Rings let you increase your stats in Tiny Tina’s Wonderlands. You are able to equip 2 Rings on your character, however, you will need to unlock these slots throughout the game.
Rings are made by the manufacturer Vatu and come in a ridiculously wide variety of forms and functions.
Rings typically provide flat boosts to your loadout, like increases to Action Skill duration, damage or magazine size for a given gun type, Companion damage, and so on.
Table of contents
Rarity Components
- COMMON: 0 Primary, 1 Secondary
- UNCOMMON: 0/1 Primary, 1 Secondary
- RARE: 1 Primary, 1/2 Secondary
- EPIC: 1 Primary, 2 Secondary
- LEGENDARY: 1 Primary, 2/3 Secondary
Ring Prefix
- Focused: Gun Damage
- Pummeling: Melee Damage
- Magic: Spell Damage
- Skillful: Ability Damage
- Ally’s: Companion Damage
Primary Stats Bonuses
Primary Stats Bonuses | LVL 40 | Chaotic | Volatile | Primordial | Ascended |
---|---|---|---|---|---|
Companion Damage | 15.00% | 17.14% | 19.68% | 22.70% | 26.30% |
Gun Damage | 15.00% | 17.14% | 19.68% | 22.70% | 26.30% |
Melee Damage | 15.00% | 17.14% | 19.68% | 22.70% | 26.30% |
Skill Damage | 15.00% | 17.14% | 19.68% | 22.70% | 26.30% |
Spell Damage | 15.00% | 17.14% | 19.68% | 22.70% | 26.30% |
Secondary Stats Bonuses
Secondary Stat Bonus | LVL 40 | Chaotic | Volatile | Primordial | Ascended |
---|---|---|---|---|---|
Companion Crit Chance | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Melee Crit Chance | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Skill Crit Chance | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Spell Crit Chance | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Companion Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Melee Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Ability Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Spell Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Assault Rifle Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Pistol Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Shotgun Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
SMG Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Sniper Rifle Crit Damage | 12.50% | 14.81% | 17.56% | 20.83% | 24.70% |
Companion Health | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Dark Magic Efficiency | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Ability Cooldown | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Spell Cooldown | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Ability Duration | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Spell Radius | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Assault Rifle Mag Size | 15.00% | 17.77% | 21.07% | 24.99% | 29.70% |
Pistol Mag Size | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Shotgun Mag Size | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
SMG Mag Size | 8.00% | 9.48% | 11.24% | 13.33% | 15.80% |
Sniper Rifle Mag Size | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Assault Rifle Reload Speed | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Pistol Reload Speed | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Shotgun Reload Speed | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
SMG Reload Speed | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Sniper Rifle Reload Speed | 10.00% | 11.85% | 14.05% | 16.67% | 19.80% |
Unique Stats Bonuses
- +25% Damage while in [location] (Quest Reward)
- +20% Fire Damage
- Critical hits increase non-Crit dmg by 3% for a short duration. Stacks 5x
- +15% Melee dmg, rotating between elements
Legendary Rings
Ring Type | Legendary Effect |
---|---|
CHAMPIONSHIP RING | Dealing damage to a Boss increases the Championship Ring’s effects by 50% for 10 seconds |
CLASS RING | While your Action Skill is on Cooldown, the Class Ring’s stats are increased by 50%. |
FINGER WARD | While your Ward is full, the Finger Ward’s stats are increased by 66%. |
FINGERTIP PULSE OXIMETER | While you are below 50% Health, the Fingertip Pulse Oximeter’s stats are increased by 50%. |
MOOD RING | While your Ward is not full, the Mood Ring’s stats are increased by 33%. |
PROMISE RING | While Action Skill is ready, the Promise Ring’s stats are increased by 33%. |
SHELL CASING RING | While you are below 50% Ammo, the Shell Casting Ring’s stats are increased by 66%. |
SILICONE RING | While you are above 50% Health, the Silicone Ring’s stats are increased by 33%. |
THUMB CUFFS | While you are in a Dungeon, the Thumb Cuff’s stats are increased by 33%. |
Tips
- Focus on the passives rather than the rarity of a ring as it is pretty hard to get the stats you need.
- Mood rings while popular actually have smaller bonuses and lower uptime than Sharksbane, Promise Ring, and Shell Casing.