Trailer Breakdown
Gearbox Software and 2K Games just revealed the Clawbringer and Spellshot character classes for Tiny Tina’s Wonderlands with their second “Welcome to the Wonderlands” Trailer. I analyzed the heck out of this trailer and here is my breakdown with all the small details you only see if you watch the trailer frame-by-frame.
Crystal + Paint
I have seen these tied-down crystals at multiple locations throughout the trailers. Therefore, I’m thinking these will have some kind of significance to the game. Do you need to claim these for yourself in order to progress through the story kinda how you needed to find Vault Keys in Borderlands.
Another detail you can see in this screenshot is that there is paint on the wall on the right side of the image. Another sign that manteling is back.
Radio
In this screenshot, I had to zoom in to see what’s actually in the background. I found my confirmation in another scene during the trailer. There is actually a speaker blasting music back there. Were those skeletons rocking out to those tunes? This discovery opens up the question of whether we will be searching for propaganda radios again.
Also, what are those 3 gentlemen doing over there besides the big pott in the middle of a combat zone?
Dice
There are multiple lucky dice hidden throughout the trailer.
No Visitors
There is this chest that has some text on it. The text is a bit hard to read but it looks like “No Munfhin Visitors” or should I say ‘No Muffin Visitors’. This could be a jab at the fungi enemies that kinda have a muffin top as a head.
Dark Dice
The Lucky Dice in this screenshot is a bit weird as it’s a darker version of the dice we have seen before. The other ones are yellow. In another scene, we get a closer look at the dice which is shown in the upper zoomed-in PiP. If it’s simply a reflection of the environment, I would assume it would be more blue-ish. Then again in a previous Trailer Breakdown, I also spot a different kind of dice. So are there different rarities or types…
Shark
This is just a small detail where you can actually see that these shark-like creatures have 2 jaws and that the lower jaw disconnects from the other half. It’s a cool little detail.
Hammer Time!
When the Clawbringer slams its hammer into the ground you can actually see some forward motion. You can see the character slide forward since he is on the ice this could mean that your movement could be affected by the surface you are standing on.
These are the fun little details I managed to find. If you want to learn more about the Clawbringer, the Spellshot, or one of the other character classes you can check them out here up on the site.