Immortals of Aveum is a magic shooter, however, you don’t just use your magic spells in combat to attack or defend yourself. You will also use your powers to solve puzzles and move gigantic objects to create new pathways. You will be able to obtain different gear that enhances your spell-casting abilities throughout the game.
There are three different magic colors in the world of Immortals of Aveum. Red, Blue, and Green magic all have their own capabilities and strengths. The character you play is a Triarch Magnus, who is an extremely rare spellcaster capable of wielding all three colors of magic.
Strike Spells
Strike Spells are your primary attacks and there are 9 different Strike Spells to choose from. The type of Strike Spell is determined by the Sigils you wear. You can equip one Sigil containing one Strike Spell for each magic color. This gives you the ability to quickly switch between 1 Red, 1 Green, and 1 Blue Strike Spell.
The 3 magic colors each have their distinct archetypes and then the 3 Strike Spells in each magic color have their unique traits. A more in-depth breakdown of each Strike Spell can be found below.
Color | Effect |
---|---|
Red | Act similar to a Shotgun. Short range with high damage. |
Blue | Act similar to a Pistol or Sniper. Decent and precise long-range damage. |
Green | Act similar to an SMG Weaker but rapid-firing homing projectiles. |
Red ‘Chaos’ Magic
Red Magic embodies entropy and violence. Its spells can create, rend, and harness energy in extreme ways, manipulating it to unleash a destructive beam or disrupting it to disorient enemies.
Red magic attacks act like your shotgun when comparing it to regular shooters. They have a widespread and deal a lot of damage at close range.
- Short Range
- High Damage
- Area of Effect
- Low Fire Rate
Spell | Effect |
---|---|
Breachfire | Release multiple wide bursts of Red Magic, great for dealing with groups of enemies. |
Burstfire | Launch a ball of Red Magic that detonates after a short distance. |
Fragfire | Casts a wide burst of Red Magic that staggers enemies who dare to get too close. |
Blue ‘Force’ Magic
Blue Magic embodies force and the physical manipulation of matter. Fire precise bolts, spontaneously form shields and defensive walls, or manipulate gravity. Blue magic also powers a Magnus’ ability to grapple, push, or pull objects.
Blue magic attacks act like your sniper rifle when comparing it to regular shooters. Strong targeted attacks that deal good damage.
- Long Range
- Precise
- Crit Bonus Damage
- Heavy Recoil
Spell | Effect |
---|---|
Shrikebolt | Fires precise and long-range Blue Magic bolts, Shrikebolts are great to bring into any fight |
Arclight | Emits a beam of Blue Magic that pierces all enemies in its path |
Javelin | Charges up a blast of Blue Magic then launches it at long-range enemies. Your view zooms in a bit for a precise shot. |
Green ‘Life’ Magic
Green Magic embodies growth, death, and transition. Spells manipulate enemies and objects by altering them or their surroundings. Bind objects in place, misdirect with illusions, or rend an enemy’s ability to cast or heal.
Green magic attacks act like your SMG when comparing it to regular shooters. The Needler from Halo is a great comparison.
- Mid-Range
- High Fire Rate
- High Capacity
- Homing Projectiles
Spell | Effect |
---|---|
Seekershards | Launches of a volley of accurate Green Magic homing projectiles |
Stormshards | Pelt fast-moving enemies with Green Magic that seek out and rapidly damage targets |
Maelstrom | Rapid fire Green Magic projectiles but slows the caster’s movement |
Fury Spells
Fury attacks are extra powerful magic spells that you can unleash on your foes. Casting these types of spells will drain a segment from your Mana bar and they have a short cooldown, therefore, you should use furies wisely. You can find special Mana crystals throughout the world to replenish your Mana bar.
