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Immortals of Aveum “Gestalt Fane” Shroudfane Guide

Immortals of Aveum Shroudfane - Gestalt Fane Guide
Immortals of Aveum Shroudfane - Gestalt Fane Guide

The Gestalt Fane is one of the Shroudfane in Immortals of Aveum. This Combat-based challenge can be accessed through a portal located in Seren.

RewardsRadiant Health Stone
+1 Legendary Essence
+800 XP

Gestalt Fane Location

Immortals of Aveum Shroudfane - Gestalt Fane Map Location
  • Fast Travel to Seren
  • Shoot the Blue Crystal on the boat to move it forward
  • Shoot the Red Crystal that’s behind the Red-Eye Switch.
  • Shoot the Red Crystal that’s behind the Gear on the upper level.
  • Use the refract ability on the gem to activate the 2 red-eye switches. You need to stand across from the gate that leads to the Shroudfane. You do need to be on the upper boardwalk to get the correct angle for your refract beam.
  • Loot the Golden Chest for the Legendary Sansek Totem
  • Enter the Shroudfane

Gestalt Fane Guide

This Shroudfane first throws a Red construct in your face to grab your attention, however, blue battlemages will pick you apart from a distance. You can take down the Construct from the entrance with Red Magic and use the wall as cover from the Blue Mages. The Blue mages need to be countered with Blue Magic, keep your shield on standby. While Blue Battlemages are not affected by the gravity pull from the Vortex Fury Spell it does still do damage.

Once you managed to defeat this initial wave, the game will throw a wave of green battlemages at you. You can slow down the speedy green mages by using your Limpets and then hit them with your Green Magic Sigil or Torrent Fury Spell. Green Battlemages love to create large green nova blasts that require you to leave the area fast, however, you can also hit them with your Disrupt Lens when their Lifebar turns yellow as this counters their attack.

Next up is a wave of Red Battlemages. Unlike the previous two waves, these enemies like to get up close. You can use your strongest Red Sigil because they are weak against Red Magic but the Blastwave Fury Spell will also be helpful when multiple enemies are on top of you. If things heat up too much for you, there are Grapple Anchors around the map that you can use to quickly escape the scene.

Finally, there is a mixed wave where Red, Green, and Blue Battlemages will attack you. Systematically, eliminate each type from the battlefield. I always start with Red to remove the pressure the game is putting on you. Then I’ll do the Green enemies as they use homing projectiles. Blue are the “snipers” but they are at a distance and if you keep moving, you can kinda avoid taking damage. Then again, my build is centered around Green Magic, so I can easily take care of Green enemy types.

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