Immortals of Aveum will launch worldwide on Thursday, July 20.
Immortals of Aveum is being developed for PlayStation 5, Xbox Series X|S, and PC on EA App, Steam, and Epic Game Store.
No, we’re developing this game for current-generation consoles and PC to deliver maximum fidelity, performance, and a cutting-edge cinematic campaign experience true to the Ascendant team’s vision.
Immortals of Aveum is a single-player, first-person magic shooter.
Yes! Pre-orders will include the Purified Arclight sigil, which increases Shred on Jak’s blue Strike spells, while also boosting the damage of his Shatter Fury spell.
No, the game doesn’t support cross-platform progression.
Ascendant Studios is fully focused on delivering an innovative single-player, first-person magic shooter that will provide dozens of hours of gameplay when we launch.
While we don’t yet have a formal rating, we’re expecting the game to be rated M for Mature.
Immortals of Aveum will be the first AAA game released in Unreal Engine 5.1 and we’re making full use of its newest capabilities like Lumen, Nanite, World Partition, and Metahumans.
60 is really important for fast-paced shooters. So, that’s what we’re gonna have, said Ascendent co-founder, Bret Robbins.
IMMORTALS OF AVEUM has 3 difficulty settings.
1) Apprentice: A more casual combat experience for players who want to focus on the story.
2) Magnus: A balanced experience that will challenge most players.
3) Immortal: A difficult challenge for advanced players.