Evolve Patch 2.3.8 PC & 2.0.8 CONSOLES

Evolve Logo Wallpaper
Evolve Logo Wallpaper

Evolve has gotten a patch update which enhanced the game with the following content.

PC 2.1 PATCH

GENERAL

  • Implemented additional security measures and fixes
  • AI Hunters/Monsters will now randomize more effectively

ASSAULT

  • Fix to hit effects not appearing on personal shields

TRAPPER

  • The Trappers Dome will now come down after a small amount of time if the Trapper is not in the Dome

BEHEMOTH

  • Fixed an issue with Badge unlocks occurring before the goal was met
  • Fixed an issue where AI Behemoth Tongue Grab was not grabbing

GOLIATH

  • Fixed an issue where players could use another ability while performing a Leap Smash
  • Fixed an issue where breakable objects would stop momentum when Goliath collided with them
  • Fixed an issue with Rock Throw damage and splash damage being applied more than once

BALANCE

NEST MODE

  • Increased Minion Health

DEFEND MODE

  • Increased Minion Health
  • The Monster now starts with Full Armor
  • Reduced the damage Kraken’s Lightning Strike can do to Generators

CONSOLE(S) MICRO PATCH 2.0.1 & PC MICRO PATCH 2.1.1

GOLIATH

TRAVERSAL STAMINA

  • Fully recharges 2 seconds slower when in combat

KRAKEN

LIGHTNING STRIKE

  • Travels 1.5 meters per second slower

WRAITH

TRAVERSAL STAMINA

  • Fully recharges 2 seconds faster when in combat

BEHEMOTH

STOMACH WEAK SPOT

  • Reduced size dramatically

MELEE STAMINA

  • Takes longer to recharge heavy hit when not constantly melee attacking. Light hits will be used for a period of four seconds.

TRAVERSAL STAMINA

  • Added a one second delay before traversal stamina begins to recharge after use
  • Entering the ball takes 5% more stamina

ROLL

  • Reduced Hunter knockback
  • Reduced roll damage
  • Roll speed is slowed less by stasis effects

ARMOR

  • Max armor increased by two bars
  • Armor regeneration rate increased slightly
  • 25% more armor earned per meat

HEALTH

  • Stage 2 health increased by 5%
  • Stage 3 health increased by 8%

ROCK WALL

  • Rock Wall is much less likely to have holes in it when spawned directly under a Hunter.
  • Rock wall is initiated 46% sooner
  • Level 1 wall width increased by 50%
  • Level 2 wall width increased by 25%
  • Level 3 wall width increased by 12.5%

FISSURE

  • Can now be aimed until the Fissure effects are triggered

TONGUE GRAB

  • Reduced diameter of the world collision
  • Increased start radius
  • Decreased end radius
  • Reduced pause by 50% after a successful grab
  • Sped up tongue latch and pull back animations by 25%

HYDE

TOXIC GRENADE

  • Proximity detonation radius increased from 5 to 8 meters radius to help vs a flying target.

TORVALD

AUTOFIRE SHOTGUN

  • Damage reduced by 10%
  • Reload increased by .25 seconds

MORTAR CANNON

  • Damage reduced by 10%

ABE

TRACKING DART PISTOL

  • Zeroed out rotation spread modifier when zoomed in

VAL

TRANQUILIZER GUN

  • Zeroed out base rotation spread modifier

SLIM

LEECH GUN

  • Damage reduced 30%

SPORE CLOUD LAUNCHER

  • Increased proximity detonation radius for use against air targets

BUCKET

SENTRY GUNS

  • Increased range by 10%

SUNNY

MININUKE GRENADE LAUNCHER

  • Damage reduced 25%
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