Fury Spell | Magic Color | Description |
---|---|---|
Blastwave | Red | Blastwave is a Red Fury Spell that unleashes a powerful Nova explosion around you that wipes out everyone who dares to approach you. |
Bash | Red | Bash is a Red Fury Spell that launches you forward and smashes the thing in your path. This Superman punch will stop heavy enemies in their tracks. |
Shatter | Blue | Shatter is a Blue Magic Fury Spell that sends forth a shockwave across the ground that explodes in a burst of blue spikes, damaging all enemies in the area. This spell excels in destroying blue shields. |
Vortex | Blue | Vortex is a Blue Fury Spell that creates a black hole that pulls in enemies. This Fury spell isn’t on the main path and therefore can be missed. |
Torrent | Green | Torrent is a Green Fury Spell that launches a volley of Green Homing projectiles toward your enemies. |
Timeburst | Green | Timeburst is a Green Fury Spell that slows down time for you and your enemies in a large area around you. This Fury spell isn’t on the main path and therefore can be missed. |
Control Spells
Control spells allow you to manipulate the world and your enemies in a variety of ways. These magic spells let you take control over the battlefield but they are also used to solve puzzles in Immortals of Avuem.
Enemies that have a Blue bubble shield, Red fire glow armor, or Green ripple regen are immune to control spells while they are shielded.
Control Spells are assigned to the button you would act as the “aim down sight” mechanic in regular shooters.
Lash
Lash is a Blue Control Spell that fuels your powers to grapple, push, or pull objects. With your leash, you are able to pull in enemies for a devastating close-range blow or pull yourself to specific locations by hooking onto specific blue markers.
Limpets
Limpets is a Green Control Spell that allows you to slow down enemies or objects in order to take control of the situation.
These small blobs of Green Magic are best used against aggressive enemies. You can then take down the larger enemies in combination with Furies, however, you can also shoot the attached Limpets with Red Magic to make them explode.
Disrupt
Disrupt is a Red Control Spell that allows you to Spellbreak enemy attacks. This counter beam lets you cancel enemy attacks whenever you see their health bars glow yellow. The glow indicates that the opponent is charging their attack. Spellbreak triggers an explosion leaving the enemy stunned.
Dominion Spells
Dominion spells are Jak’s ultimate abilities, these spells are designed to deal massive damage and clear rooms full of enemies.
Originally, the developers at Ascendant Studios wanted to have multiple Dominion spells, however, due to constraints they were not able to execute that. Therefore, they landed on one Ultimate spell but now you have different names for the mana meter and the spell, however, this can be a bit confusing when playing the game.
You need to charge up your Dominion Mana in order to cast Immolate. You do this by dealing damage to enemies. There are pieces of gear and talents that help you increase your Dominion Mana Generation.
Dominion Spell | Playable | Effect |
---|---|---|
Immolate | Yes | Channels a destructive beam of combined magic that does massive damage. Good against single, powerful opponents. |
No | Two magical projections of yourself will aid you in battle and copy your sigil attacks. Only the tutorial video made its way into the final game and can be found in the game files. | |
No | A big magical meteor would be summoned above your target and would fall down dealing massive damage. This spell was revealed during a developer Q&A livestream. |
Augments
Augments are there to enhance your play style. These spells commonly have a cooldown and are very tactical in nature. Their performance will improve based on your gear and the skills in your talent tree.
Shield
You are able to summon a magical barrier to shield you from enemy attacks. While you are able to shoot through your shield, it will reduce your mobility.
The shield will absorb damage from all angles even while it looks like the shield only protects you from the front. If the shield absorbs too much damage it will break leaving you vulnerable to attacks. There is a brief short slo-mo effect as the shield is shattered.
Blink
Immortals of Aveum is a fast pace shooter and with that comes a blink ability. You are able to teleport short distances to quickly dodge enemy attacks or reposition yourself.
Hover
Hover allows you to float over the battlefield for a while and rain down your enemies with magic spells.
Animate
Manipulate and move key points in the environment
Restore
Heal the corruption that poisons the land to clear obstacles and open new paths
Magic Spell Tips
The enemies that you encounter during your quest can have shields that protect them from your attacks. These barriers can only be broken by the corresponding color magic. This means that if you come across an enemy with a Red Magic Shield you need to counter that with Red Magic Spells.
Some enemies can be immune to specific magic types. Switch to a different magic color in order to defeat them.
You can enhance your magic spells by leveling up and unlocking new Talents in your Skill Tree. Every skill in the Talent Tree comes with a +Magic Power and thereby increases your damage.
Check out this guide, if you want more combat tips.
Check out my Immortals of Aveum Wiki for more information about the game.