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The VFX Process Behind Battleborn

The VFX Process Behind 'Battleborn'

In 2019, Ashley Lyons did a presentation at GDC. He was a senior VFX artist at Gearbox Software back then. Ash is now the lead VFX artist for Tiny Tina’s Wonderlands. At GDC he discusses how the cartoonish and 2D visual effects were integrated into the 3D environment of Battleborn.


  • What is Battleborn
  • Why the stylized VFX
  • The conception process
  • The implementation of the VFX
  • Conclusion
  • Q&A

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I'm a Content Creator by day and a BattleBread Baker at night. I'll provide you with your recommended slice of entertainment! I'm a Gearbox Community Badass and a proud member of the official Borderlands & Tiny Tina's Wonderlands Creator Team (2K Games / NextMakers).

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