The Static Charge is one of the Legendary Wards in Tiny Tina’s Wonderlands. This Turtle Ward is manufactured by Hyperius and is part of the base game.
Elements
None, Fire, Lightning, Poison, Frost, and Drak Magic
Special Legendary Effect
I got raspberries on my knees!
The Static Charge will reduce your Max Health by 50% and whenever you perform a full slide you will restore 10% of your Max Ward Capacity.
How to get the Static Charge?
- You can obtain the Static Charge randomly as a World Drop from any suitable loot source.
- You can also get it from the Barf Bunnies within the Chaos Chamber. Increase your chances by maximizing your crystals during your Chaos Chamber Run.
Components
The Static Charge spawns with 1 Shield Component. There are 17 different parts and each of these augments has an equal chance of rolling on the item.
- ABSORB: +15% chance to Absorb bullets as Ammo.
- ADAPTIVE: +8% Maximum Health and 17% Damage Resistance to the last damage type received for 3 seconds.
- ADRENALINE: +23% Reload Speed while Ward is depleted.
- BRIMMING: While full: +5% Max-Health Regen/s
- CAPACITY: +25%/+50%/ Maximum Ward.
- DELAY: -25% Ward Recharge Delay.
- FLEET: +10% Movement Speed while Ward is depleted.
- HEALTH: +10% Maximum Health.
- NOVA: Trigger an Elemental Damage Nova on Ward Break
- RECHARGE: +15% Ward Regeneration Rate
- REFLECT: 15%/30% chance to Reflect bullets and arrows while Warded.
- RESISTANT: Increases Resistance
- ROID: +20% Melee Damage while Ward is depleted
- SPIKE: Return xxx Damage if dealt Melee Damage while Warded.
- TRIGGER HAPPY: +10% Fire Rare while Ward is depleted
- TURTLE: +40% Ward Capacity, -10% Maximum Health.
- VAGABOND: +10% Movement Speed while Ward is full.