Interview

Designing New Environments for Borderlands 2

In a 2011 interview with Jeramy Cooke, art director for Borderlands 2,  explains the process of designing new, more colorful environments for the then...

Designing the Sounds of Monsters in Borderlands 2

During the development of Borderlands 2 Game Informer got the first look on the game. As they got to check out the upcoming hit from Gearbox Software ...

The Design Behind Borderlands 2’s Antagonist

Jeramy Cooke talks about the design proces behind Borderlands 2’s antagonist, Handsome Jack. What was the idea about his design and how Hyperion...

Battle Royale Dev Update #4 – Silenced SMG, Weapon Balance and Team Killing

Eric talks weapon changes, silenced SMG and team killing in our latest Dev Update! What’s New Bush is  now a legendary item Addition of the Laun...

Fortnite Dev Update 10 – Future of Fortnite and Community Questions

Fortnite Creative Director, Darren Sugg discusses the recently posted Future of Fortnite blog and answers top community questions! Curious about acces...

Randy Pitchford Talks Borderlands 2

Back in 2012 when Gearbox Software did their cover story for Borderlands 2 at Game Informer,  Randy Pitch ford, President of Gearbox Software, talks a...

The Origins of Borderlands

To the lead up of Borderlands 2 in 2011 Game informer talks to Executive producer Randy Pitchford, lead programmer Jimmy Sieben, lead level designer G...

Save the World Dev Update #9 – Fortnitemares, Weapon Conditions and Community Questions

Darren sits down to talk about when Fortnitemares ends, the new weapon conditions as well as a few community questions. What’s up with the new w...

Battle Royale Dev Update #3 – Progression, Sensitivity, Combat Pro Config

Eric W. provides Dev insight into some of the newly implemented systems in the Fortnitemares update and answers more top community questions! Progress...

Battle Royale Dev Update #2 – Voice Chat, Weapons, Consumables and Scope Adjustments

Zack E. and Eric W. sit down and answer some top community questions in our second Battle Royale Dev update! They chat about weapon, consumables, voic...

Fortnite Dev Update 8 – Horde Bash Updates, Traps and Hero Balance

Zak’s flying solo this week, he talks about some of the 1.7.1 Hero balance changes, adjustments to Horde Bash, talks traps and even teases our H...

Fortnite Dev Update 7 – Class Balance & Rare Materials

Zak and Darren sit down and answer some hot community topics. Class balance, Drops of Rain, Canny Valley and more are discussed in Dev Update #7.

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