In the Indie Heartbeat segment of DreamHack, they interviewed Dick Heyne, the Senior Technical Producer at Counterplay Games, about what games influenced Godfall, how they feel about the launch, and the challenges (and excitement) around launching WITH the PS5.
Timestamps
- 0:00 – Intro
- 1:15 – Introducing Dick Heyne
- 1:30 – How is the launch for you?
- 2:00 – How did you end up at Counterplay?
- 3:50 – Transition from Duelist to Godfall
- 6:00 – What was your aesthetic goal?
- 8:00 – What games influenced Godfall?
- 11:00 – Was there pressure to releasing with the PS5?
- 12:20 – What was it like being THE launch title?
- 15:00 – What’s next for the Godfall team?