Moze has a variety of powerful class mods at her disposal that enhance her abilities in Borderlands 3. These Gunner Class Mods provide additional Skill Points, and their Legendary variants also provide unique special mechanics that allow you to craft amazing builds for Moze.
Moze’s Legendary Class Mods provide an additional 5 Skill Points. These points are randomly spread over the 3 predetermined Class Mod Skills. Not every Skill will always receive points.
Legendary Class Mods have dedicated loot sources and have an increased chance of dropping in the Proving Grounds.
Table of contents
Bear Trooper
The Bear Trooper is a Gunner Class Mod that is all about keeping Iron Bear in action. It lowers Iron Bear’s fuel use by 50% and increases Iron Bear’s duration by 50%.
The Bear Trooper has a 15% chance of dropping from Anointed x4 who is located in The Anvil on Eden-6.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Grizzled | +5 | Whenever Moze kills an enemy, the remaining cooldown of Iron Bear is reduced. This effect has diminishing returns. |
Stainless Steel Bear | +5 | This skill increases Iron Bear’s armor and maximum Fuel. |
Explosive Punctuation | +5 | This skill increases the cooldown rate of Moze’s Action Skill briefly whenever she deals splash damage. |
Blast Master
The Blast Master is a Gunner Class Mod that is great for a bottomless mag build. The longer Moze goes without reloading, the more splash damage she deals, up to a +100% bonus.
The Blast Master has a 15% chance of dropping from King Gnasher, who is located in the Ambermire on Eden-6.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Pull the Holy Pin | +3 | This skill allows Moze to score critical hits with grenades. |
Vampyr | +5 | This skill allows Moze to regain a portion of her missing health for each enemy she damages with a thrown grenade. |
Redistribution | +1 | This skill allows Moze to regenerate ammo briefly whenever she scores a critical hit. |
Bloodletter
The Bloodletter is a Gunner Class Mod that is all about maximizing your shield. If Moze were healed, she would gain shields instead. If she regenerates health, she also gains shield regeneration. Greatly increased shield recharge delay and reduced recharge rate.
The Bloodletter can be obtained during the Trial of Survival that is located in the Gradient of Dawn, it has a 50% chance of dropping from Skag of Survival.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Thin Red Line | +3 | This skill reduces Moze’s maximum health but increases her maximum shield capacity by the same amount. |
Desperate Measures | +3 | This skill increases Moze’s gun damage depending on how low her health is. The lower her health, the greater the bonus. |
Phalanx Doctrine | +5 | This skill allows Moze to gain a stack of Phalanx Doctrine for a short time after she kills an enemy. For every stack of Phalanx Doctrine, Moze’s maximum shield capacity and gun damage are increased. |
Eternal Flame
The Eternal Flame is a Gunner Class Mod that has the potential to keep your action skill up all the time.
The Eternal Flame Class Mod is an Arms Race exclusive Legendary. It can randomly drop from any suitable loot source within the Stormblind Complex located on Pandora. However, it has an increased chance to spawn in the red chest located at section G.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Really Big Guns | +5 | Iron Bear gains increased Damage Iron Bear Damage: +4% |
Nitrotrinadium Engines | +5 | Iron Bear gains increased Maximum Fuel and Action SKill Cooldown Rate. Maximum Fuel: +5% Action Skill Cooldown Rate: +4% |
Running on Fumes | +1 | When you or Iron Bear ignite an enemy, Iron Bear stops passively consuming Fuel for a short time. |
Flare
The Flare is a Gunner Class Mod that allows you to deal more damage with Iron Bear and Iron Cub for a longer period of time. This is a great Class Mod if you are trying to maximize your damage with Iron Bear or Iron Cub.
The Flare has a 15% chance of dropping from Evil Mordecai, who is located at Castle Crimson in Krieg’s Mind. But you can also randomly obtain it from any suitable loot source in the Fantastic Fustercluck DLC.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Cloud of Lead | +5 | This skill allows Moze’s and Iron Bear’s gun shots to occasionally deal additional incendiary damage and not consume ammo. Effects are triggered every (9 – Skill Rank) shots Bonus Incendiary Damage: +2.25% per rank |
Stainless Steel Bear | +3 | This skill increases Iron Bear’s armor and maximum Fuel. Iron Bear Armor: +6% per rank Maximum Fuel: +4% per rank |
Means of Destruction | +5 | Whenever Moze deals splash damage, there is a chance for ammo to be added to her currently equipped weapon, as well as a smaller chance for a grenade to be recovered. Ammo Chance: +3.3(+3.4)% per rank Grenade Chance: +2.0% per rank |
Green Monster
The Green Monster is a Gunner Class Mod that can kinda be exploited as a Blast Master Class Mod. After firing her weapon for a few seconds, Moze’s weapons gain bonus corrosive damage. The longer she continually fires her weapon, the greater the bonus.
