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Tiny Tina’s Wonderlands Multi-Classing – How Does it Work?

Tiny Tina's Wonderlands Multi-Class
Tiny Tina's Wonderlands Multi-Class

Tiny Tina’s Wonderlands lets you create your own Multi-Class hero. This means that you are able to combine 2 character classes of your choice to create your ultimate fatemaker!

How Does Multi-Classing Work?

When you start the game, you are able to customize your character. You can change your physical appearance as well as your backstory and voice.

You also have to pick your Primary Class. There are 6 character classes in Tiny Tina’s Wonderlands. You have the Brr-Zerker, Clawbringer, Graveborn, Spellshot, Spore Warden, and the Stabbomancer.

When you purchased DLC4, Shattering Spectreglass, you also get the new Blightcaller Class.

Each playable class has its own abilities. They all have 2 unique Action Skills, 1 unique Class Feature, and 1 unique Skill Tree.

Halfway through the game, you have the ability to Multi-Class. You will unlock your secondary class after you completed the fifth main quest in the game called “Emotion of the Ocean.” You can now add any of the other available classes to your character. This will grant you access to that class’ Action Skills, Class Feature, and Skill Tree. This means you now have 4 Action Skills, 2 Class Feats, and 2 Skill Trees.

You can use any of the Action Skills at your disposal. The Class Features will add up, so you can have multiple pets. You can spend your Skill Points on any of the Skills in both Skill Trees.

You can keep focusing on your Primary Class or spread out your Skill Points and invest in both Skill Trees. There are synergies between the various Skill Trees.

Your Primary Class is locked in place once you have chosen one. Your Secondary Class will initially be locked, however, once you have beaten the main story campaign you are able to swap out your Secondary Class for another one. So choose wisely which Primary Class you use.

Every Multi-Class has its own name. While the community had fun creating their own multi-class names, so did the Devs. A Clawbringer + Graveborn will result in; Gloombringer.

Tiny Tina’s Wonderlands Multiclass Names

BlightcallerBrr-ZerkerClawbringerGravebornSpellshotSpore WardenStabbomancer
BlightcallerBogbarianBlight KnightBlightgeistDeadrotShroomwraithBladecaller
Brr-ZerkerBogbarianHammerzerkerBrr-reaverChillmongerFrostwilderFrostshivver
ClawbringerBlight KnightHammerzerkerGloombringerHexecutionerWildfireClawstalker
GravebornBlightgeistBrr-reaverGloombringerDeadshotMorticulturalistBonecarver
SpellshotDeadrotChillmongerHexecutionerDeadshotSporcerorTrapscallion
Spore WardenShroomwraithFrostwilderWildfireMorticulturalistSporcerorMistdancer
StabbomancerBladecallerFrostshivverClawstalkerBonecarverTrapscallionMistdancer

All Character Class Feats

As mentioned above Every Character Class has its own Class Feat. When you multiclass you will have both Class abilities at your disposal. These are the individual Class Feats:

Blightcaller Class Feat

The Blightcaller‘s Class Feat is called; Whisper of Rot

Whenever you apply a Status Effect to an enemy, you’ll gain a stack of increased elemental damage for a duration. By racking up Status Effects on groups of enemies or resilient bosses, you can boost your weapons’ elemental damage output to dole out absolute devastation.

Brr-Zerker Class Feat

The Brr-Zerker‘s Class Feat is called; Rage of the Ancients

Using an Action Skill causes the Fatemaker to become Enraged, adding bonus Frost Damage to their attacks. Enrage Duration will not deplete while an Action Skill is active and ends if the Fatemaker enters Save Your Soul. Activating an Action Skill when already Enraged restores a portion of the Enrage timer.

Clawbringer Class Feat

The Clawbringer is accompanied by a Wyvern Companion that flies through the environment and attacks enemies with its claws and Fire Breath. Any increases to the Fatemaker’s Damage also apply to their Companions.

Graveborn Class Feat

A Graveborn is accompanied by a floating Demi-Lich Companion that targets enemies at range and deal Dark Magic Damage.

Whenever the Fatemaker casts a Spell, the Demi-Lich will cast Hellish Blast, creating a homing projectile of the Spell’s elemental type, dealing damage to nearby enemies on impact.

Spellshot Class Feat

The Spellshot‘s Class Feat is called; Spellweaving

Casting a Spell or reloading a weapon grants the Spellshot a stack of Spellweaving, increasing Spell Damage. Spellweaving stacks automatically decay after a few seconds.
Casting a Repeating Spell has a chance to award additional Spellweaving stacks with each Repeating Cast.

Spore Warden Class Feat

A Spore Warden is accompanied by a Mushroom Companion that targets nearby enemies and deals Poison Damage. Pinging an enemy will cause your Mushroom Companion to lunge toward them.
Any increases to the Fatemaker’s Damage also apply to their Companions.

Stabbomancer Class Feat

The Stabbomancer‘s Class Feat is called; Dirty Fighting

The Fatemaker’s Critical Hit Chance is increased.
Increased Critical Hit Chance: 30%

Enhance Your Class

Now that you know Multi-Classing in Tiny Tina’s Wonderlands works, you want to enhance your build by spending Hero Points. There are six basic stats that offer distinct benefits that will best serve certain classes. So spend those wisely to your needs.

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I'm a Content Creator by day and a BattleBread Baker at night. I'll provide you with your recommended slice of entertainment! I'm a Gearbox Community Badass and a proud member of the official Borderlands & Tiny Tina's Wonderlands Creator Team (2K Games / NextMakers).

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