This year at the Game Developer Conference (GDC 2017) Gearbox Software is showing off a tech demo which showcases the potential for the upcoming Borderlands 3. Randy Pitchford quickly showcases some new rendering effects and shaders that pushes the graphics but also keep the distinct style of the game. All of Borderlands textures are drawn by hand and this new tech allows for procedurally generated effects but still keep the style of the artist. In this presentation showcases a desert like landscape that Borderlands is known for and some production assets. There is also one character in this Borderlands 3 Tech Demo which the community thinks is likely a grown up Tiny Tina or Janey Springs.
During the presentation Randy Pitchford mentions that this tech also works in different environments. While he didn’t want to say that the next Borderlands will take place on different planets an easter egg hunt by the Battleborn community manage suggest otherwise. In the Battleborn DLC Missions there where some Borderlands 3 easter eggs hidden and these hidden messages got decoded and suggest the player going to the planet Promethea.
Want to learn more about the next Borderlands game, then check out the Frequent Asked Questions section. Also want to know what secrets this presentation contains, then check out this video by Ki11erSix.