The Green Monster can only be obtained in the Moxxi’s Heist on the Handsome Jackpot DLC. You can get it as a random world drop from any suitable loot source but this class mod has a high chance of dropping from the DLC’s final boss, Jackbot. This boss actually has a 100% chance of dropping a legendary item from its loot pool.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Scorching RPM’s | +5 | This skill increases Moze’s fire rate and critical hit damage. |
Click, Click… | +1 | This skill grants Moze increasing gun damage as the gun’s magazine empties. If the gun is manufactured by COV, Moze gains gun damage as the gun’s heat increases. |
The Iron Bank | +5 | This skill increases Moze’s magazine size. |
Heat Exchanger
The Heat Exchanger is a Gunner Class Mod that increases your Minigun damage as your Minigun heats up.
The Heat Exchanger Class Mod is a Director’s Cut exclusive Legendary. You can farm one from The Seer in Scryer’s Crypt. This is the final boss in Ava’s Murder Mystery Missions. Moze has a 40.8% chance of getting one, while other Vault Hunters only have a 6.1% chance of getting this legendary class mod.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Really Big Guns | +4 | Iron Bear gains increased Damage |
Feature Creep | +4! | Increases Iron Bear/Cub’s Damage and Damage Resistance. |
Scorching RPM’s | +4 | Increases your Fire Rate, Critical Damage, and Skill Damage. Iron Bear/Cub receives double these bonuses. |
Mind Sweeper
The Mind Sweeper is a Gunner Class Mod that Mr. Torgue would be proud of. Because critical hits have a 25% chance to drop a micro grenade that explodes.
The Mind Sweeper has a 15% chance of dropping from Archer Rowe, who is located in the Meridian Metroplex on Promethea.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Fire in the Skag Den | +5 | This skill allows Moze to deal additional incendiary damage whenever she deals splash damage. |
Redistribution | +1 | This skill allows Moze to regenerate ammo briefly whenever she scores a critical hit. |
Torgue Cross-Promotion | +5 | Whenever Moze deals splash damage, there is a chance for the splash radius to be doubled. |
Raging Bear
The Raging Bear is a legendary Gunner class mod that is all about keeping Iron Bear active and dealing more damage. Whenever Iron Bear kills an enemy, it gains decreased fuel usage. Whenever Iron Bear takes damage, it gains increased damage.
The Raging Bear is Mayhem Mode 4 or higher Legendary and therefore can drop from any boss in the Maliwan Takedown and has a 30% chance of dropping from Billy, The Anointed, who is located in Jakobs Estate on Eden-6.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Stoke the Embers | +3 | This skill increases all incendiary damage dealt by Moze and Iron Bear. |
Deadlines | +3 | This skill makes firing Iron Bear weapons consume less Fuel. Also, killing an enemy while Iron Bear is active increases Fuel, but this effect has diminishing returns. |
Stainless Steel Bear | +5 | This skill increases Iron Bear’s armor and maximum Fuel. |
Rocketeer
The Rocketeer is a Gunner Class Mod that allows you to use Iron Bear as a long-lasting turret. Because Auto Bear now lasts the rest of the duration that Iron Bear has left, if Moze gets out early. Removes any refunded cooldown for exiting early.
The Rocketeer has a 15% chance of dropping from the Tumorhead, who is located in Lectra City on Promethea.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Fire in the Skag Den | +5 | This skill allows Moze to deal additional incendiary damage whenever she deals splash damage. |
Torgue Cross-Promotion | +5 | Whenever Moze deals splash damage, there is a chance for the splash radius to be doubled. |
Cloud of Lead | +5 | This skill allows Moze’s and Iron Bear’s gunshots to occasionally deal additional incendiary damage and not consume ammo. |
Sapper
The Sapper is a Gunner Class Mod that is great for an infinite ammo build. Because longer you shoot the more life steal you gain. This Sapper class mod can really help out with Moze’s survivability as Moze gains up to 12% Life Steal.
The Sapper can be obtained from any suitable loot source, as a world drop on Xylourgos, in the Guns, Love, and Tentacles DLC. But it has a 15% chance of dropping from Empowered Grawn in Negul Neshai.
Bonus Skill | Max Points | Skill Description |
---|---|---|
Means of Destruction | +3 | Whenever Moze deals splash damage, there is a chance for ammo to be added to her currently equipped weapon, as well as a smaller chance for a grenade to be recovered. |
Matched Set | +5 | Moze’s currently equipped weapon gains bonus magazine size and decreased heat per shot for every piece of equipped gear that has the same manufacturer as the weapon’s. |
The Iron Bank | +5 | This skill increases Moze’s magazine size. |