Update: Ferb 10, 2021
Gearbox Software and 2K Games Just previewed The Director’s Cut during the Borderlands Show. This 6th DLC for Borderlands 3 looks like fun as there will be a variety of things to do, most notably we are getting a RAID BOSS! Director’s Cut launches March 18 and will be available individually or as part of Season Pass 2.
End Game Content
Borderlands 3 is finally getting a Big Badass Raid Boss! The Door that has been closed since the launch of the game will finally open. If you have been following the updates for a while, you kinda know what’s behind the door.
There is a giant Varkid behind the door and it will be a challenge to defeat it. That said, you will also be able to get some sweet sweet loot from it.
Director’s Cut also includes a series of murder mystery missions, featuring brand new locations and a novel crime scene analysis mechanic.
Ava is convinced she has a lead on some potentially supernatural slayings and has decided to document her findings in serialized podcast form. Consider yourself her gun-toting co-host as you investigate strange happenings on Pandora, Promethea, Eden-6, and Nekrotafeyo in search of answers (and loot), with help from some familiar faces.
Eagle-eyed Vault Hunters may even uncover teasers, hints, and secrets that tie back to the main story.
Vault Cards are your ticket to upcoming bundles of themed loot!
When you play with a Vault Card active, you can work to level-up the card by completing daily and weekly challenges. There’s a selection of over 100 unique challenges to pull from, so you never know exactly what each day and week may bring.
Gain enough progress and you’ll unlock a massive cache of themed cosmetics, plus some supremely powerful gear that scales to your level.
The first of the three Vault Cards, which will launch as part of Director’s Cut, features items that honor some of Borderlands’ most beloved fallen heroes; the remaining two Vault Cards are scheduled to launch by the end of 2021.
Vault Card content doesn’t expire, and when multiple Vault Cards are available, you’ll have the option to select which one you want active at any given time.
You’ll get a peek into the development of Borderlands 3, from bloopers to cut content, and have access to a gallery showcasing concept art, storyboards, lost maps, and tons of footage that charts the game’s development.
Update: Nov 2, 2020
Gearbox Software and 2K Games just released a FAQ regarding Season Pass 2. They give a bit more insight into the content that’s coming with The Director’s Cut. Because DLC 6 is a gameplay focused add-on that includes additional missions, end-game content, and behind-the-scenes extras!
- Additional Missions
- This sounds more like smaller quests than a big story campaign add-on like something that we received with the first season pass.
- End-Game Content
- This could be something similar to raid bosses, proving grounds, or takedowns?
- Behind-the-scenes extras
- Making of Borderlands 3 documentary?
Original Post: Oct 27, 2020
Gearbox Software and 2K Games announced a second season pass for Borderlands 3. This contains the designer’s cut and the director’s cut. Both DLC packages will bring new and exciting things to the game. While we are currently learning more and more about the Designer’s Cut, Gearbox and 2K are keeping us in the dark regarding the Director’s Cut. This is where the speculation starts. Because if we breakdown what the Designer’s Cut is we might get an image of what the Director’s Cut stands for.
The Content Reveals
So the Designer’s Cut is actually the 5th DLC for Borderlands 3. And when you look at the content of that package, the main things that you see are things that expand the gameplay. New Skill Trees and a new Game Mode. These are the things that de game(play) designers work on. Things that they wanted to add to the game.
This makes you think about DLC6, what do the Directors want to add to the game? When I think about a “Director’s Cut”, I’m drawn to the movie industry. There is commonly used to release a different version of the movie that’s more in line with the director’s original vision. A director of a movie doesn’t always have “final cut” because of the stakeholders. They want to streamline a movie to maximize profit. Which means the director’s original vision gets compromised. If I would translate this to video games, then you see that things get cut because the resources don’t allow for it to be included. The first Borderlands actually had a 3rd act but this got cut and the main antagonist, Commander Steele, didn’t really get to shine.
My Director’s Cut
With a Director’s Cut, I kinda expect a retelling of the story. So how do you add new quests throughout your game but don’t force your community to go through the whole game again? I was thinking about these jump cuts, just like in a movie when the hero connects all the dots to the movie’s burning question and BAM BAM BAM. Flashbacks showing all the hints you could pick up throughout the movie. What if DLC6 is a series of events that could have happened throughout the main game but are now lined up after each other.
This way GBX could go more in-depth in the relation between Maya and Ava. Because Psycho Krieg and the Fantastic Fustercluck only briefly touches on the subject. While in an early Borderlands Show it was mentioned that they would expand on Ava’s storyline. I know Ava is not the most beloved character in the franchise but this could potentially fix Borderlands 3’s story for people.
What if characters like Gaige and Krieg were already in the base game. Throughout Promethea, we see these bots that look kinda similar to Deathtrap. Is this the design that Gaige’s classmate stole from her when she created these crime-buster bots?
Gearbox could open up a new area on Athenas and dive more into the Siren lore. They could reveal more about the ‘Seventh’. GBX hinted at this if you deciphered all the Eridian logs. Clearly, they are trying to set up something for the next installment of the franchise. Hopefully, during this adventure, we also get some answers to what has become of Lilith. Because during the Borderlands 3 credits you see a drawing of Tannis trying to figure out where Lilith has gone. And when you activate the Vault Key on Sanctuary you see a Firehawk icon pinpointing Elpis.
War is Coming
At the end of Borderlands the Pre-Sequel we got this big tease where the Watcher mentions that ‘War is Coming’. Gearbox Software completely dropped the ball on this one as Borderlands 3’s story focuses on Sirens and not the war at hand. While Gearbox cannot rewrite the whole game, it would be cool if they acknowledged the event at hand. That way GameRant doesn’t have to write an article about BLTPS not being cannon in the franchise.
Vermivorous Jr. the Invincible
If you have been playing Borderlands 3 for a while, you might have been trying to wrap your brain around that arena in Ascension Bluff that you cannot access. During the marketing of Borderlands 3, IGN received some exclusive footage from the game. In one of those clips, there is an encounter with a gigantic Varkid. If you are a veteran Borderlands player, you probably remember Vermivorous the Invincible. This was a hidden raid boss in Borderlands 2. In order to summon it, you had to let the small Varkids evolve into their supreme form. This was difficult to do but you were able to get the best rocket launcher in the game from Vermivorous.
It would be cool if we could finally access this area, however, I think it would be better served if this area comes available to everyone as a free update. Because currently it just looks like a cut piece of content. Making it an event or do I say a classic raid boss would satisfy the fanbase.
Is there something you would like to see in DLC6, the Director’s Cut? – MentalMars