Magic spells is one of the types of loot you can obtain in Tiny Tina’s Wonderlands. They come in the form of a book. Spells are not simply a cosmetic change compared to the grenades from Borderlands. Instead, magic spells are like mini-skills.
Magic Spells run on the Borderlands™ weapon system. This means you can expect a big variety of spells just like we saw a lot of different grenades in Borderlands 3. The first thing that comes to my mind is that a fireball spell could have multiple fireballs, flight straight or home in on enemies, etc etc.
Magic Spells have a cooldown before you can use them again. These cooldowns are shorter than your action skill cooldown. Some spells can reset their cooldown when they score a critical hit. There are Magic Spells that have multiple charges before they go into cooldown.
Spells are being cast through a wand or hand gestures. Dual-wielding Spells and performing the Polymorph spell are both skills of the Spellshot Class.
Spells come in a variety of different types:
- Circles of Protection
Spells have a lot of different delivery systems:
- Fire & Forget Spells
- Repeating Spells
- Channeling Spells
- Self-casting Spells