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Tiny Tina’s Wonderlands Weapons

Everything you need to know about Tiny Tina's Wonderlands Weapons. Weapon Types, Manufacturers, Damage Types, and more.
Tiny Tina's Wonderlands Everything You Want To Know About Ranged Weapons

Ranged Weapons

Tiny Tina’s Wonderlands is a fantasy looter shooter with the Borderlands trademark loot system. This means that you will be able to find a lot of different weapons in the game. While Tiny Tina’s Wonderlands builds upon the Borderlands foundation, Gearbox Software is mixing it up through this new theme. Tiny Tina’s Wonderlands will provide a new arsenal of weapons for you to loot.

Weapon Types

There are 6 different weapon types in Tiny Tina’s Wonderlands each one has its own type of ammunition. It’s advised that you have multiple weapon types in your inventory because if you run out of ammo on one specific weapon type you can easily switch it up. Because if you only focus on Pistols and you don’t have any ammo left, you are going to have a rough time.

Pistols

If you’ve got a good aim and a steady hand, Pistols can take you far. These trusty sidearms are great for practicing clutch headshots and picking off rank-and-file targets from close- to mid-range.

SMGs

Pepper nearby attackers with a barrage of hot lead using SMGs (Submachine Guns, if you’re fancy) and their high rate of fire. Eliminating tougher enemies will quickly chew through your ammo supply, so try to make every bullet count.

Assault Rifles

Whittle the opposition down using the solid, sustained damage of Assault Rifles. These versatile tools of destruction are effective at just about any range, provided you keep an eye on how many bullets are left in your magazine.

Shotguns

If you like your fights up close and personal, Shotguns are ideal for blasting nearby baddies. Their wide bullet spread makes them less effective from a distance, but they pack one hell of a punch in close quarters.

Sniper Rifles

Eliminate key targets before they even see you coming with Sniper Rifles, every long-range hunter’s weapon of choice. Granted, zoomed-in scope shots aren’t ideal when a charging skeleton is swinging a sword right in your face.

Heavy Weapons

Make quick work of enemy hordes with the powerful splash damage of Heavy Weapons. Just make sure you don’t miss the few shots you get because reloading is going to take a while.

Weapon Manufacturers

There are 7 different weapon manufacturers in Tiny Tina’s Wonderlands. Each manufacturer has its own weapon traits. These add unique abilities that you normally won’t find on any of the other manufacturer’s items. Legendary Weapons are an exception to this rule.

Feriore

Don’t settle for inferior weapons. With a small dose of polymorphing magic, Feriore guns can take on new forms as you fling them across the battlefield, like winged blasters and bouncing bombs. Moments later, they’ll reappear in your hands ready to unload all over again!

Hyperius

Create some cover for yourself even when you’re on the move with Hyperius guns, which project a magical shield out of thin air whenever you’re aiming down the sights. They’ll also get increasingly more accurate the longer you fire, so unloading a clip in one continuous stream is a great idea.

Dahlia

Variety is the spice of life-and-death shootouts, so mix things up with the alternate firing modes of Dahlia guns. These have different behaviors based on the gun you’ve got; for example, Full Auto mode will let you hold the trigger to spray bullets hither and thither, but the staccato blasts of Burst Fire mode mean you’ll have to keep squeezing the trigger if you want a continuous stream of fire.

Stoker

With the absurdly high firing rate of Stoker guns, you’ll quit worrying and surrender yourself to the steady stream of slaying. All that rapid-fire chews through ammo in a hurry, so make sure you’re well-stocked before you gleefully hold down the trigger.

Skuldugger

Through some form of arcane trickery, Skuldugger guns never need to be reloaded as they continuously regenerate their own ammo supply from the aether. But magic has its limits, so you can’t fire forever—eventually, you’ll need to lay off the trigger and let these cool off a bit lest they overheat.

Torgue

Torgue heard that you like explosions in your explosions, so he and his manufacturing team made sure that all Torgue guns cause as much detonation and combustion as possible. Some can even shoot magical mines that stick to enemies before bursting into flames, leaving behind piles of smoldering ash.

Black Powder

If you’re a crack shot looking to aerate some skeleton skulls, pick yourself up a Blackpowder gun. Critical hits will cause your bullets to ricochet, damaging a nearby enemy as a bonus. Blackpowder pistols can also unload just as fast as you can pull the trigger, so get to squeezin’.

Weapon Barrels & Attachments

Weapons can come with various weapon barrels and attachments. There are crossbow attachments and magical barrels.

Magical Barrels commonly have elemental effects but there are other types of magical barrels.

Damage Types

There are 6 different damage types in Tiny Tina’s Wonderlands. You have Kinetic damage, Fire Damage, Lightning Damage, Poison Damage, Frost Damage, and Dark Magic Damage.

Check out the in-depth Elemental Damage Guide.

Enchantments

Weapons can be enchanted once you reached LVL 15. Enchantments add powerful interactions to your build.

  • After reloading, the next melee hit causes a Singularity that deals XX damage.
  • After reloading, Gain +XX% Companion Critical Hit Chance and Companions regenerate YY% of their Maximum Health per second for ?? seconds.
  • After Action Skill Ends, Increase damage of your next Critical Hit by +XX%.
  • After Action Skill Ends, Gain +XX% Area Damage and +YY% Spell Radius for ?? seconds.
  • On Action Skill start, Gain Spell Cooldown Rate +XX% and +YY additional Spell Projectiles for ?? seconds.
  • After Getting a Gun Kill, Gain +XX% Melee Damage and +YY% Movement Speed for ?? seconds.
  • After Getting a Gun Kill, Gain +XX% Area Damage and +YY% Spell Radius for ?? seconds.

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