide the appropriate amount of shield restore when increased by a class mod.
  • The Doppelganger’s Projection class mod will now provide the correct gun damage bonus.
  • The Doppelganger will now get the appropriate amount of free grenades while airborne with a Bomber Oz kit equipped.
  • Increased Iwajira’s legendary drop rate.
  • Athena’s “Epicenter” skill will no longer throw certain boss enemies around.

January 6, 2015, Hot Fixes

Xbox 360

  • (Holodome DLC) Addressed an issue where players could not complete round five of the “Digistructed Madness” mission if it was failed during the Vault opening sequence (“Stay away from the light” objective is active).
  • (Holodome DLC) Tweaked the rewards for Holodome missions to include more Holodome-specific items as potential rewards.
  • (Holodome DLC) Class Mods earned in The Holodome can now be used in the Grinder.
  • (Holodome DLC) Class Mods earned in The Holodome should now properly modify skills and stats.
  • (Holodome DLC) Fixed a rare issue where clients were encountering a crash when joining host in the menu.
  • Miscellaneous other bug fixes, including an issue where experience and money rewards were being shown incorrectly in Holodome.

December 22, 2014, Hot Fixes

All Platforms

  • Adjusted Digi-Jacks to receive the correct bonus from Maylay Shields as they were being erroneously applied to all attacks.
  • The effective range of the ‘Blaster’ and ‘Spitter’ type laser guns has been increased.
  • Players can now discover the ‘Cult of the Vault’ symbol in the Titan Robot Production Plant.
  • The Hellfire, Magma, and Hail splash damage DoT status effects will now tick for the correct amount of damage.
  • Fixed an issue where the “Building a Robot Army” mission could fail to advance at the “Destroy Powersuits” objective.

Xbox 360

  • Chronicler of Elpis Class Mod shield capacity increase will now display the appropriate boost.
  • The Holodome overchargable jump pad will now be able to be overcharged if the player shoots the overcharger before activating the optional jump pads.
  • Guardian Pondor’s bodies will now animate properly when being slammed in The Holodome.

December 16, 2014 Hot Fixes

All Platforms

  • The Doppelganger’s Projection class mod will now properly increase slam damage.
  • Players will no longer receive common (white) rewards for “Digistructed Madness” missions.
  • Enemies will now display the correct names in Ultimate Vault Hunter Mode.

PlayStation 3 and PC

  • Rewards for round five of the “Digistructed Madness” mission will now display the proper rewards.

Xbox 360

  • Experience and cash rewards for “Digistructed Madness” missions now properly scale with difficulty.
  • The displayed item rewards for “Digistructed Madness” missions now match what the player actually receives.
  • The Doppelganger’s Indistinguishable Projection class mod now has skill modifier bonuses.
  • Players playing as the Gladiator, Lawbringer, Enforcer, or Fragtrap will now receive Holodome Onslaught class mods as rewards for “Digistructed Madness” missions.
  • Doppelgangers will no longer receive Fragtrap class mods as a rewards for “Digistructed Madness” missions.
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